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Nope, more's the pity. I don't get why not, but whatever. Now I'm wondering which of the strategies I follow to replace my 27" 2014 Retina iMac. Get the damned Mini and live with M1; Get an M2 Air and use it in clamshell like a desktop; wait *again* for the chance they'll release the next mini in the fall.

Blah.
I reckon new Mini with M2 in the fall, and new Mac Pro with M2 Pro Ultra or something.
 
Will this run without a discrete graphics card? I'm not at all up on the graphics capability of the M1/M2, as a Nvidia Geforce user I'm definitely curious about the differences. I'll also be curious if Apple can sway other devs and companies to put their games on Macs, it hasn't seemed to be a focus for Apple in the past.
Of course it will, why wouldn't it? Did you just watch the stream? Metal 3 opens many new possibilities. Capcom just went on stage and praised the hell out of the Apple Silicon.

”With its incredible performance now the Mac with Apple Silicon is a great platform for games. And with the support for new Metal 3, our game screams on Apple Silicon, from the MacBook Air to the blazing-fast Mac Studio. Look how fluid we’re able to move through these hauntingly beautiful scenes. We’re using high-quality textures, geometry, and complex shaders. And with MetalFX upscaling we’re able to render amazing high resolution-visuals across the entire line, with MB Airrunning effortlessly at 1080p and Mac Studio delivering a breathtaking 4K experience. Previously this was only possible with high-performance consoles and gaming PCs, but we’re now able to bring this to every Mac with Apple Silicon. We’re simply astound by the fidelity these new Macs enabled us to achieve. These new Macs handle whatever we throw at them effortlessly. That’s incredible”

Notice that RE Village is DX 12 only and that was a big problem for porting such games to Mac. Now with Metal 3 no more problem. It will run much smoother than Metro Exodus for sure. That game used MoltenVK on top of Metal and it ran well even on M1 with 8 GPU cores on medium 1080p. Now RE will be much more optimized than Metro Exodus. Codeweavers wrote about this regarding Crossover:

"Generally, games need access to at least one million shader resource views (SRVs). Access to that many SRVs requires resource binding at the Tier 2 level. Metal only supports about 500,000 resources per argument buffer, so Tier 2 resource binding isn’t possible. Metal’s limit of half a million is sufficient for Vulkan descriptor indexing, but not for D3D12. This limitation means CrossOver Mac can't support Tier 2 binding and therefore a lot of DirectX 12 games will not run.”
 
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You’ve always been able to keep any app in the dock. Ctrl click on the icon you want to keep in the dock, Options->Keep in Dock
That's not what they're saying. The comment is about the promo artwork on their website. Apple's promo art usually only showed Apple only apps in the dock, unless in the recent items section, but they've eased up on that, it seems.
 
Nope, more's the pity. I don't get why not, but whatever. Now I'm wondering which of the strategies I follow to replace my 27" 2014 Retina iMac. Get the damned Mini and live with M1; Get an M2 Air and use it in clamshell like a desktop; wait *again* for the chance they'll release the next mini in the fall.

Blah.

Most likely, the M2 Pro isn't quite ready yet, and they didn't want to release an Mac Mini with the M1 Pro when the M2 Pro will be ready in a few months.

If a Mini with the M1 Pro was announced today, that would have been a clear indicator that the M2 Pro wouldn't be coming out this fall.
 
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You'll be on of those few then cause I have seen some angry posters in the MBP/MBA forums about how "It's toooo long"
I was waiting a while for the 14" MacBook Pro before cancelling it as I decided I didn't need one that overpowered so I don't mind waiting for the air, its understandable with the chip shortages and covid lockdowns in certain countries that'll take time.
 
The Air/13" MBP are still limited to one external display (two total). That's a bit disappointing. The SOP for many offices these days is two externals, and this locks them out of that market.

I recall this interview with Samsung in which they said they'd be mass-producting 24 GB LPDDR5x RAM stacks* in 2022; 32 GB stacks won't be available until 2024-2025 ( https://www.tomshardware.com/news/amd-and-samsung-webinar-talks-raphael-overclocking-ddr5-future). Wonder if they're using LPDDR5x in the M2 Air, or if it's just increased-density LPDDR5. I guess we'll find out soon enough....

[*The chips will be 24 Gb; with 8 chips to a stack, this gives 24 GB.]
 
Interesting the 24 gb limit on the m2

It's all getting very complicated now , very un apple like ( ok more like the old days of spindler where you had 15 models of the same thing )

The lineup is getting very complicated now. They need to simplify. We don't still need a 13" MacBook Pro. Nor do we need the old MacBook Air, just sell the new one at the old model's prices (they have the margin). Build a 14" SKU with the M2 and sell it at the 13" MacBook Pro's prices (again, they have the margin). Certainly nobody is buying the 13" because they just love the touch bar.
 
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So are you saying every WWDC on every new iteration of a power Mac, Mac Pro, pro Mac has always been announced?
Not every WWDC gets a new Mac Pro. But every new Mac Pro redesign has been announced at WWDC.
The Apple Silicon transition was supposed to take two years, and announced at WWDC 2020. That's an undeniable FAIL!
 
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Will Stage Manager, with the ability to use multiple apps at the same time, be available on non M1 iPads that support iPadOS 16?
 
Not so fussed about Calculator, personally, as I have a watch and a phone that I can use if I need it, it's just nice to have that new weather app on a bigger screen, as so much nicer to look at since they rebuilt it using their Dark Sky purchase.
PCalc has been my cross platform goto calculator for year. Weather, on the other hand, I haven't made any investment in other than Dark Sky which is going away later this year as its functionalities are being consumed by Apple's weather app. Clicking on the weather widget on iPadOS now brings me to weather.com which immediately starts complaining about my ad blocker. So having anything that just shows me weather details on my iPad is a bonus.
 
So you’ve got nothing because you made it up. 🤷‍♂️ Thank you for confirming. As someone who actually works with it, it doesn’t make it much, much easier. I’ll still have to go through all the issues of porting when bringing things to macOS/iOS. On top of that, many features in Unreal Engine 5 are still not working, which is a massive issue. And in addition, so far I’ve seen nothing to improve resources. Still no 1M+ descriptors, still no full heap for CBVs, UAVs, SRVs and samplers per stage. Unless that is coming with an update or they have not published documentation for it yet.
 
The lineup is getting very complicated now. They need to simplify. We don't still need a 13" MacBook Pro. Nor do we need the old MacBook Air, just sell the new one at the old model's prices (they have the margin). Build a 14" SKU with the M2 and sell it at the 13" MacBook Pro's prices (again, they have the margin). Certainly nobody is buying the 13" because they just love the touch bar.
"Complication" is what happens when things don't go to plan. The M2 is not the M2 Apple wanted to deliver, but they faltered. So now it gets messy until the M3 shows up. Now Apple gets to muddle through an (assumed but obvious) "Osborne Effect" period while customers wait for the M3.
Apple not only bet the farm on China, but they built the farm IN China. The chickens have come home to roost.
 
Interesting the 24 gb limit on the m2

It's all getting very complicated now , very un apple like ( ok more like the old days of spindler where you had 15 models of the same thing )
24 is kind of a random number, frankly. I get it, 8 + 8 + 8. Still weird. Anyone regularly see a 12 GB RAM laptop in the mainstream? I work in IT and usually see 4, 8, 16, 32, 64, etc.
 
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