Welcome to the third installment of the Werewolves Game!
First of all, I just want to say that this game is recommended for players who already played a previous game, or feel that she/he understands how the game plays out fairly well. The rules could get a bit overwhelming if you don't understand the underlying game (which is very simple actually, but might be difficult to grasp if you haven't played before).
Right now, the thread is open for sign ups and rule discussion. Please provide any feedback you like to the rules below. This is your game - all feedback will be considered and discussed in the thread. There are some minor adjustments of the rules from the previous game (the most notable being that I will only post who the kills are at a certain time of the day, to avoid the players with concealed activity times from having an advantage.)
I also added the vampires, with minor adjustments. Please comment and give me your thoughts.
And last, but not the least, I added a few roles to the possible new role listing - feedback and suggestions/thoughts on those are welcome.
Parts in the (semi-)final rules that are bolded I'd particularly like feedback on.
RULES:
The framework will be the same as the previous game, so if you have any questions about the previous game, you can read the first thread here, and its sequel, here. Feel free to also ask a question here (or via PM), but I really think that reading the thread will clear a lot of things up.
GAME RULES:
The Werewolf Hunter: The Werewolf Hunter can pick a player to protect every night. However, the hunter cannot protect the same player two nights in a row. S/he also has an additional ability to instantly kill any player of his choosing. This ability can only be used once during the game, so choose wisely! Immune to werewolf attack.
The Vampire Hunter: Same as the Werewolf Hunter, except he is immune to vampire attack.
The Werewolves: Same as before (can PM each other, picks one villager to eat per night). One werewolf (Kamikaze Werewolf) has the ability to pick any one villager to kill during his lynching. In other words, if he is voted to be hanged, he will take one villager with him. The second werewolf (Alpha Werewolf) can at any time during the game, pick one villager to infect. This will convert the villager into a normal werewolf (no special abilities) and join the werewolves' team. Depending on the final roster of players, there might be a third werewolf, but this one will also have no powers.
Seer: Seer can find the true role of any ALIVE player.
Undertaker: Same as the Seer, except for DEAD players.
Villagers: Same as before.
Vampire: There will be one vampire. At first, he is a regular villager for all intents and purposes. The only thing he can do is pick a player to scan each night in the hopes of discovering a willing victim, the Goth. Once the vampire discovers the Goth, the Goth will convert into a vampire, and they will, as a team, pick from whom to drink blood, which will turn the player into one of the Undead.
Goth: Same as the vampire, scans players to find the vampire. Once the Goth finds the vampire, he/she will convert into a vampire. Will take the reigns of the Undead if the vampire dies.
Note that the vampire(s) are NOT on the werewolves' side, so they will NOT know who the werewolves are, nor will the werewolves know who the vampire(s) is/are. Also, the werewolves and the vampires can NOT kill each other (if one group picks a member of the other group to kill, nothing will happen that night, similar to the result if the player was protected by a hunter). This does not apply to the Goth until s/he has been converted. In other words, the only way for the werewolves and the vampires to kill each other is to get the villagers to do it.
Miscellaneous:
a) Villagers can NOT PM each other.
b) Werewolves CAN PM each other.
c) Players can edit their posts during the game is in progress, however if you edit your post, you MUST give an explanation of why/what you edited.
d) Dead players can NOT participate in the game - this includes providing information, encouragement, tips or otherwise. While I will not be a nazi about it - dead players can post funny ghost animations or whatnot, they can not post substantial posts.
e) Voting for lynching will close as soon as majority is reached.
f) Voting can only take place in the daytime. Any votes made during the night will not be counted.
g) For clarity, when you vote, bold the name of the player you're voting for. This alleviates confusion and makes it easier for me to count the votes. You can also play with this - "I really like Bob, he's a great guy" counts as a vote for Bob You can jokingly vote by not bolding the name - it will not be counted.
h) You can retract and change your vote at any time up to the close of the vote.
i) The game will begin at DAYTIME.
j) This question has came up in the discussion, so here is the turn order during the night:
Seer scans;
Hunters protect;
Vampire/Goth scans (or attacks);
Werewolves attacks.
If the vampires and werewolves pick the same player to kill, then only one person will die that night.
END OF RULES
PLAYERS:
1) Melrose - vampire slurpee
2) jav6454 - lynched, werewolf
3) abijnk - killed by a Hunter, werewolf
4) chrmjenkins - ravaged by werewolves
5) ucfgrad93
6) Rodimus Prime - killed by a Hunter, werewolf
7) willbro - Werewolf snack
8) iBookG4user - Vampire cocktail
9) Gelfin - lynched, vampire
10) Don't panic
11) tooz
12) King Mook Mook
13) iBlue - lynched, villager
14) philbeeney - lynched, villager
15) stonyc - werewolf cajun jambalaya
16) Tomorrow
17) mscriv
18) renewed
19) Mexbearpig - lynched, vampire
First of all, I just want to say that this game is recommended for players who already played a previous game, or feel that she/he understands how the game plays out fairly well. The rules could get a bit overwhelming if you don't understand the underlying game (which is very simple actually, but might be difficult to grasp if you haven't played before).
Right now, the thread is open for sign ups and rule discussion. Please provide any feedback you like to the rules below. This is your game - all feedback will be considered and discussed in the thread. There are some minor adjustments of the rules from the previous game (the most notable being that I will only post who the kills are at a certain time of the day, to avoid the players with concealed activity times from having an advantage.)
I also added the vampires, with minor adjustments. Please comment and give me your thoughts.
And last, but not the least, I added a few roles to the possible new role listing - feedback and suggestions/thoughts on those are welcome.
Parts in the (semi-)final rules that are bolded I'd particularly like feedback on.
RULES:
The framework will be the same as the previous game, so if you have any questions about the previous game, you can read the first thread here, and its sequel, here. Feel free to also ask a question here (or via PM), but I really think that reading the thread will clear a lot of things up.
GAME RULES:
The Werewolf Hunter: The Werewolf Hunter can pick a player to protect every night. However, the hunter cannot protect the same player two nights in a row. S/he also has an additional ability to instantly kill any player of his choosing. This ability can only be used once during the game, so choose wisely! Immune to werewolf attack.
The Vampire Hunter: Same as the Werewolf Hunter, except he is immune to vampire attack.
The Werewolves: Same as before (can PM each other, picks one villager to eat per night). One werewolf (Kamikaze Werewolf) has the ability to pick any one villager to kill during his lynching. In other words, if he is voted to be hanged, he will take one villager with him. The second werewolf (Alpha Werewolf) can at any time during the game, pick one villager to infect. This will convert the villager into a normal werewolf (no special abilities) and join the werewolves' team. Depending on the final roster of players, there might be a third werewolf, but this one will also have no powers.
Seer: Seer can find the true role of any ALIVE player.
Undertaker: Same as the Seer, except for DEAD players.
Villagers: Same as before.
Vampire: There will be one vampire. At first, he is a regular villager for all intents and purposes. The only thing he can do is pick a player to scan each night in the hopes of discovering a willing victim, the Goth. Once the vampire discovers the Goth, the Goth will convert into a vampire, and they will, as a team, pick from whom to drink blood, which will turn the player into one of the Undead.
Goth: Same as the vampire, scans players to find the vampire. Once the Goth finds the vampire, he/she will convert into a vampire. Will take the reigns of the Undead if the vampire dies.
Note that the vampire(s) are NOT on the werewolves' side, so they will NOT know who the werewolves are, nor will the werewolves know who the vampire(s) is/are. Also, the werewolves and the vampires can NOT kill each other (if one group picks a member of the other group to kill, nothing will happen that night, similar to the result if the player was protected by a hunter). This does not apply to the Goth until s/he has been converted. In other words, the only way for the werewolves and the vampires to kill each other is to get the villagers to do it.
Miscellaneous:
a) Villagers can NOT PM each other.
b) Werewolves CAN PM each other.
c) Players can edit their posts during the game is in progress, however if you edit your post, you MUST give an explanation of why/what you edited.
d) Dead players can NOT participate in the game - this includes providing information, encouragement, tips or otherwise. While I will not be a nazi about it - dead players can post funny ghost animations or whatnot, they can not post substantial posts.
e) Voting for lynching will close as soon as majority is reached.
f) Voting can only take place in the daytime. Any votes made during the night will not be counted.
g) For clarity, when you vote, bold the name of the player you're voting for. This alleviates confusion and makes it easier for me to count the votes. You can also play with this - "I really like Bob, he's a great guy" counts as a vote for Bob You can jokingly vote by not bolding the name - it will not be counted.
h) You can retract and change your vote at any time up to the close of the vote.
i) The game will begin at DAYTIME.
j) This question has came up in the discussion, so here is the turn order during the night:
Seer scans;
Hunters protect;
Vampire/Goth scans (or attacks);
Werewolves attacks.
If the vampires and werewolves pick the same player to kill, then only one person will die that night.
END OF RULES
PLAYERS:
1) Melrose - vampire slurpee
2) jav6454 - lynched, werewolf
3) abijnk - killed by a Hunter, werewolf
4) chrmjenkins - ravaged by werewolves
5) ucfgrad93
6) Rodimus Prime - killed by a Hunter, werewolf
7) willbro - Werewolf snack
8) iBookG4user - Vampire cocktail
9) Gelfin - lynched, vampire
10) Don't panic
11) tooz
12) King Mook Mook
13) iBlue - lynched, villager
14) philbeeney - lynched, villager
15) stonyc - werewolf cajun jambalaya
16) Tomorrow
17) mscriv
18) renewed
19) Mexbearpig - lynched, vampire