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In case you missed it, this is about highly mobile internet devices (mainly phones and a not yet defined segment called tablets). Not desktop computers and notebooks.

Check you market share and web usage numbers for those devices again.


And to answer the standard reply that will inevitably come up now:
No, Apple doesn't see the iPad as a notebook replacement. The device is trying to create something new and targeted against netbooks (most of which are too weak to even run Flash smoothly, let alone HD content)

In case you missed, Apple claims that you get as good internet experience on these mobile devices as on desktops. Besides we are talking about regular web sites not the WAP versions.
 
There is no way to built a viewer or writer for Flash.

There are examples of other companies building their own flash player. For example, Scaleform Gfx is baased off of flash, and is used in many major video games to generate UI interfaces. Check out this page to see it in action in Borderlands, Mass Effect, Crysis, Dragon Age, and Batman: AA. http://www.scaleform.com/products/gfx

Until May 1, 2008, implementing software that plays the format was disallowed by the specification's license.[9] On that date, as part of its Open Screen Project, Adobe dropped all such restrictions on the SWF and FLV formats.[10] However, the SWF specification was released under a very restrictive license:[11]

Implementing software which creates SWF files has always been permitted, on the condition that the resulting files render "error free in the latest publicly available version of Adobe Flash Player."

Creating .swf files is implemented in many 3d packages that have vector renderers in them. For example Maya, C4d, and any of the electric rain software solutions:

http://www.erain.com/
 
thus my point made

Ridiculous statement, there are a ton of ways for people to release content for the iPhone that compete with Apple offerings.

Spotify is a free app in the App Store that is a fantastic music streaming service. To use the app you need to pay a monthly subscription which is done via the Spotify homepage. It's a direct competitor to iTunes and is the App Store without Apple getting any money.

A perfect example that shows Apple is not all to worried about competing with other services. I'm sure Hulu would be allowed to offer a similar app.

Thus my point. It is a paid app. Anyone can make an app with flash for free.
 
Most successful CEOs could afford to buy a Windows computer that permits them to properly view the information on their corporate website.

Most corporations run Windows. OSX in a corporate environment sucks terribly. Nothing Apple has compared to Active Directory / Outlook 2007 / Exchange.

Oh, those CEOs who have iPads that complain about not being able to view their own websites won't be iPad owners for long. Once they complain, their IT department will hand them a netbook or an Android phone (soon to support flash) and the CEO will be happy.

People on Macrumors forget we're the minority, because anyone who comes here to post is tech savvy enough to understand the world around us. Once WebOS, Android, and RIM start getting flash player iPhone users will want it too. They won't care why the underlying technology doesn't work. They won't care that flash might be old, and they never heard the term HTML5 before. They're going to see someone with an Android phone viewing southparkstudios or hulu content and want to do the exact same thing.
 
Actually, DOCX (aka OOXML, the "new" DOC) and PDF are both ISO standards. Everyone can write software for it. Can everyone write software for SWF? no.

Sorry you lose.
SWF is an open format, anyone can write software for it, and there's a lot application that writes to SWF format
http://www.adobe.com/devnet/swf/

You guys must understand Flash is not just for web applications anymore. It's used as a tool for animation, an enterprise software toolkit and now a desktop application toolkit. From a developer POV, HTML5 must do more than that in order to get developers to switch. Admittedly, Flash player on OSX sucks but that's not a reason to kill it.
 
Flash was ill conceived to begin with; good riddance!

Flash was just an end run around dealing with HTML and it's limitations instead of working to incorporate the functionality that flash provides into the html standard.

Again, it's ill conceived to begin with - from the very beginning. I have always been anti-Flash, Shockwave, and Silverlight. Use HTML for gods sake people, it is the language of the web... If it can't do what you want it to, contribute and enhance it.

That dude from Adobe said many smart phones have support for flash... but I didn't hear him give any evidence that the battery life problem that Jobs described is not, in fact, accurate.
 
are you being purposefully obnoxious? of all your posts on this thread you have yet to offer a single compelling argument. neither "my dad is stronger than your dad" nor "i know you are but what am i" are compelling arguments.

I was convinced that there was not an "ignore" function on this board (why not put this option next to the nick of each person?). This guy made me explore a bit more and I found it. My life has become more peaceful and less fanboyish..
 
... Admittedly, Flash player on OSX sucks but that's not a reason to kill it.

Yes it is, at least as a web plugin (if you have other desktop uses for the format I do not have any problem with those, just keep it off the interwebs as a "standard requirement" please, or at least detect the lack of flash and serve up some alternate content. I even installed a plugin for Safari to block/disable flash). It not only sucks on OSX, (not sure about linux's/unix's) but I'll put this out there anyway (feel free to correct me if I'm wrong), it sucks on every platform that isn't windows. Which in of itself sucks, so even on windows where it works well, the whole OS is busticated, and thus so is your user experience.
 
RE: "the real world"

94% of the online world doesn't rely on OS X.


Uh . . . OS X on the iPod Touch and iPhone is not the desktop version of OS X. In case you didn't notice.

The iPod Touch and iPhone, for instance, command the lion's share of online data usage and browser sharefor mobile devices. By far.

http://www.mobileburn.com/news.jsp?Id=7940

http://www.afterdawn.com/news/archive/19718.cfm

https://forums.macrumors.com/threads/864026/

The iPad will not have the full desktop version of OS X, either. That would be ludicrous. That's for the PC box assemblers to waste time with.
 
ouch (launching Astroids in Safari 4 / Snow Leopard with HTML5)

launching Plasma demo in Flash in Safari 4 / Snow Leopard / 2.8Ghz 8-core

Let see you beat this flash demo running 531% cpu usage.
 

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Decimation refers to reducing something by 10%. If the iPad's battery life was "decimated", it would still be nine hours.

Decimation comes from Latin, meaning, literally "removal of a tenth". The word has its origins in the Roman practice of killing one in ten members of an army as punishment.

Please, people, use this word correctly. Its original meaning is perfectly clear just by reading it. Don't they teach Latin in schools these days?

Latin is great.. But I think we should start here with some basic geography because most people here think that the planet starts and ends with the USA.
 
launching Plasma demo in Flash in Safari 4 / Snow Leopard / 2.8Ghz 8-core

Let see you beat this flash demo running 531% cpu usage.


Hehe, I don't have that many processors. But as of right now, "iChat agent" is showing 99.8% usage, and I quit it 10 minutes ago.
 
In my eyes Steve has gone from hero to zero in just few months.

Specifically why? His approach might be wrong (I'm not as successful as he is so I don't think I'm qualified to judge) but I believe his heart/intent of killing flash would to a huge service to the internet, and is in fact in the true spirit of the internet, open standards, and HTML as we know it.

He's not trying to kill flash for other uses which I've seen some previous posts about, just as an embedded thing spammed into html pages. Flash is disabled on my Mac; can't render it on my iPhone, and is even more busted on my PS3's web browser than on OSX.
 
Flash will not die unless there is some other similar alternative for developers. Surely some of that Flash stuff can be done with Javascript and HTML5, but try to teach Javascript coding to all the graphic designers who are currently doing interactive stuff with that simple graphical user interface of Flash.
 
launching Plasma demo in Flash in Safari 4 / Snow Leopard / 2.8Ghz 8-core

Let see you beat this flash demo running 531% cpu usage.
Which is exactly why I replaced mine with a 2009 Octo, running this demo in three browser windows and still doesn't get above 240%
 
Specifically why? His approach might be wrong (I'm not as successful as he is so I don't think I'm qualified to judge) but I believe his heart/intent of killing flash would to a huge service to the internet, and is in fact in the true spirit of the internet, open standards, and HTML as we know it.

He's not trying to kill flash for other uses which I've seen some previous posts about, just as an embedded thing spammed into html pages. Flash is disabled on my Mac; can't render it on my iPhone, and is even more busted on my PS3's web browser than on OSX.


The leader of the closed, walled off system known as Apple should, in no way, be considered a leader for the open internet.
 
The leader of the closed, walled off system known as Apple should, in no way, be considered a leader for the open internet.

The "open market" is a complete mess. it needs a bit of direction. If you want a quality, uniform user experience, you need centralized control and leadership. One effective, overriding vision to bring everything together. This is how Apple succeeds so spectacularly.
 
Flash will not die unless there is some other similar alternative for developers. Surely some of that Flash stuff can be done with Javascript and HTML5, but try to teach Javascript coding to all the graphic designers who are currently doing interactive stuff with that simple graphical user interface of Flash.

I do not disagree, but in my opinion it's the wrong approach.

A need does exist for a really good web authoring tool that let's us developers create really great, optimized, interactive experiences using real web tech html/javascript instead of swf. The only killer feature Flash has provided IMO is an authoring environment. The actual code/markup/script it produces need not be swf. I don't see any technical requirement for that authoring tool to use swf requiring a plugin - it has just been Adobe's "best interest" to make it work that way.

I am not up to speed with html5 currently and don't know if it's is up to the full task just yet (my guess is that it is). If it's not, I personally would prefer that more resources went into actually solving the problems/including additional features into html and waiting for "real" web tech than using stuff like Flash/Silverlight.
 
Flash will not die unless there is some other similar alternative for developers. Surely some of that Flash stuff can be done with Javascript and HTML5, but try to teach Javascript coding to all the graphic designers who are currently doing interactive stuff with that simple graphical user interface of Flash.

I know a lot about what people look at and use on websites, and it is not the silly flash things web designers are so proud of...

I actually have data I use for my business, so I know what kind of components are most compelling, and get the most action.

None of them are flash.

Flash that you describe is something kids use because it is cool and fun. Not because it is practical or makes them money. It is not like all these websites that highly rely on flash are rolling in dough. Most of them are barely existing. Part of that is the over use of flash. Some of the absolute worst websites I have seen have been flash based. So many restaurant websites overuse flash that they are literally costing themselves money, by how poorly they present themselves online. It is a toybox, not a development tool. It could potentially be useful in moderation, but that era is long gone, and you have a whole generation of "web developers" who don't know how to do anything without flash. Which is silly, because flash is a single tool and not a very good one at that, at least not for what most web developers should be doing, and that is designing pages for the users and viewers and not to show off to their friends.

Speed of websites is a core component for a successful website and action and response. Google takes it into account when it ranks web pages for the search engines now. Flash is slow. There are so many valid reasons not to use flash, and get rid of the trickery and gimmicks. Focus on making your site user friendly, and professional, but most importantly usable and easy to find relative information. It doesn't have to look cool, it has to be easy to use and accomplish what the purpose of the website is.

If the only goal of the website is to look cool in the web developer's mind, then, and only then, should flash be a key component.
 
After seeing the path Apple wants to take I decided when the IPad was announced I would not support Apple financially anymore as it stands I now get my music through other means.

And seeing as I'm a developer who works with Flex/Air I will get me one of the new sexy OLED android phones so I can re-skin my applications and my clients applications and games while using a single source base for their desktop/web and mobile apps.

I'll still keep my IPhone only based on the fact that Adobe have been nice enough to enable Flash to compile to a native IPhone application (Those of you not able to test it will love it when it comes out) I will use that to transform my applications into native IPhone apps.

But defiantly until Steve stops ********ting the world I'm supporting Microshaft and Google products because they at least worked with Adobe and look at what we have AIR works bloody well on Android (Research all the beta testing etc. going on) and Works damn well on windows with hardware acceleration and it just doesn't work as well on OSX because Steevie wonder here doesn't want it to!

I know I'm just one guy and I dont matter blah blah but the 6 other developers I work with arent buying one either and I'm sure some of their mates arent etc etc.

BTW I've bought every single laptop release, a few IMacs, about 16GB of songs, 60 odd videos, 2 Iphones and other bits and pieces from Apple if people like me stop supporting them maybe they will change their ways.
 
launching Plasma demo in Flash in Safari 4 / Snow Leopard / 2.8Ghz 8-core

Let see you beat this flash demo running 531% cpu usage.

About 135% peak on my 2.3 Ghz MacBook Pro Core 2 Duo in Firefox 3.6.
About 165% in Safari 4.04 same comp.

Even when I drag my window between the two screens I user here at home right now, it stays about the same CPU usage.

Also, FireFox has been faster than Safari since about 4. And it's about that time that Safari became buggier and buggier for me under Tiger. I ended up using it as an excuse to upgrade to Snow Leopard, and now I see that Safari works better, but it likes to throw fits over things that Firefox doesn't sneeze on.

What the hell is wrong with your Mac? :D The CPU usage on my Mac is what I'd expect for animation running full frame using more advanced blending effects.
 
Which is exactly why I replaced mine with a 2009 Octo, running this demo in three browser windows and still doesn't get above 240%

CPU processors isn't the issue here. It's about flash's efficiency on low-end hardware. We don't expect users to upgrade to a better hardware to see web content. The problem with flash's runtime player is its that its interpretive. Adding an integrated JIT preprocessor to the flash player could enhance performance just like how Javascript execution engines like Squirrelfish, Spidermonkey and V8 improved speed. Mathematical algorithms take too long to process such as the Plasma demo above because it has to parse through several recursive instructions and creates more cpu cycles to generate a frame.
 
I do not disagree, but in my opinion it's the wrong approach.

A need does exist for a really good web authoring tool that let's us developers create really great, optimized, interactive experiences using real web tech html/javascript instead of swf. The only killer feature Flash has provided IMO is an authoring environment. The actual code/markup/script it produces need not be swf. I don't see any technical requirement for that authoring tool to use swf requiring a plugin - it has just been Adobe's "best interest" to make it work that way.

I am not up to speed with html5 currently and don't know if it's is up to the full task just yet (my guess is that it is). If it's not, I personally would prefer that more resources went into actually solving the problems/including additional features into html and waiting for "real" web tech than using stuff like Flash/Silverlight.

This is totally wrong the one thing Flash got right that will never go away with browsers is that it made your application look the same in every browser on every system and also now makes your desktop application look the same on every platform including mobile. If you are not a developer then you have no idea how much this means to companies.

Imagine this! My current client would have to spend way way longer than 9 months to develop their application to run online + Mac/Windows and Linux they would not have taken on the project to replace their old tool which used Apples filemaker if Flex was not available the overhead and cost was just way too high.
 
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