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Logic Pro X, Final Cut Pro X and Aperture are the top grossing products in the App Store. Why would Apple want to sabotage that revenue stream?

hey ed, i think you may have misinterpreted that post of mine. i was being sarcastic and it might of only been understandable if you spend some time on the macpro forum here..
 
I find the design pretentious....

In the 1980s a friend of mine was complaining that his cleaning lady had thrown out his "Andy Warhol Brillo Box". She considered it trash he paid $50.000 for it :)

He will probably love the design....

True that there are differing tastes, but it all comes down to how many will plunk their (or their corporation's) money down for them... Time will tell. Hopefully it's not as hard a sell as the latest Microsoft hardware has been... :D:eek:

Great idea, if Tim Cook is knowledgeable of the threads here: How about a coupon for owners of the previous generation so they can upgrade... Sounds good to me! :D
 
We have no idea what those GPUs are, but chances are that they are wired to 16 lanes each, which leaves 8 lanes spare (if you do the maths based on Apple's marketing spiel). Again, according to Apple's marketing the PCIe SSD runs at "upto" 1250MBps, which means you're going to have to sacrifice 2 lanes; this leaves 6 lanes. From those 6 lanes you need to hang 6 Thunderbolt v2 ports (I'm guessing they're just multiplexed ports, and not wired individually into the PCIe bus), Gigabit Ether x2, 802.11ac, and 4 USBv3 ports (and poss. bluetooth?)...

Great, you start out by stating we have no idea what those GPUs are, then goes on to make a bunch of assumptions.

What "bandwidth to spare" are you talking about?..

Compared to Thunderbolt, because that's the example that was made, but it was made with GPUs specifically, which is why it's important to point out that it does seem to have two very capable GPUs onboard.
 
Aah yes, the classic Apple apologist mantra is "if Apple doesn't make it, you don't need it". They even said that about copy/paste!!

It's not a mantra, it's was a honest question.

In our case, portable workstations were non-negotiable. We work on client sites and supplier sites almost as much as we work in the office -- never mind niceties like being able to open a model on evenings or weekends without having to drive to the office.

All tier-1 manufacturers offer a workstation configuration; it's actually not a big deal or that expensive.

I went with Dell M4700's and they haven't skipped a beat. They cost the same with workstation graphics and 32GB of RAM as a "retina" consumer laptop, and offer massively more features and performance. And a better warranty, and better service and support.

Ah, you are actually talking about laptops, got it. In that case you have already made sacrifices concerned with internal drive bays and PCIe expansion, not to mention the extra power you would have got from a desktop.
 
Pros do not need Apple. There are plenty of alternatives, and many, many pros have already jumped ship.

just as Apple has frittered away its vast lead in cellphone and tablet market share, it is also frittering away its pro user base.

I only know one Pro, of the many hundreds I've worked with that's bought a new PC, recently instead of a mac and he is regretting it daily.

Every single post house I work freelance at uses MacPro. No one will touch microsoft due to the pain of upkeep.

Apple still have the biggest market share where it matters. It's almost impossible to actually work it out as there are dozens of cheap rubbish android phones and tablets out there now... and they are not getting used 20% as much as Apple products - this was shown in the last keynote.

The new mac pro is going to be a powerhouse with almost unlimited expandability.
 
Great, you start out by stating we have no idea what those GPUs are, then goes on to make a bunch of assumptions.

Are you saying that those GPUs won't be wired to 16 lanes each? There are no assumptions- FirePro is x16 lanes (and there's a large variety of them- hence my not knowing what GPU MacPros are going to have!), everything is simple maths based on the marketing materials released by Apple...

Compared to Thunderbolt, because that's the example that was made, but it was made with GPUs specifically, which is why it's important to point out that it does seem to have two very capable GPUs onboard.

Do you know what specific FirePros they are going to have??!

The simple truth is: because of the proprietary design, chances are by the time the product is actually on the market, those FirePros are going to be yesterday's news...
 
Are you saying that those GPUs won't be wired to 16 lanes each?

Nope, I have not said anything about it, because we know nothing about it, remember.

There are no assumptions- FirePro is x16 lanes (and there's a large variety of them- hence my not knowing what GPU MacPros are going to have!), everything is simple maths based on the marketing materials released by Apple...

Ok, and how many lanes does the cards in the Mac Pro use?


Do you know what specific FirePros they are going to have??!

The simple truth is: because of the proprietary design, chances are by the time the product is actually on the market, those FirePros are going to be yesterday's news...

Nope, but I have seen Adobe demonstrate 5k video editing on the box, I do know not know what specific cards they are using (or if there are exact equivalents).
 
I wish Apple would have broken off or sold the Pro division, and licensed OS X and Mac technologies to them in exchange for non-compete in the consumer market.

Most ridiculous comment on here. Apple is a whole ecosystem from the pro machines to the iPhone. One designs and build for the other.

If they split then there would be similar to the complete mess of Windows and Driver issues, and non compliant hardware. The whole point of Apple is they control everything - Design, hardware, build and sales. No other company does this. And absolutely no company has remotely the quality and service levels.

Apple is perfectly capable of building machines necessary to keep it's ecosystem rolling.
 
Nope, I have not said anything about it, because we know nothing about it, remember.

You said there was plenty of bandwidth to spare, I used Apple's marketing materials so show the opposite. If you want to show otherwise, show your maths!

Ok, and how many lanes does the cards in the Mac Pro use?

Nope, but AMD's specs say use x16 PCIe GEN3 for optimum performance. It is entirely plausible that Apple will sacrifice the performance but then what's the point of shelling out a ton of cash on a Porshe if you're only ever going to drive it on a country road?..

Nope, but I have seen Adobe demonstrate 5k video editing on the box, I do know not know what specific cards they are using (or if there are exact equivalents).

What "box"??! That statement is about as useful as "I've seen a car driven at 100mph"..
 
I haven't really seen that. Not sure if you mean the improvements to Objective-C like ARC, properties and blocks? To me those aren't high-level changes though. They provide standard and convenient implementations of some useful low-level patterns. But that mainly helps take care of repetitive, error-prone, menial programming tasks. And other languages and platforms provide answers to the same problems (though often different answers).

The Mac and iOS SDKs are large and comprehensive. While that helps developers build apps with greater functionality than would otherwise be possible, it doesn't exactly make it easy. You need to learn the conventions, quirks and best-practices for each new framework you use. And, again, the SDKs are at about the same level as other platforms.

I've been developing software for a long time and a lot has changed. Microsoft, Apple, Sun and many others have spent untold amounts of time building IDE's, tools, frameworks, OS's, UI tools, languages, etc., making software development "easier." But developing good software has never gotten easy. What happens is, a common problem emerges, various solutions compete, certain solutions seem to work well so then a vendor incorporates one or more of the solution into the platform they support, hopefully with such nice integration that the problem can be largely ignored by developers or at least is now easy to solve. This frees developers to focus on building software that better or more deeply solves the problem their customers have... When everyone reaches further, new problems--new common problems--emerge, and we go around again. (There are certainly variations on this cycle, I'm not trying to suggest this is the only development platforms move forward.)

The last things I saw that really seemed to click with people to actually make developing software easier were Hyper Card, HTML/Javascript, and those personal database programs. (People will say Logo, too, but I personally never really saw it. I was teachable, true, but I didn't see it leading to people developing software of any use that couldn't develop software before.) And time has largely passed those by. Well, except HTML/Javascript. But even there the bar has been raised... increasingly web pages are expected to be more sophisticated where your interactive web page needs jQuery, AJAX, plugings, minification, related server-side services, using LAMP or some other web stack and, BANG, we're right back to "not easy" again.

Well, that was a nice ramble. Sorry.

You might like to try LUA on an iPad.
Codea is the app.
 
You said there was plenty of bandwidth to spare, I used Apple's marketing materials so show the opposite. If you want to show otherwise, show your maths!

Yes, and I also explained in my last post that it was compared to Thunderbolt because that is all the comment I quoted was bringing up. BTW maths requires numbers to work on, numbers we don't have.


Nope, but AMD's specs say use x16 PCIe GEN3 for optimum performance. It is entirely plausible that Apple will sacrifice the performance but then what's the point of shelling out a ton of cash on a Porshe if you're only ever going to drive it on a country road?..

I don't know, you make assumptions again.


What "box"??! That statement is about as useful as "I've seen a car driven at 100mph"..

Well, if the car we are discussing is known by context it should not be too hard to follow.
 
I only know one Pro, of the many hundreds I've worked with that's bought a new PC, recently instead of a mac and he is regretting it daily.

No doubt. But there are plenty of people who report seeing only iPhones and iPads in the wild, and we know that their market share too is fast approaching Mac-like proportions.
 
You didn't read my post.

My pros, like many pros, need workstation graphics in a portable computer. Apple makes no such product.

The Mac Pro is deprecated, and the "garbage can" one is a disposable joke.

Go on Apple.com and build me a portable or desktop workstation for running SolidWorks with moderate (100,000 part) assemblies. And FEA.

You literally can't.

Just for the record, 100,000 part assemblies on SolidWorks are outliers, Black Swans, not moderate assemblies, and nobody runs full assemblies without "lightening" the data set and working on subassemblies anyway. Why isn't your company on CATIA, NX or CREO, is the first thing that comes to mind.

The previewed Mac Pro won't have any issues with SolidWorks under Boot Camp, and most likely will run fine under Parallels. Even your large assemblies and simulations should work fine; better when OpenCL sees wider adoption, as it is trending.

Your problem is that there isn't a MBP with a Quadro or FireGL card. Yet plenty of people run SolidWorks fine as is on MBP without RealView.
 
Yes, and I also explained in my last post that it was compared to Thunderbolt because that is all the comment I quoted was bringing up. BTW maths requires numbers to work on, numbers we don't have.

Yes we do- Apple quotes "upto" 40GBps PCIe GEN3 bandwith, which translates into 40 lanes. It also states that there are two FirePros (both of which can be easily seen on the picture), these require 16 lanes each according to AMD. The SSD is quoted by Apple as being "upto" 1250MBps, given that a PCIe GEN3 lane tops out at 985MBps (in the ideal interference-free world!) that means you're either going to give your PCIe SSD two lanes or sacrifice SSD's performance. TB v2 still uses PCIe GEN2, so you're wasting 4 lanes there. GigE chipset will require at least 1 lane, so will 802.11ac (let's assume it's bundled with BTv4 on the same chipset). You'll also need at least 1 lane for USB v3.

I don't know, you make assumptions again.
I am, but I am not pulling numbers out of thin air- these are educated guesses based on knowledge, research and common sense...


Well, if the car we are discussing is known by context it should not be too hard to follow.

If you're talking about the iBin, then you do know the difference between real world and a showroom demo, right? One can easily shove a tiny clip onto the SSD and show how wonderful it is, but try doing that with a number of raw feeds from several REDs... If "the box" had 2 FDR IB ports wired independently into PCIe, then that's a good workhorse (even for number crunching you can IB nVidia cards across several machines). The bottleneck is in it's storage capacity and expandability.
 
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I'm not deliberately missing the point, have we met before btw?

The point I was trying to make is, smaller cheaper cameras where the bulk of the market is, is likely feeling effects of smartphone sales, would you agree?

But anyway this is a side topic, I just wanted to leave a comment on what you said, never mind.

You've posted a lot of glib replies to my posts in various threads where you take things out of context and avoid the main points. For example here I was giving examples where a company dominating a high-end market helps them sell low-end gear. So what does smartphones vs dedicated cameras have to do with either this entire thread or what I was saying in my post?


And I would agree that smartphones are destroying the market for cheap point and shoots where all you want is a simple camera that goes with you. And I will also agree that that was a much larger market than even cheap SLR's.

But cheap SLRs were always a lot more bulky and expensive than cheap point and shoots, so people always had to go out of their way to get and use them. The quality is still so much better that the people who would use them before will still use them. And given the current state of optics that is not likely to change for a long time. Even better point and shoots like the canon G15 still have a good future and smartphones are not a threat.
 
You've posted a lot of glib replies to my posts in various threads where you take things out of context and avoid the main points. For example here I was giving examples where a company dominating a high-end market helps them sell low-end gear. So what does smartphones vs dedicated cameras have to do with either this entire thread or what I was saying in my post?

And I would agree that smartphones are destroying the market for cheap point and shoots where all you want is a simple camera that goes with you. And I will also agree that that was a much larger market than even cheap SLR's.

But cheap SLRs were always a lot more bulky and expensive than cheap point and shoots, so people always had to go out of their way to get and use them. The quality is still so much better that the people who would use them before will still use them. And given the current state of optics that is not likely to change for a long time. Even better point and shoots like the canon G15 still have a good future and smartphones are not a threat.

That's my point, I argued that pocket cameras are where the bulk of the market is, and it's probably threatened by phones. In a scenario like that they would come to rely solely on their high end offerings, which does obviously have an edge. It's very much in line with what you said, and more of a comment or addition to what you said than a disagreement or confrontation really.
 
it was a bad thing to consider, their pro line is the most successful line (in my opinion), after reading the news of a completely redesigned pro coming later this year i'm super excited, i'll be upgrading this time:D
 
You've posted a lot of glib replies to my posts in various threads where you take things out of context and avoid the main points. For example here I was giving examples where a company dominating a high-end market helps them sell low-end gear. So what does smartphones vs dedicated cameras have to do with either this entire thread or what I was saying in my post?


And I would agree that smartphones are destroying the market for cheap point and shoots where all you want is a simple camera that goes with you. And I will also agree that that was a much larger market than even cheap SLR's.

But cheap SLRs were always a lot more bulky and expensive than cheap point and shoots, so people always had to go out of their way to get and use them. The quality is still so much better that the people who would use them before will still use them. And given the current state of optics that is not likely to change for a long time. Even better point and shoots like the canon G15 still have a good future and smartphones are not a threat.

I wouldn't consider the G15 or equivalents like the CoolPix P7700 to be point and shoots, or even compact cameras. Mostly, the class of small entry level cameras that have few controls will be impacted by camera phones.
 
Yes we do- Apple quotes "upto" 40GBps PCIe GEN3 bandwith, which translates into 40 lanes. It also states that there are two FirePros (both of which can be easily seen on the picture), these require 16 lanes each according to AMD. The SSD is quoted by Apple as being "upto" 1250MBps, given that PCIe GEN3 lanes tops out at 985MBps (in the ideal interference-free world!) that means you're either going to give your PCIe SSD two lanes or sacrifice SSD's performance. TB v2 still uses PCIe GEN2, so you're wasting 4 lanes there. GigE chipset will require at least 1 lane, so will 802.11ac (let's assume it's bundled with BTv4 on the same chipset). You'll also need at least 1 lane for USB v3.

Let's go with that, then compare it to both these cards used externally with Thunderbolt, comparatively they have lot's of more bandwidth internally. I think you may need to go back and look at the first post again, the comparison was with GPUs on Thunderbolt.

If you're talking about the iBin, then you do know the difference between real world and a showroom demo, right? One can easily shove a tiny clip onto the SSD and show how wonderful it is, but try doing that with a number of raw feeds from several REDs... If "the box" had 2 FDR IB ports wired independently into PCIe, then that's a good workhorse (even for number crunching you can IB nVidia cards across several machines). The bottleneck is in it's storage capacity and expandability.

Of course, but do you know the difference between a demo and nothing at all, or the difference with marketing material and real tests? Together with the MARI demo and the rest that is currently known means I remain optimistic about it until I know more. A real world review would of course be more interesting, but then we would not have this discussion.
 
everything needs time, no one knows how successful a thing can be, hardwork and patience is the key to success, Steve Jobs did the right thing by not shutting down the line.
 
No doubt. But there are plenty of people who report seeing only iPhones and iPads in the wild, and we know that their market share too is fast approaching Mac-like proportions.

That's down to market saturation... everyone that wants a hight end tablet has one. There is not need to upgrade them every year now. An ipad 2 is still perfectly good for most people. And well the ipad 2-4 are basically the same size and weight.

people will upgrade on the next verison.

Same with the iphone - there is no major need to upgrade.

It's the android tablets that are selling for $100 that are shifiting units doesn't mean people are using them. The ONLY good android tablet I have used is the Nexus 7 and 10. Most of the rest are shocking.
 
Their professional market has given Apple something that the consumer market never could, and that is its reputation. Apple has made a lot of money off its iPods and iPhones, but their rock solid reputation as a premier hardware/software developer largely comes from the real world solutions that they have supplied the professional world, from designers and photographers to educators and cancer researchers. Apple has always been an inviting environment for people who create. It is what kept them alive throughout the 90s, and it shouldn't be understated that it is a huge part of their legacy. If they axe this division, they will lose more in terms of image than revenue.

It's good that Steve was looking at every option, and it's good that he thought twice.
 
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