Guess I'll be the exception. Do I want to pay $2000? No. Do I want to pay $100? No. $10? No. However, a better question is will you pay $2000 for a VR system with x, y, z features and x, y, z capabilities, processing power, etc? Probably. But I need to know what those features are, what the capabilities are to ascertain if it is worth it to me.
They're talking about possibly 2X M2 processors in it (that alone is amazing if true)? Two 4K displays with illusionary 8K equivalence (how much do large 4K monitors cost)? A dozen cameras? Multiple LiDars? An OS and wares refined for developing AR and VR apps? If I can have all of that in one device with the refined simplicity and compliment to their entire ecosystem that Apple loves to deliver, yeah, I'll buy it, and I'll build for it.
I see a whole new market place opening up and endless possibilities, new tools, new ways of working, producing, creating, art, communication, gaming... we have an Oculus Quest, and update after update in software alone, it just keeps getting better, it's awesome, but I don't like Facebook or Meta. Plus, I imagine Apple will leap far past anything that Facebook is producing. So, for gaming, VR is absolutely the future. Meta knows it, Sony knows it, Unity and Epic know it, and Apple knows it. Whoever can deliver the hardware and software for it is going to win the gaming community and a LOT more.
Imagination isn't the limitation right now. If they can deliver all of that in a single device, it's going to be amazing. And that is indeed a concern. With the Oculus, while the games and apps keep getting better, the constraints are weight, size, and performance. It gets too warm to wear for long, like would be necessary to use for productivity. It also has very slight lag, imperceptible, but just enough to make your eyes and brain weary. If Apple can address the size, performance, resolution, and temperature issues, with all of that hardware in place, they'll have a winner. The world will just need to catch up with the imagination and vision.