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All 3 of those manufacturers you named have a gaming line. Hell, Dell bought Alienware years ago and they've been pushing out gamer focused machines ever sense.
This is true. Gaming laptops are very popular now. HP Omen, Dell Alienware, Razer, Asus, Aero all offer gaming laptops. In fact, gaming laptops are often used by serious work users for processor demanding tasks like content creation. Apple missed this opportunity and probably thinks it cannot compete so will not dedicate resources. It's really a pity in my opinion.
 
And keeping all that 20+ year old code in Windows is why it’s been getting more and more unstable with every release. They refuse to take the risks involved in breaking that code that allows 20 year old software to run like Apple has. I do think Microsoft is working on getting rid of some of that code sometime soon though.

You've not used Windows 10 then. Windows 10 is significantly more stable than prior versions of Windows.
 
It is only a question or market share, Macs can be great for gaming. OS is super stable, Metal is pretty fast. Toxic comment like yours are another reason.
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Thanks god they did this, hard choices are ofter the good ones.

Metal 2 blows the doors out of Vulkan and OpenGL. It’s focus is on making macOS the machine of choice for creative production. The arrival of the PS 5 and Xbox One replacement means a huge chunk of new games will be exclusive on those two platform stores. EPIC Games Store also eats away at Steam. Apple Arcade is making a solid stream of revenue for Apple.

Steam will be in for a fight to survive over the next 2-3 years.
 
I think the truth is that PC gaming hardly matters. I think you will be hard pressed to find a decent percentage of users in their 30's who game on a PC. I'm not saying it's bad or dumb or anything, it's just changed. And if you enjoy it, awesome. But I don't know a single person who games on a PC anymore (I sued to have at least 20 friends who did). I can't imagine it's significant number of people. And with people under 35 or 25, I'd guess it's almost statistically insignificant compared to iOS gaming much less X-box or Playstation. So, I think it makes sense to drop support and I'm not sure why Apple ever cared about it. For the people building 'gaming rigs' yes, build a Windows gaming rig just as you have always done. The Mac never did this or cared about that market. And I won't even add a snarky comment like "Enjoy living in 1990."
 
Remember, these toxic replies are just opinions, useless, irrelevant opinions. For the Apple haters this is just bias confirmation. We’ve listened for decades to the cacophony of the haters and nothing they predicted has ever come to pass.
I am curious if only negative opinions on MR are " just opinions, useless, irrelevant opinions"? What about the positive opinions (like yours)? Are they "useless, irrelevant opinions" too? What does it say about you bothering to post here then?
 
You've not used Windows 10 then. Windows 10 is significantly more stable than prior versions of Windows.
I never had a crash on Windows 10 (in 2+ years) on three computers that I use. Windows 7 before it was rock solid too. I am always puzzled when I read posts from MacOS users about OS crashes. That simply should not be happening in this day and age.
 
I think the truth is that PC gaming hardly matters. I think you will be hard pressed to find a decent percentage of users in their 30's who game on a PC. I'm not saying it's bad or dumb or anything, it's just changed. And if you enjoy it, awesome. But I don't know a single person who games on a PC anymore (I sued to have at least 20 friends who did). I can't imagine it's significant number of people. And with people under 35 or 25, I'd guess it's almost statistically insignificant compared to iOS gaming much less X-box or Playstation. So, I think it makes sense to drop support and I'm not sure why Apple ever cared about it. For the people building 'gaming rigs' yes, build a Windows gaming rig just as you have always done. The Mac never did this or cared about that market. And I won't even add a snarky comment like "Enjoy living in 1990."
Not sure where you are getting your data from. Steam has around 80 - 90 million active users (out of a billion accounts total). Playstation Network (for PS3, PS4, PS Vita) is pulling around the same number of active users. You may not know people who game on PC but the market sure is out there. Mac games Counter Strike Global Offense and DOTA 2 have a combined 2 million people playing right now as of the time I am writing these words.

I am the guy living in the 90's who was a big proponent of gaming on the Mac. Especially in that era of the 90's. But time after time Apple drops the ball when it comes to real PC gaming and have to accept that they just aren't interested in it. Apple Arcade is great and all but really it's for their mobile platforms first and then for computers and Apple TV.

The frustration people have is they spend more money on a Mac (worth it in my opinion in most cases) but have to deal with all types of workaround (Boot Camp is a workaround) to play the same games their friends play on the cheaper and sometimes higher performing systems.
 
Not a surprise since Apple seems to be going in the direction of being fully proprietary. Metal is a great graphics platform, and there's MoltenVK, but Apple really doesn't seem to want to support a wide-range graphics API. Also throw in the possibility of fully dumping x86 for in house ARM designs will scare off most developers.

Gabe Newell even said in a recent interview that he views Apple's locked down nature to be one of the most dangerous / worse things in the industry. You have things like Windows incorporating the linux subsystem and there's Steam Proton on Linux allowing for installation while Apple is being Apple.

Apple's decisions are smart in some ways, but very damaging in others.

Remind me again why Mac users complained (and continue to complain) about Microsoft's proprietary DirectX but it's ok when Apple does the same thing with Metal?
 
I do have a Windows 10 machine and I’m scared to even let it run software updates since they can’t even do that right.
And yet 95% of desktops and laptops in this world (with zillions of models) get updated on a regular basis. For me, it's as simple as clicking "yes" on a suggestion to install the update before powering my Windows 10 desktop down every now and then. And that's for many years now (including Windows 7 before 10).
 
Couple of distinctions...

Gaming on a Mac (i.e. via Mac OS) is different than gaming on a MBP or iMac or whatever. I have gamed on MBPs and iMacs from my 2010 mbp to my 2012 mbp to my 2014 iMac to my 2019 mbp via Bootcamp. I'm not playing the newest games maxed out. I've also gamed during that time via Mac OS and OpenEmu (and a few titles ported to Mac like some Civs).

"No one buys a Mac to game" = Work buys me a Mac for work...I am a gamer so I will game on anything. If my refrigerator had an LCD, I would hack it to run NES. I will game on my Macs...via Bootcamp, via emulators, via Mac OS. Will it be VR on Mac OS? No, probably not. Maybe when Apple releases their VR/AR headset.
 
All of my Valve-developed games don't work in Catalina anyway so I wasn't hoping my breath of anything from them panning out in the future.

It's great that Steam exists for folks that want to develop games for macOS, but I think Valve themselves are done with the platform.

As an aside, I'm fairly certain TF2 is what killed my 2008 iMac, which is hilarious.
 
there is no reason beyond Apple's own ego
If Apple’s actually going to move to a 64-bit A-series processor, getting rid of 32-bit apps would be a requirement as those processors don‘t support 32 bit instructions anymore.
In fact, if the computer cannot play the games they want, they would rather use a pen and paper.
Ummm, I’d believe they’d rather use a console, even a switch before pen and paper. We’re talking about a generation that likely have little experience with handwriting :)
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How many years notice did Apple give to developers that 32 bit support would be ending ?
From this link:
It’s been 10 years in work and, when Mojave was announced, companies made a decision THEN that they would not support whatever the next macOS was... they just didn’t tell their customers :)
 
It is only a question or market share, Macs can be great for gaming. OS is super stable, Metal is pretty fast. Toxic comment like yours are another reason.
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Thanks god they did this, hard choices are ofter the good ones.

Seriously. Point out which Mac has good graphic cards for VR gamings? Apple has never serious about gaming on Mac nor they care about it.

Main while, my $899CAD Acer Nitro 5 outperform $1300 dollar MacBook Air. For gamers, it is all about specification and cost. Windows 10 is super stable, Windows gaming PC is significantly cheaper than Ma. So why would any hard core gamer choose Mac instead of Windows PC?
 
This is true. Gaming laptops are very popular now. HP Omen, Dell Alienware, Razer, Asus, Aero all offer gaming laptops. In fact, gaming laptops are often used by serious work users for processor demanding tasks like content creation. Apple missed this opportunity and probably thinks it cannot compete so will not dedicate resources. It's really a pity in my opinion.

Don't forget Lenovo with their new 3lb $650 (as low as $575 with coupon codes) 14" IdeaPad 5 with AMD Ryzen 5 4500U, 8GB and 256GB SSD. Great looking laptop for 60fps @ 900p gaming/productivity laptop.


Ebay 10% off NICETEN
Lenovo 5% off EXTRAFIVE

Or, the upcoming 14" IdeaPad Slim 7 which looks to be even better.

https://www.lenovo.com/us/en/coming-soon/IdeaPad-Slim-7-14ARE05/p/88IPS701400
 
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If you think about it - which other major PC maker really sells gaming machines? HP? Lenovo? Dell? Most gaming machines are either from dedicated game box makers or build your own. The gaming world of scary graphics, neon lights and clackety keyboards aren’t suited to the brands of these major companies. And neither it is for Apple. Casual games, yes. Serious gaming -no.
People will switch between referring to Apple as the OS platform or as simply another hardware manufacturer, depending on which is more convenient at the time.
 
That WAS a fairly curious rumor. Like, why? Unless Valve/Steam is going to become a member of Apple Arcade. :)

Well, Apple should invest some money on gaming cause it's one of the huge markets which is bigger than the movie/cinema industry.

Check iPad Pro with Fortnite. It can run 120 FPS while MacBook Air cant even sustains 30 FPS.
 
see no need to spend any more money on macOS

macOS is free.

see no need to spend any more money on [...] any other Apple stuff outside of the iPhone

Please list all the "other Apple stuff" on which you have spent money and with which product(s) you intend to replace it with when its usable lifetime is complete, outside of the iPhone, of course.

Apple just does not get it anymore. At least not for me.
Because this is in response to Valve's announcement I have to assume you are speaking to the Macintosh gaming market. The revenue that Apple generates from the Macintosh due to the gaming market is negligible. People game on a Mac because they are Mac users, not the other way around. That will never change until you can buy a non-Apple Mac or assemble a Macintosh from parts, which if you were around during the Macintosh clone days, you would know the clones almost killed Apple. One of the first things Steve Jobs did was kill the clones. The gaming market on mobile is where a large portion of the industry is heading and Apple not only created that market, but still drives it. The mobile gaming market was $68.5 billion, or 45% of the entire gaming market, more than the console market.

Their services are terrible and can go away in a heartbeat, just like Apple's software
You must have missed their quarterly earnings the other day? Their Services segment hit an all-time record revenue of $13.3 billion, which is almost 23% of their revenue. This includes Tunes, the App Store, the Mac App Store, Apple Music, Apple Pay, AppleCare, Apple TV+, Apple News+, Apple Arcade, etc. More than Macintosh, iPad combined.
 
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And yet 95% of desktops and laptops in this world (with zillions of models) get updated on a regular basis. For me, it's as simple as clicking "yes" on a suggestion to install the update before powering my Windows 10 desktop down every now and then. And that's for many years now (including Windows 7 before 10).
I’m talking about the “zillions” of systems that Microsoft software update bricked...
 
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