Does the 2nd generation iPod Touch have shorter battery life than the 1st gen Touch? And was the battery size changed? If the 2nd gen Touch can have a higher clocked CPU and have similar battery life that'll be fairly impressive.
I wonder if the GPU has similarly seen a clock speed boost.
How interesting!
I'm just wondering what significant performance boosts the next gen iPhone and iPod touch will have. Such boosts will make it clear if the product will become a full-fledged PDA (or even a mini-laptop), or just remain a small entertainment device. We really don't have enough to go on with just 2 models in each lineup.
BTW, 2.2 kicks butt in the battery dept. It REALLY improves it on mine at least. Very noticeable.
Some of you say that the iphone has this or that running in the background therefore lagging performance down. Would you be speaking of the radios? 3G, Edge, Wifi?
Maybe there would be a way for them to allow the same boost in speed as the touch if you were to switch to "airplane" mode with all the background radio noise off.
Basically with the radio's off you have a touch correct?
So in this case apple could just simply say. Hey, if you want touch speeds, then make it so if you wish!
I dunno, just a thought.![]()
On the topic of iPhone/Touch graphics. I simply hate the fact that everyone keeps on comparing the the capabilities of Apples devices to those of the the PSP. The games on my PSP blasts away anything and everything on my Touch.
Try, say, "God Of War" on the PSP if you're in doubt - in-game realtime graphics. Where's the iPhone/Touch game to rival this?
And while the controls (touch+tilt) on the iPhone/Touch open up possibilities for a whole new kind of games I still prefer those on the PSP (or NDS) on a portable gaming device. Apple clearly hasn't understood the importance of "control" in gaming. Nintendo has. Sony has. Microsoft has.
I can't help but think that in the future it won't be so simple to buy apps - some will run on some phones/pods but not others.
AppleMatt
The Sony PSP has been on the market for 4 years... Developing games for it is basically the same as developing for the PS2, a home console that's been around for almost 10 years...
The iPhone SDK, along with the first iPhone/Touch games, was released this year...
Although I do prefer physical buttons to the whole touch and motion sensing stuff, I have to say that the iPhone/Touch have the capabilities to be very successful in the gaming market.
You just have to give developers a year or two before they can squeeze every little polygon out of the devices.
I can't help but think that in the future it won't be so simple to buy apps - some will run on some phones/pods but not others.
AppleMatt
On what information is this based?It doesn't have the GPU power [...] to challenge the PSP. [...]
The iPhone is at about a PSone-N64 level for graphics, and is horribly crippled in terms of controls for most games.
According to the opening post the iPhone 3G has a faster processor speed than the original iPhone.
Is this true??
Heck, they're faster than a 9 y.o. Strawberry iMac I just sold.
I'd just like to observe that anyone from ten years ago who was dropped into our world today would be stunned to read about phones with processors in them as fast or faster than the average desktop processor at the time.
We've come such a long way.
And while the controls (touch+tilt) on the iPhone/Touch open up possibilities for a whole new kind of games I still prefer those on the PSP (or NDS) on a portable gaming device. Apple clearly hasn't understood the importance of "control" in gaming. Nintendo has. Sony has. Microsoft has.
Launch games for the PSP (such as Everybody's Golf) look better and run more smoothly than anything on the iPhone.
Like the poster you're replying to said, the iPhone has nothing on the PSP in terms of gaming. The iPhone is good enough for casual, puzzle games but that's really about it. It doesn't have the GPU power, space considerations (PSP games can be up to 1.8Gb) or controls (only touch and tilt which work in a very small subset of games) to challenge the PSP.
The PSP is capable of slightly lower than PS2 quality games, and better than what the Dreamcast could pull off. The iPhone is at about a PSone-N64 level for graphics, and is horribly crippled in terms of controls for most games.
Just goes to show Apple considers the iPod Touch a gaming platform and the iPhone a phone that can do games.![]()