What is the definition of a "full operating system"? And Apple could build those same tools into iOS if they chose.Apples oranges. macOS is a full operating system that can host any number of tools to protect the user. iOS not so much.
What is the definition of a "full operating system"? And Apple could build those same tools into iOS if they chose.Apples oranges. macOS is a full operating system that can host any number of tools to protect the user. iOS not so much.
Yes but without the App Store checks a dodgy developer could write an app that was basically a virus and harvest your data and list it elsewhere.
I mean this happens on the official Google Play store for crying out loud. Now I’m not saying the App Store is perfect as some dodgy apps inevitably slip through but these are usually caught quickly which is why you don’t say half as many news stories about dodgy iOS apps vs Android.
You also have the apps that are just pure scams which offer a couple of day trial and then slam you with a massive subscription fee, now these are in the App Store but Apple also are good at refunding these too a friend had this happen recently but thankfully wasn’t left out of pocket because Apple refunded him, will other app stores do this I mean if you accidentally did this to the developer direct you’d never get it back.
Because that is the only way Epic will be able to compete. Prevent the apps from being on the App Store either limited exclusivity or permanent exclusive.I don't know why people think apps will leave the App Store en masse because of the availability of side-loading. It seems to me that the intelligent dev would have their app available from themselves for $X and available on the App Store for $X+15/30%. Then customers can be free to choose whether everything the super special App Store experience offers is worth the premium to them.
Because that is the only way Epic will be able to compete. Prevent the apps from being on the App Store either limited exclusivity or permanent exclusive.
That is different. The App is on the App Store, but behind a subscription requirement. STILL from the App Store itself.And I can't buy "Oceanhorn 2" without subscribing to Apple Arcade! next();
I fully understand that that user said.You don’t seem to be understanding what he is saying
I fully understand that that user said.
What was said:
>>>I don't know why people think apps will leave the App Store en masse because of the availability of side-loading.<<<
Where did I misread this? The only way Epic can compete with the App Store will be buying exclusive rights to apps. THUS...now follow me here.....will mean said apps WILL LEAVE THE APP STORE.
Look up what Exclusive means and maybe you will understand my points.
Ok you’ve got a particularly savvy child, seen a YouTube video on how to enable sideloading, downloads FIFA from another store, borrows your credit card and absolutely hammers the FIFA credits. Try getting that money back.I’m not sure any of that is making a good argument for really anything in particular
And I outlined where it wouldn't be possible - exclusivity. It CANNOT be in both locations if Epic pays for exclusive rights.He laid out exactly the situation where they have their apps in both locations
And that's totally okay, as long the dev has the choice to sell his soul for money, or to offer it everywhere.I honestly suspect that this will be the path Apple takes if sideloading/alt payments takes off. The iPhone will close that store and the iPhone will have a set of standard free apps and then a general Apple News/Apple Arcade/Apple Music type of subscription model for everything else.
And I outlined where it wouldn't be possible - exclusivity. It CANNOT be in both locations if Epic pays for exclusive rights.
Well then that throws out the whole "you don't need to side load if you don't want to" if its only limited to free apps. Developers will force user's hand and cause the side loading option to be enabled.And that's totally okay, as long the dev has the choice to sell his soul for money, or to offer it everywhere.
This would just flourish the competiton, because others could simply develop something better that works everywhere.
I wasn't moaning about it, just countering.
That is not enough, it wasn't enough on PC and Epic had to resort to buying exclusive games.Your premise is a flawed one
There is no need for Epic to pay for an App to be exclusive to their own App Store when they can just add the Apple App Store surcharge and have it be in the App Store also.
Want to pay more and get it from Apple?
Done.
Want to pay less and get it from Epic?
Done.
Retailers benefit from more exposure and access for their products, not less
But why would Epic need to compete with the App Store in that way? Epic gets paid the same whether the customer buys it from them or buys it from Apple.Because that is the only way Epic will be able to compete. Prevent the apps from being on the App Store either limited exclusivity or permanent exclusive.
But that is not what Epic does they buy exclusive rights to games to prevent them being listed on competitors stores which has irked the PC gaming community quite badly.Your premise is a flawed one
There is no need for Epic to pay for exclusives when they can just add the surcharge and have it be in the App Store also.
Retailers benefit from more exposure and access for their products, not less
How would Epic get money from Joe Somebody's app from the App Store? How does Epic get money from Borderlands 3 on Steam?But why would Epic need to compete with the App Store in that way? Epic gets paid the same whether the customer buys it from them or buys it from Apple.
As you stated with your example of MacAddict distribution techniques, times DO CHANGE. It's purely good business to want to pay 3-5% on sales instead of 30%. Time for changes in the App Store and the way companies distribute their wares. It's up to Apple -- They could lower their take to something reasonable and keep the App Store as it is, or continue to play hardball and take a chance your monopoly (and profits) will suffer. either way, I'm fine. I don't have a horse in this race, but I do cheer for the developers that have to give away so much of their income because Apple processes the payment of their app.Apple’s ‘rules’ have been nominally static since the iOS App Store was created. Not sure what spurious unfair or overcharging rules you think they imposed. It seems the biggest issue is that the iOS Store has been a huge success to a large number of software companies and they don’t want to pay for the success that Apple helped them create.
And please don’t try to argue that it was all the developers idea and ”they” wrote the software. Apple created the iOS device, created a store for you to sell your ideas, and provided a simple SDK to create your product. Further, due to that store, the developer was able to work with one company and have access to MILLIONS of consumers rather than trying to deal with handfuls of small retailers. To see how good it is now, talk to older developers that had to market their product by getting it on to discs that were included in MacAddict magazines.
aren't you the same person who told me that you only buy games if they are on steam?Again this is all good and sunshine and rainbows.....until the Epics and others come alone and purchase exclusivity rights to apps to where they are NOT on the App Store. So we will not have a choice.
I am. And one my favorite games of all time is an Epic exclusive so I CANNOT buy it on Steam.aren't you the same person who told me that you only buy games if they are on steam?
would you like to backtrack on that argument? it was honestly cringe.I am. And one my favorite games of all time is an Epic exclusive so I CANNOT buy it on Steam.
What do you mean? What argument?would you like to backtrack on that argument? it was honestly cringe.
I am. And one my favorite games of all time is an Epic exclusive so I CANNOT buy it on Steam.
Yes. Which throws out the "you don't need to side load if you don't want to!" argument entirely because exclusives WILL happen.The horror!
You have to use a second store App?!
Yes. Which throws out the "you don't need to side load if you don't want to!" argument entirely because exclusives WILL happen.
Are you under the impression that Epic can't include language in their contract with the dev giving them "exclusive rights" over distribution in general? It seems like you're constructing a needlessly specific and unnecessary scenario just in order to make a point here.How would Epic get money from Joe Somebody's app from the App Store? How does Epic get money from Borderlands 3 on Steam?