One can just use a face doily! 🍥🍥Forget about eye damage, worry about face damage https://www.businessinsider.com/apple-vision-pro-left-red-marks-on-forehead-of-reviewer-2023-6?amp
I was wondering about that too, might be a reason to buy some and keep them sealed up in the original box.How much will an original unopened cost in 10, 20 years?
honestly $3500 seems like a steal for what you get, both hardware and software.
this is exactly what I alluded to in another thread.It’s fascinating to me how all the other tech Apple has been developing over the years (like the audio tech in AirPods and the graphics processing capabilities of their own silicon) have been combined into the Vision Pro. Without that previous tech development, the Vision Pro wouldn’t have been possible. It’s like if Apple had to wait for all the fruit to be ripe before the pie could be baked.
Come on now, Apple stores have an acceptance program where they can recycle the components from these devices.so 4-5 years after release when the launch model no longer supports the latest OS upgrades or apps; the whole thing gets thrown in the bin and you gotta buy a newer model?
That's going to be a tough
Very interesting. Source? I don't perceive flicker in LCDs at 60Hz. Is there some special property of xR that makes this more of a problem? Also, compared to their other work on this, altering brightness to compensate for different frame times seems like a very small challenge. The function doubtless isn't linear, but I also doubt it's greatly complex.VRR as it exists today doesn't work well for VR. Because the screen is only on for a portion of the frame time, a variable frame rate would mean that the content would be changing brightness as the frame rate changes. They'd probably have to have a system that also dynamically changes the pulse width to compensate, and I don't know how feasible that is. Also, you don't want it to go much below 90Hz, or you'll start to see flicker.
On the contrary - from a physical perspective, it's trivially easy. The light seal is magnetically attached and the headband clips in and out. Replacing them is quick and painless. On the other hand, the software is a big question, and if it's like the ipad, personalized sharing is a nonstarter. I *hope* they have profiles, and it's not implausible, given the price, but I'm not optimistic.[...] Note that the headbands and light seals come in different sizes depending on head shape. Sharing will probably not be terribly practical overall.
Now, this is really interesting. Porn has driven many major tech innovations. Just the backsplash of that effect has significantly contributed to the "ick factor" of my business. So, Apple hates porn, but if they really block it out, that might be the one thing that can drive enough competition to give them trouble.Here's the "not gonna lie" part about this device: the porn industry will make Apple and this tranche of developers for this, um, niche...Billion$.
yeah tbh… I don’t think this is a product you need to wait for Version 3 for. this is history right here. Version 1 is already INSANE.I’m with you; version 3 feels like a good point to jump in depending on how long they take to iterate new versions. If more than 18 months between releases I may not have the patience![]()
That's true.Come on now, Apple stores have an acceptance program where they can recycle the components from these devices.
Anyone throwing an old Vision Pro "in the bin" is only being spiteful and petty and attempting to "own" people that otherwise wouldn't care.
Most LCDs and OLEDs show each image for the whole frame time, unless they use PWM (pulse width modulation) to dim the display. But PWM is usually measured in hundreds of Hz, so isn't directly perceived as flicker. There are some monitors that are made for gaming that can pulse the screen synchronously with the refresh rate, but they are fairly uncommon, and none allow pulsing and VRR at the same time.Very interesting. Source? I don't perceive flicker in LCDs at 60Hz. Is there some special property of xR that makes this more of a problem? Also, compared to their other work on this, altering brightness to compensate for different frame times seems like a very small challenge. The function doubtless isn't linear, but I also doubt it's greatly complex.
That guy is just making troll videos.
One of the people who used it and was shown the court side NBA experience said it was so good he would pay the NBA thousands of dollars a year to see games this way, and he has been court side at an NBA game.
This guy.
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Apple Vision
Apple Vision is incredibly compelling, first as a product, and second as far as potential use cases. What it says about society, though, is a bit more pessimistic.stratechery.com
He also has some comments on R1 on how it makes real time operating system possible and what that means. He does agree with the TikTok troll about the man watching the videos which just sounds like none of them have kids and have ever rewatched a video of their child…a very common thing to do.
Well, to be honest Apple Vision Pro does not work with Mac software, only with iOS apps as well as its own app store‘s apps, obviously. So you wouldn’t have a mac, but more like an iOS device that can virtualize the Mac screen. Moreover, you can only have one virtual Mac screen at a time. That’s because having more screens would require a wifi bandwidth that simply isn’t feasible.If I hold off buying M2 Mac Studio ($2000) and studio display($1500), I can use that same money to buy Vision Pro.
1 Vision Pro = 1 Mac mini + 8 Apple Studio display
The device comes with two cables: one you can plug in the power socket for all-day usage, and the other one attached to a battery.Spending $3499 for a device with a 2022 M2 chip in 2024 that has a cable that goes to a big battery in my pocket that only lasts two hours and further isolates me from those around me unless I buy one for everyone in my family to watch movies on and have to buy separate glasses inserts for everyone in my family? Hahahaha no I’m not an idiot. This is gonna flop so hard until they can work on price, battery life, size, and utility.
They really need to lean more into entertainment with this thing. Focus on getting the best games and otherworldly experiences. Think thrill and wonder…that’s what this thing will excel at.
This video sums it up well: https://www.tiktok.com/t/ZT81d3n66/
I think that’s M2 and R1 computing power limitation. I’m no expert but logic tells me that 120hz would require 25% more power.90 hertz isn’t 120, but it’s still good
False. In fact I think the demo showed multiple separate Mac screens at the same time, but regardless of that, your bandwidth argument is incorrect. It's conceptually (though not in implementation) like foveated rendering: you don't bother to update as often the windows that don't have the user's eye focus. You could probably get a reasonable result just discarding frames, but I bet they do something slicker.Well, to be honest Apple Vision Pro does not work with Mac software, only with iOS apps as well as its own app store‘s apps, obviously. So you wouldn’t have a mac, but more like an iOS device that can virtualize the Mac screen. Moreover, you can only have one virtual Mac screen at a time. That’s because having more screens would require a wifi bandwidth that simply isn’t feasible.
You probably know this already, but just in case…![]()
Logic might, but not math.I think that’s M2 and R1 computing power limitation. I’m no expert but logic tells me that 120hz would require 25% more power.
Apple is using microOLED. You prefer microLED over this?The lack of microLED kills this for me. Along with the price, of course, but if I was going to pay $3.5K, I certainly would not want OLED. In fact I was assuming the price was largely because of microLED screens.
Of course, the biggest question is... "Why can't this thing boot MacOS, at least in a VM"? Technically it's *easy* compared to a lot of the things they've already done. But I think they're going to treat it like an iPad. It's a real shame - there's no reason for me to have to carry a Mac Air with me if I've got this, assuming enough storage and RAM. I could just bring this and maybe a kbd/trackpad. But for now, it looks like I'll still have to bring the Air. That *could* change over time, but I suspect they're going to avoid cannibalizing themselves here for as long as there's no real competitive pressure to do so... which is likely to be the case for a very very long time.
1. Spatial Audio from AirpodsIt’s fascinating to me how all the other tech Apple has been developing over the years (like the audio tech in AirPods and the graphics processing capabilities of their own silicon) have been combined into the Vision Pro. Without that previous tech development, the Vision Pro wouldn’t have been possible. It’s like if Apple had to wait for all the fruit to be ripe before the pie could be baked.
I doubt running the full MacOS would double power use over "native" mode, but even if so, so what? The point is to use this instead of a Mac. Right now, you have zero ability to do that. If instead I can use it for only an hour on battery, but indefinitely tethered, that is a HUGE improvement. For that matter, I could bring a big battery pack instead of the Mac itself and then I could use it for longer untethered. That's a LOT of extra flexibility.I don’t really buy the cannibalization argument. The fact that it only runs for 2 hours on a iPad-esque interface should tell you all you need to know. If it runs the full macOS I doubt it’d last more than an hour, even less if it runs something intensive. It would also mean that it would have to run macOS within the tracking/gesture interface, which is even more power intensive. Besides, Apple probably wants developers to adopt new AR experiences into their apps and not just slap existing apps onto a familiar interface and call it a day.
Now, this is really interesting. Porn has driven many major tech innovations. Just the backsplash of that effect
Ask the Apple Watch Edition owners.so 4-5 years after release when the launch model no longer supports the latest OS upgrades or apps; the whole thing gets thrown in the bin and you gotta buy a newer model?
That's going to be a tough
Eyes use muscles to focus, the danger is to focus to long on the same distance so that these muscles strain in the same position. The same effect when keeping your arm in the same position for to long, aka the gorilla arm. Best way to avoid this is to take pauses and focus on other distances, it can even be trained to some extend.Not true. That's an old "wives' tale" that has been widely debunked. Sitting too close may cause eye strain, but that's not damage. Or it could indicate myopia.