I wish Apple either:
- Takes advantage of some of the excellent design paradigms of iOS 6, which if you remember was considered far superior to android design wise
- Or does something really innovative that really creates a sense of awe in its users.
One way or the other, Apple should dedicate serious resources into making iOS the reference in mobile design again, otherwise android will soon surpass it (which is already debatable if it hasn't)
Whats wrong with the design?
People are still crying over icons and design?
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Simple solution get an android phone or jailbreak and stop whining.
As posted before:
Basically current iO7 as we know it only came out because Jony wanted to make a statement after managing to have Forstall fired. So instead of maturing some thoughts about a new design, he simply removed the patterns and colours from the navigation bars and toolbars, the borders from the buttons, all background patterns and that’s pretty much it. Everything is white with lots of text (some of it content text, some of it labels, and some of it "buttons"). And now he could say he designed Apple's latest iOS.
So he rushed out iOS 7...what he didn’t realize or care is that several basic design guidelines (that were so well implemented since iOS was launched) were broken. 1. Buttons should not look similar to text or labels (they should invite touch), especially in a touch device as there is no precision device like a mouse. Moreover, you should not have to chose the colour of a button based on its function, which of course hampers creativity and app aesthetics 2. Content should not be confused with tools/commands, which is how it resulted from having the content/backgrounds the same colour as toolbards/navbars 3. The newsstand icon, is it a bad joke? 4. most of the other icons and colors looks silly, etc, etc, etc...
The only nice design feature in iOS 7/8 is the translucency. But now we now why it was not added before: because it's slooooooowwww.
So, they got rid of the people who made iOS the best thing that ever happened to apple (it should be enough to say that the iPhone represents 80% of apple's revenue) just to get them out of the way...again Steve would have never allowed any of that crap. He would always put the quality of the product first.
As posted before:
Basically current iO7 as we know it only came out because Jony wanted to make a statement after managing to have Forstall fired. So instead of maturing some thoughts about a new design, he simply removed the patterns and colours from the navigation bars and toolbars, the borders from the buttons, all background patterns and thats pretty much it. Everything is white with lots of text (some of it content text, some of it labels, and some of it "buttons"). And now he could say he designed Apple's latest iOS.
So he rushed out iOS 7...what he didnt realize or care is that several basic design guidelines (that were so well implemented since iOS was launched) were broken. 1. Buttons should not look similar to text or labels (they should invite touch), especially in a touch device as there is no precision device like a mouse. Moreover, you should not have to chose the colour of a button based on its function, which of course hampers creativity and app aesthetics 2. Content should not be confused with tools/commands, which is how it resulted from having the content/backgrounds the same colour as toolbards/navbars 3. The newsstand icon, is it a bad joke? 4. most of the other icons and colors looks silly, etc, etc, etc...
The only nice design feature in iOS 7/8 is the translucency. But now we now why it was not added before: because it's slooooooowwww.
So, they got rid of the people who made iOS the best thing that ever happened to apple (it should be enough to say that the iPhone represents 80% of apple's revenue) just to get them out of the way...again Steve would have never allowed any of that crap. He would always put the quality of the product first.
Did you forget that Forstall refused to apologize for the disaster that was Apple Maps? And before anyone says it wasn't so bad, remember that the CEO had to publicly apologize for Apple Maps! Instead of blaming Ives for pushing Forstall out, put the majority of the blame on Forstall.
Since you want to bring up Jobs, he would have killed Forstall for embarrassing Apple. That or told us how we are mapping it wrong.
original
The whole maps thing seemed like an excuse to get Forstall out of the way. It was obvious that the problem was not the quality of the software, which was ok (vector graphics for the first time looked great, as did the fly-by feature). The problem was the quality of data collection, in most part sub contracted to other companies, and anyway obviously not the responsibility of Forstall. That is why Forstall refused to take the blame for maps, and very rightfully so.
In fact the way Apple dealt with that issue, in my opinion sucked. Data collection for a worldwide mapping service is such a huge task, it is only natural that it takes some time to get it right. It took google years and years.
The real joke there was the lame Cook letter, that only gave ammunition for the competition and the bad press thirsty for blood.
If you want to blame the guy for anything, blame him for having created the amazing iOS that supported Apple's unbelievable growth (iPhone represents 80% of Apple's current revenue).
The whole maps thing seemed like an excuse to get Forstall out of the way. It was obvious that the problem was not the quality of the software, which was ok (vector graphics for the first time looked great, as did the fly-by feature). The problem was the quality of data collection, in most part sub contracted to other companies, and anyway obviously not the responsibility of Forstall. That is why Forstall refused to take the blame for maps, and very rightfully so.
In fact the way Apple dealt with that issue, in my opinion sucked. Data collection for a worldwide mapping service is such a huge task, it is only natural that it takes some time to get it right. It took google years and years.
The real joke there was the lame Cook letter, that only gave ammunition for the competition and the bad press thirsty for blood.
If you want to blame the guy for anything, blame him for having created the amazing iOS that supported Apple's unbelievable growth (iPhone represents 80% of Apple's current revenue).
One of the issues you bring up is touch buttons, but this can be easily added in the accessibility menu. There is an option for 'button shapes' that go around the blue text.
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That's a consequence of being in charge, you're responsible.
Button shapes for accessibility purposes is quite a ways off from what actual buttons are.
Not sure what the difference is. They are both buttons with an action attached, just one has a shape and one doesn't.
In one case it's a thought through design that fits in and adds to the UI, and in the other case it's a rushed job just to add something that resembles a shape and really doesn't complement or fit in with the UI and was added last minute just to address basic accessibility because they essentially completely overlooked it with the oversimplified new design. There's certainly a difference.
The accessibility shapes do look like crap, you have a point.In one case it's a thought through design that fits in and adds to the UI, and in the other case it's a rushed job just to add something that resembles a shape and really doesn't complement or fit in with the UI and was added last minute just to address basic accessibility because they essentially completely overlooked it with the oversimplified new design. There's certainly a difference.
The whole maps thing seemed like an excuse to get Forstall out of the way. It was obvious that the problem was not the quality of the software, which was ok (vector graphics for the first time looked great, as did the fly-by feature). The problem was the quality of data collection, in most part sub contracted to other companies, and anyway obviously not the responsibility of Forstall. That is why Forstall refused to take the blame for maps, and very rightfully so.
In fact the way Apple dealt with that issue, in my opinion sucked. Data collection for a worldwide mapping service is such a huge task, it is only natural that it takes some time to get it right. It took google years and years.
The real joke there was the lame Cook letter, that only gave ammunition for the competition and the bad press thirsty for blood.
If you want to blame the guy for anything, blame him for having created the amazing iOS that supported Apple's unbelievable growth (iPhone represents 80% of Apple's current revenue).
ios 6 was definitely more intuitive for me. I find the lack of buttons because of the flat design a problem, the ios 7/8 icons are very faint for my eyes, Accessibility features like button shapes, reduce transparency helps a little.
I also don't like the animations in ios 7 , here's an interesting video wrt the animations/transitions ( https://www.youtube.com/watch?v=5Ti0KdXrgSE ) it shows how ios 3 was more responsive.
The iphone 6 was apples biggest launch ever IOS 8. I'm in fact blaming Timmy for that. How dare he provide a phone and operating system that people want? Sheesh. What is apple coming to?
Apple is just milking the cow now. Now they're doing the easy part, taking advantage of the great reputation of iOS, (that took years to achieve but it's now being hampered) while implementing some short term measures to increase sales like the penetration in the huge asian markets and selling phones of all sizes. That comes at a price though...fragmentation issues, all those screen sizes and resolutions are hard to maintain, developers are creating lower quality software because they develop for generic screen sizes instead of specific screen sizes...etc, etc.
Apple used to spend years and years trying to figure out what people wanted before they knew it (think of the iPhone launch)...now they're getting a bit lazy and instead of innovating they are waiting for people to tell them what to do (like samsung), even if they release somewhat compromised products . If they were always like this, instead of inventing the iPhone, they would have come up with an AppleBerry instead, lol, because if you asked people that's what they wanted back then...
On the other hand Apple has been doing good thing lately like Apple Pay (which is great) and maybe the Watch, but that pales when compared with the iPhone, which as I mentioned represents 80% of apple's business.
And when it comes to the iPhone, they're adding layers of bad software and design guidelines that will be hard or impossible to undo further down the road...
ios 6 was definitely more intuitive for me. I find the lack of buttons because of the flat design a problem, the ios 7/8 icons are very faint for my eyes, Accessibility features like button shapes, reduce transparency helps a little.
I also don't like the animations in ios 7 , here's an interesting video wrt the animations/transitions ( https://www.youtube.com/watch?v=5Ti0KdXrgSE ) it shows how ios 3 was more responsive.
ios 6 was definitely more intuitive for me. I find the lack of buttons because of the flat design a problem, the ios 7/8 icons are very faint for my eyes, Accessibility features like button shapes, reduce transparency helps a little.
I also don't like the animations in ios 7 , here's an interesting video wrt the animations/transitions ( https://www.youtube.com/watch?v=5Ti0KdXrgSE ) it shows how ios 3 was more responsive.
The thing is, it's not so much about being more responsive or performing better, it's likely more of just a different design--the current design (as of iOS 7) simply doesn't allow for interactions to register until whatever animations/actions that are coded are completed. I don't think it's some limitation as much as it is a design decision, whatever the reason might be behind it, and whether or not a lot of people might not agree with it.That video puts it so well...and makes me want to cry!
Button shapes for accessibility purposes is quite a ways off from what actual buttons are.
The thing is, it's not so much about being more responsive or performing better, it's likely more of just a different design--the current design (as of iOS 7) simply doesn't allow for interactions to register until whatever animations/actions that are coded are completed. I don't think it's some limitation as much as it is a design decision, whatever the reason might be behind it, and whether or not a lot of people might not agree with it.
Opening a web page isn't what was being tested , its the responsiveness of user interaction. If you swipe across the screen and the phone isn't ready and misses that action then it's unresponsive.
The iphone 6 was apples biggest launch ever IOS 8. I'm in fact blaming Timmy for that. How dare he provide a phone and operating system that people want? Sheesh. What is apple coming to?
Apple is just milking the cow now. Now they're doing the easy part, taking advantage of the great reputation of iOS, (that took years to achieve but it's now being hampered) while implementing some short term measures to increase sales like the penetration in the huge asian markets and selling phones of all sizes. That comes at a price though...fragmentation issues, all those screen sizes and resolutions are hard to maintain, developers are creating lower quality software because they develop for generic screen sizes instead of specific screen sizes...etc, etc.
Apple used to spend years and years trying to figure out what people wanted before they knew it (think of the iPhone launch)...now they're getting a bit lazy and instead of innovating they are waiting for people to tell them what to do (like samsung), even if they release somewhat compromised products . If they were always like this, instead of inventing the iPhone, they would have come up with an AppleBerry instead, lol, because if you asked people that's what they wanted back then...
On the other hand Apple has been doing good thing lately like Apple Pay (which is great) and maybe the Watch, but that pales when compared with the iPhone, which as I mentioned represents 80% of apple's business.
And when it comes to the iPhone, they're adding layers of bad software and design guidelines that will be hard or impossible to undo further down the road...
Okay, it's your opinion, but I think what is posted is sheer nonsense with regard to "milking the cow", paying Peter analogies etc. Apple does what all companies do, take a product, do some market research, improve the product better than they think the competions product is. If you believe that is milking the cow...
Car analogies...well, what if after turning the steering wheel a little to the left as you drive to adjust for what the road is like whatever you did with the steering wheel for the next second wouldn't register and only after that would it start registering what you do next. So if you had to move a little left and then back straight or a bit to the right, who in their right mind would think its OK that the car simply wouldn't do anything as they turn the steering wheel back to the right until a second later when it would start responding. No one would buy a car like that. You can bet that responsiveness is important and pretty high up there, even above speed.I could care about responsiveness, I want speed. It's like inventing a metric how many seconds it takes to start a car and then base how good a car is on that metric.
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Okay, it's your opinion, but I think what is posted is sheer nonsense with regard to "milking the cow", paying Peter analogies etc. Apple does what all companies do, take a product, do some market research, improve the product better than they think the competions product is. If you believe that is milking the cow...
The thing is, it's not so much about being more responsive or performing better, it's likely more of just a different design--the current design (as of iOS 7) simply doesn't allow for interactions to register until whatever animations/actions that are coded are completed. I don't think it's some limitation as much as it is a design decision, whatever the reason might be behind it, and whether or not a lot of people might not agree with it.