Personally. I'm more keen to play xbox in PC mode... Developers don't releavel whether there will be a 60fps mode. Then when the game launch you need to watch 3 hours of digital foundry and Daniel Owen. All to learn whether the game uses ray tracing, has 60fps mode that doesn't look like potato mode and then wait another 6-12 months for update that includes a new graphical option. Alternatively, you had to wait 18-24 months for a next gen update of an old title.
Totally get your points regarding the cumbersome research and waiting for bug fixes and updates that improve stability and performance, even if my own minimum requirements for all my games aren't that high:
- running stable in the 30-40fps on Full HD 1080p or better with as nice graphics as I can get away with.
- Anything above is a bonus, but welcome.
I don't have the time nor the desire anymore to fiddle with my expensive hardware components, drivers, the annoying launchers and then the games still won't even start after hours of troubleshooting - looking at Ubisoft especially, with the Assassins Creeds, Riders Republic etc.
That's why I much prefer the "console mode" aka "it (mostly) just works" now days.
For a select few single player and older games I like to mod them however with quality of life improvements, improved visuals, lore extensions and such. That's why I would really love to have the best of both worlds (console + PC) on one device.
Do you how similar or dissimilar Xbox one titles are to PC ones? Would XBONE titles have to run in emulation?
I don't know anything about it, but according to an AI query specifically regarding the Xbox consoles:
- Original Xbox & Xbox 360 games run via emulation, meaning the Series X|S mimics the older hardware to play these games. Not all titles are supported—only those officially added to the backward compatibility program.
- Xbox One games run natively on Series X|S, since the architecture is similar. Many of these games benefit from enhancements like FPS Boost, Auto HDR, and higher resolutions.
Interesting. I hope that the next Xbox will retain quick resume. It offers the biggest quality of life upgrade for gamers. You notice the impact for games that take a long time to load. It's amazing being able to resume right wehere you left. And, there are also games that don't have manual save. Quick resume is god sent for this, just power off the xbox. Next time you power on, you are where you last played.
Love the quick resume function too for the same reasons as you listed. I don't think that's going away, at least on their own Xbox Hardware. They made it work on the current consoles and those are based on a version of windows with the Xbox thing running on top of it.
What I'm wondering mostly currently is:
SteamOS (Linux) and Xbox Series X/S boot up and shut down fairly quick, a regular Windows OS (with lots of legacy things, background services, drivers) can't do that currently.
So will their new Xbox devices be more like "it's a PC with a console mode" route or is it "a console that has a PC mode"? And regardless which way, does it require a reboot into that mode or can it be launched directly from whatever mode/environment that you are in?
Looking forward to learn more, even if it's probably in 2026 or later. Haven't been so exited for gaming hardware/OS developments in a very very long time.