I’ve been playing It Takes Two with my son, and I can’t say enough good things about it. Literally, the only negative thing I have to say is that it’s not cross-play enabled.
First off: this is co-op only. There is no single player mode, but I don’t think I’d want there to be anyway. Couch co-op is great. The online multiplayer is also split screen, but it makes sense. You have to be able to see the other players screen for some puzzles.
¡Co-llab-or-a-tion!
Second: The art direction is beautifully done. It’s easy sometimes to just stop playing and look around.
Third: The approachability of this game is top notch. The mechanics are really easy to grasp, and the game doesn’t punish you for failing. I would call a few of the puzzles tricky or mildly challenging, but the game is also very forgiving.
Fourth: The game mechanics—what can I say, they’re absolutely perfect. There are elements of side-scrolling and 3D platformers, on-rails and third person shooters, fighting games, flying and racing games. Every time they introduce a different mechanic, I marvel at how well it’s done.
Fifth: The story is compelling. No spoilers, and we’ve not finished the game, but it definitely keeps drawing us back.
Finally: The price. The game is only $40. They could have easily charged $60 and I would have paid it. After beating it, we will definitely play through again just to switch characters. And at $40, it includes friend pass, or whatever it’s called, so if you own the game, you can invite a friend to play it with you, even if they don’t own it.