I’ve been the biggest Apple fanboy for over 20 years. I use their products professionally & personally. But I don’t automatically buy EVERYTHING they come out with. That’s silly. You can come back to me in 5yrs or 50 yrs. I don’t see myself ever buying a VR headset From Apple… or anyone.Every single one of these people saying no, will. They're literally hanging out on macrumors.com forum section. They're as addicted/dedicated as anyone else.
Save this comment, and call me out in 5 years time if I'm wrong.
The field of view of each eye mostly overlaps with the other eye, so you can't just multiple by 2 to get the effective resolution. If anything, you'll get less than 4K effective resolution. With VR screens, you can't see the entire width or height of the panels all at once, and you don't want to be able to, because of how pupil movement changes the position of the lenses relative to your eyes.I agree. The speculation or rumor is this thing will have 2X M2 processors. That sounds like some serious processing power. Then 2X 4K displays. That's going to seem like an 8K monitor with a very wide view (infinite?). LiDar, head and body tracking. That's a nice bundle. I can see how the price is going to be greater than $300.
I agree. That wasn't well-worded. My comparison point is an Oculus Quest, which I think is no where near 4K per eye. If Apple can truly deliver 4K per eye, I'll be very impressed, and imagine any trace of screen door effects will be gone. It'll be a huge step up in quality compared to the Vive or the Quest. If they can get this to run well and cool (temperature), I can see it becoming an important tool in a number of professions even before it becomes a mainstream gaming/entertainment/communication solution. I'd love to have a tolerable high resolution "infinite" workspace. Check out Sony's demo of 4K per eye gear,The field of view of each eye mostly overlaps with the other eye, so you can't just multiple by 2 to get the effective resolution. If anything, you'll get less than 4K effective resolution. With VR screens, you can't see the entire width or height of the panels all at once, and you don't want to be able to, because of how pupil movement changes the position of the lenses relative to your eyes.
Well, no you can’t. Because PS5’s are basically unobtainable at retail MSRP, unless you’re paying scalping prices, they’re considerably over ~$500.LOL!! My price point is maybe $500. For $2k-$3k I can get a PS5, iPad, a laptop, AND a nice steak dinner.
Guess I'll be the exception. Do I want to pay $2000? No. Do I want to pay $100? No. $10? No. However, a better question is will you pay $2000 for a VR system with x, y, z features and x, y, z capabilities, processing power, etc? Probably. But I need to know what those features are, what the capabilities are to ascertain if it is worth it to me.
They're talking about possibly 2X M2 processors in it (that alone is amazing if true)? Two 4K displays with illusionary 8K equivalence (how much do large 4K monitors cost)? A dozen cameras? Multiple LiDars? An OS and wares refined for developing AR and VR apps? If I can have all of that in one device with the refined simplicity and compliment to their entire ecosystem that Apple loves to deliver, yeah, I'll buy it, and I'll build for it.
I see a whole new market place opening up and endless possibilities, new tools, new ways of working, producing, creating, art, communication, gaming... we have an Oculus Quest, and update after update in software alone, it just keeps getting better, it's awesome, but I don't like Facebook or Meta. Plus, I imagine Apple will leap far past anything that Facebook is producing. So, for gaming, VR is absolutely the future. Meta knows it, Sony knows it, Unity and Epic know it, and Apple knows it. Whoever can deliver the hardware and software for it is going to win the gaming community and a LOT more.
Imagination isn't the limitation right now. If they can deliver all of that in a single device, it's going to be amazing. And that is indeed a concern. With the Oculus, while the games and apps keep getting better, the constraints are weight, size, and performance. It gets too warm to wear for long, like would be necessary to use for productivity. It also has very slight lag, imperceptible, but just enough to make your eyes and brain weary. If Apple can address the size, performance, resolution, and temperature issues, with all of that hardware in place, they'll have a winner. The world will just need to catch up with the imagination and vision.
The tech in me will probably want one, but I can’t think of any AR application that I’ve ever seen that I thought was more than a gimmick, and not one that would hold my interest anywhere near long enough to justify the price of the glasses, let alone what both the glasses and the AR software would cost. And bluntly Apple tends to pick safe but extremely bland content for devices. Could you imagine them allowing an AR/VR like GTA 5 or Red Dead Redemption on any service they control? I can’t.I might be the first person on the list here to say yes....but I can't. No, I would not spend that much. I would want a pair but cant justify that when I look down my wish list.
This!$2K would be $1.5K less than MS’ Holo Lens AR device. Not sure why people (not you) are acting like AR pricing is about to hit sub-$1K levels when it has yet to hit sub-$3K levels.
This!
I use a HoloLens2 at work. Altogether it cost close to $4000.
If Apple's device operates like VR a la Oculus, then $2000 way too expensive.
If Apple's device operates like a HoloLens, then it's a steal.
I've been thinking that this was the intent of AirPods Max (and Spacial Audio) all along: as a partner device/feature to support Apple VR. I think they were just ready ahead of the headset.
I mean, why not release AirPods Max early, recoup R&D spend with early adopter dollars, easily weather the sea of online gripes about price, then drop the headset and talk about how the pair offer the "ultimate, Pro Max+ experience." Especially with the v2 AirPods Max - which the v1 adopters will also gobble up - but so too will some of the headset purchasers. This is why I think we will see pricing closing in on $2k - sell headphones and headset as a package. Which would make @UltimateSyn's $1,500 number for the headset, start to "make sense." Or is it cents?