Personally, I'd go for the discrete graphics. It would seriously aid the performance of many intense apps, especially games, and relieve the CPU.
So are a lot of the retina MBP's problems down to GPU or CPU?
Personally, I'd go for the discrete graphics. It would seriously aid the performance of many intense apps, especially games, and relieve the CPU.
The web page rendering debacle was due to it being stuck on a single thread. Even back in the Sandy Bridge era of early 2011, you were better off spending more on GPU power.So are a lot of the retina MBP's problems down to GPU or CPU?
We on MacRumors have wanted to drop the optical drive in favor of a dedicated GPU on the 13" Macbook models since 2006. Yes it is getting old.Exactly! these moroooons who keep saying 'buy a console for gaming' need to realize some of use like to game on whatever device we have. It wouldn't be all that hard for Apple to make a version of the 13'' MBP with a dedicated GPU, thereby giving those of us who would like to game on it the option of paying al little more for that luxary.
The HD 4000 running at 1300 mhz can push out 3.9 gpixels/sec. The 2560x1600 display is 4 mpixels big. Even pushing out 60 FPS, you could do 15 pass-rendering... but we're not exactly talking about a 3D game here where such multiple passes over the entire screen are necessary.
Don't visit a rumors forum.
That is probably one of the stupidest comments I have ever read. On a rumors forums complaining that you don't want to know rumors about an upcoming product. Come on!
Not having discrete graphics could be a letdown.
The web page rendering debacle was due to it being stuck on a single thread. Even back in the Sandy Bridge era of early 2011, you were better off spending more on GPU power.
http://www.notebookcheck.net/Intel-Ivy-Bridge-Guide-for-Gamers.81855.0.html
It is the same today.
Hmmm, very interested in seeing what that "unprecedented" battery design is. Will this be the breakthrough in batteries we've all been waiting for?
I'm not super knowledgeable about this, but I see some big lagginess whenever Apple doubles their resolutions (iPhone 4, iPad 3, rMBP) so I'm still unsure about how well this could fare with just integrated graphics.
HD 4000 just won't be enough.
I'll wait for the haswell revision coming in q1 of next year, at which point will allow me to get a year out of it as there won't be any foreseeable upgrades after that. Just like the yearly iPhone release.
If you could choose one, what would you have: discrete graphics or quad core processing?
Hmmm, very interested in seeing what that "unprecedented" battery design is. Will this be the breakthrough in batteries we've all been waiting for?
If you could choose one, what would you have: discrete graphics or quad core processing?
You really think they're going to launch the Haswell revision merely 3-6 months after the original one?
HD 4000 will be plenty for driving the UI. No, it won't run 3D games at fast framerates at the native panel resolution... but that's not why you buy a 13" macbook pro.
HD 4000 is just not enough to drive the retina display from what I've experienced in my 15 inch.
It has nothing to do with the GPU's power, that's quite clear based on the performance metrics we know from these GPUs. There's tons of other processing going on in software and on the I/O backend before the pixels even touch the framebuffer. Heck, Apple could be stuck using software rendering techniques to feed the framebuffer with pre-rendered pixels instead of letting the GPU perform some operations on them.
Sorry, but if a 9400m can drive a 30" ACD which is the same 2560x1600 resolution as this rumored 13" Retina, then the HD 4000 will do it with ease.