The point is that we can debate the topic without resorting the negative personal commentsThe point is maflynn,
The point is that we can debate the topic without resorting the negative personal commentsThe point is maflynn,
And Steam is the computer equivalent of ADHD. They focus on something for a year or two, release a half assed version of it and if it doesn't pull Half Life, Portal, or Team Fortress numbers they kill it off. Similar to what Google does.
It is only a question or market share, Macs can be great for gaming. OS is super stable, Metal is pretty fast. Toxic comment like yours are another reason.
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Thanks god they did this, hard choices are ofter the good ones.
Honestly... who buys a Mac for gaming? It's like buying a station wagon to race.
If you think about it - which other major PC maker really sells gaming machines? HP? Lenovo? Dell? Most gaming machines are either from dedicated game box makers or build your own. The gaming world of scary graphics, neon lights and clackety keyboards aren’t suited to the brands of these major companies. And neither it is for Apple. Casual games, yes. Serious gaming -no.
You can put a GPU in literally every one of the desktop PCs of those manufacturers and I think all of them sell laptops with semi-potent GPUs without the RGB bling bling.If you think about it - which other major PC maker really sells gaming machines? HP? Lenovo? Dell? Most gaming machines are either from dedicated game box makers or build your own. The gaming world of scary graphics, neon lights and clackety keyboards aren’t suited to the brands of these major companies. And neither it is for Apple. Casual games, yes. Serious gaming -no.
It's a dark day for Mac Gaming, and Mac usage in general, when Linux is supported and macOS isn't.
This is not surprising at all. Apple has not been friendly to developers who want to write cross-platform, enduring code, doing things like deprecating OpenGL and 32-bit support and just in general constantly making it difficult for people to keep old code working. Hell, the rumors of transitioning to ARM suggests this is going to get even worse.
Meanwhile Windows can still run binaries from 20 years ago without much issue. Windows is the gold standard for keeping code working for a long time, second only to IBM zSeries (mainframes).
As much as I love MacOS, I hate that Apple has zero respect for old software. I built a gaming machine not too long ago and no longer give a hoot about gaming on MacOS.
This is not surprising at all. Apple has not been friendly to developers who want to write cross-platform, enduring code, doing things like deprecating OpenGL and 32-bit support and just in general constantly making it difficult for people to keep old code working. Hell, the rumors of transitioning to ARM suggests this is going to get even worse.
Meanwhile Windows can still run binaries from 20 years ago without much issue. Windows is the gold standard for keeping code working for a long time, second only to IBM zSeries (mainframes).
As much as I love MacOS, I hate that Apple has zero respect for old software. I built a gaming machine not too long ago and no longer give a hoot about gaming on MacOS.
If you think about it - which other major PC maker really sells gaming machines? HP? Lenovo? Dell? Most gaming machines are either from dedicated game box makers or build your own. The gaming world of scary graphics, neon lights and clackety keyboards aren’t suited to the brands of these major companies. And neither it is for Apple. Casual games, yes. Serious gaming -no.
Team Fortress 2 is still doing gang busters (people like buying hats). When I refer to Portal and Half Life I am talking about the impact they make in the investment they get back from the titles to warrant sequels and spinoffs. DOTA and CSGO are still get support and updates on the Mac as far as I know even into Catalina. I wonder why... Maybe from the money made from lootboxes.Are you suggesting that Half Life, Portal, and Team Fortress aren't dead?