It doesn't matter how attractive the App Store is, if Epic buys exclusive rights it cannot be on the App Store.Not really. Sort of depends how attractive Apple makes the first party offering.
It doesn't matter how attractive the App Store is, if Epic buys exclusive rights it cannot be on the App Store.Not really. Sort of depends how attractive Apple makes the first party offering.
Why hasn't Epic put their exclusive games on Steam then?Are you under the impression that Epic can't include language in their contract with the dev giving them "exclusive rights" over distribution in general? It seems like you're constructing a needlessly specific and unnecessary scenario just in order to make a point here.
Step 1: Dev sells exclusive rights to distribution for an app to Epic
Step 2a: Epic puts it on their store at $X
Step 2b: Epic passes money back to dev on sales
Step 3a: Epic puts it on the iOS App Store at $X+15/30%.
Step 3b: Apple passes money back to Epic on sales who then passes money back to the dev
Step 4: Profit
It doesn't matter how attractive the App Store is, if Epic buys exclusive rights it cannot be on the App Store.
Look up the term exclusive please. I am not wrong here. Just like no matter how attractive an Xbox platform is, God of War will NEVER be on it because it is a Playstation console exclusive. If I have an Xbox, I can't get God of War.See the post above.
You are wrong
Look up the term exclusive please. I am not wrong here. Just like no matter how attractive an Xbox platform is, God of War will NEVER be on it because it is a Playstation console exclusive. If I have an Xbox, I can't get God of War.
Oh for GOODNESS SAKE! I am talking about >>>>exclusives<<<< in general here. Just like I cannot buy Kirkland popcorn at Target because it is exclusive to Costco.You’re describing a platform exclusive, not a store exclusive
Your analogy is incorrect.
There is a key difference between choosing to offer App(X) in an AppStore and being forced to offer App(X) in a particular AppStore. Yes you don't need to sideload, it's your choice to get that game through sideloading, or simply get one of the competing games. At the moment everybody is *forced* to go through Apples AppStore, customers and devs, doesn't matter if they wan't or not. Having a choice is the key term here, and currently there is none.Well then that throws out the whole "you don't need to side load if you don't want to" if its only limited to free apps. Developers will force user's hand and cause the side loading option to be enabled.
I have said repeatedly if it is 100% guaranteed that iOS apps will all remain on the App Store and all future iOS apps are also on the App Store, I have NO problem AT ALL with this whole side-loading discussion. I will even join you in advocating for it. Can you make that guarantee? Is it in the bill? If you can't, there will definitely be an app that will force users to enable side-loading to get.There is a key difference between choosing to offer App(X) in an AppStore and being forced to offer App(X) in a particular AppStore. Yes you don't need to sideload, it's your choice to get that game through sideloading, or simply get one of the competing games. At the moment everybody is *forced* to go through Apples AppStore, customers and devs, doesn't matter if they wan't or not. Having a choice is the key term here, and currently there is none.
This is going to force Apple to win on meritThis is going to force Apple to stop investing heavily into the App Store.
You're mixing up platforms / software / and distribution channels. A game maker who makes iOS-ONLY games and sells them exclusively to Epic then Epic CAN market them directly on their site or on the App Store. It's still an iOS only game. Your example is like trying to buy an iOS game on Google Play Store. Not the same thing. Epic would be a distributor. They would have exclusive rights to distribute the game. They can choose to sell it in any market they want, just like any other distributor of any other product.Look up the term exclusive please. I am not wrong here. Just like no matter how attractive an Xbox platform is, God of War will NEVER be on it because it is a Playstation console exclusive. If I have an Xbox, I can't get God of War.
I am offering examples and proof of exclusivities happen to help make my argument.You're mixing up platforms / software / and distribution channels. A game maker who makes iOS-ONLY games and sells them exclusively to Epic then Epic CAN market them directly on their site or on the App Store. It's still an iOS only game. Your example is like trying to buy an iOS game on Google Play Store. Not the same thing.
Because PCs and their users aren't exactly like smartphones and their users. People are used to installing software from multiple places on their computers. It's been a thing since basically forever. It's surely a vanishingly small crowd that would install things from only the Mac App Store or only from Steam on their computers. Most people will happily get the software they desire from wherever they need to buy it. Epic gains basically no extra users by putting a game on Steam, that's why they don't do it. However, if your supposition is correct that most consumers will refuse to use alternate app stores or side-load on iOS (and evidence of Fortnite's lack of success in side-loading on Android may be evidence of this), then Epic gains access to a huge userbase that they would miss out on if they don't list on the iOS App Store.Why hasn't Epic put their exclusive games on Steam then?
I have said repeatedly if it is 100% guaranteed that iOS apps will all remain on the App Store and all future iOS apps are also on the App Store, I have NO problem AT ALL with this whole side-loading discussion. I will even join you in advocating for it. Can you make that guarantee? Is it in the bill? If you can't, there will definitely be an app that will force users to enable side-loading to get.
It doesn't matter if I or you have a problem with it or not, it's a far broader term.I have said repeatedly if it is 100% guaranteed that iOS apps will all remain on the App Store and all future iOS apps are also on the App Store, I have NO problem AT ALL with this whole side-loading discussion. Can you make that guarantee? Is it in the bill? If you can't, there will definitely be an app that will force users to enable side-loading to get.
So what? And you mention MS whose computing platforms are more open and far more developer friendly than Apple'sSome other companies with BOOMING business: Epic, Spotify, Microsoft, Tinder....getting the picture?
Or we could let companies do what we want
Why would you expect that? That's not what an exclusive is. That's a store brand. You can't buy Shell gasoline at Chevron either. Are you saying Shell has an "exclusive" on their own gasoline?Oh for GOODNESS SAKE! I am talking about >>>>exclusives<<<< in general here. Just like I cannot buy Kirkland popcorn at Target because it is exclusive to Costco.