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Most likely Adobe will have to fill for bancrupty before there's a final decision in this matter.

It will take year if not almost a decade and it won't help Adobe and Flash.
 
It has everything to do with market share. Apple has no legal obligation to support Flash on iPhone/iPad. They are not blocking Adobe from building apps, in fact Adobe has iPhone apps. They are blocking a 3rd party plug-in.

This isn't a "plugin." They aren't going to go after Apple for blocking Flash. It's going to be about restricting cross development. It's not going to just be about Adobe, it's going to be about all the developers who have already created applications and games using Adobe's new Flash iPhone Publisher and others such as 3DUnity.

There are over 1000 games and applications already in the AppStore which were created using Adobe's new Flash Publisher and Unity3D. All of them are all of a sudden void? Because Apple says so? What about all those developers? What about all their time spent and money already earned?

This isn't one rejected application, but hundreds which were already approved. Just look at Condé Nast Publications and Wired Magazine who created their entire iPad application using Adobe's new Flash publisher.

All these people are pissed and they are definitely going to be looking for damages. Adobe, their stockholders and partners are all going to be gunning for Apple right now. It's going to be a big lawsuit. Adobe is tiny compared to Apple and I'd guarantee this lays in Adobe's favor. If Apple wants to lock down their platform they are going to have to fight for it.
 
Apple is about to get reemed. If any of you think that Adobe isn't going to file a lawsuit your nuts. They have plenty of ground to stand on, it's predatory what Apple is doing. That's case law. If this were Microsoft everyone here would be singing a different tune. Microsoft has been here and they got screwed. So will Apple.

I think Apple is starting to become the next Microsoft and it might just be about time someone knocks them off their high horse. I love Apple, but man was this a terrible move. Apple's lawyers are definitely already geared up.

Just watch though, when it comes down to a jury they will sympathize with Adobe. Apple needs to either re-interprete that TOS or the best they are going to get in the end is an cute little "Approved by Apple" seal (Sound familiar?). Watch.

Some might consider the above plagiarism. I just looked up the word "wrong" in the dictionary, and that entire paragraph is quoted.
 
Sueing is dangerous, because for Adobe id say, they have way too much marketshare with their creative suite to be comfortable and safe against anti-trust lawsuits.
 
There are over 1000 games and applications already in the AppStore which were created using Adobe's new Flash Publisher and Unity3D. All of them are all of a sudden void? Because Apple says so? What about all those developers? What about all their time spent and money already earned?

Cripes no wonder Apple wants to block this. 1000 flash shovelware titles before it was even released!

But seriously you can't sue a publisher (which Apple is for the Appstore) for not accepting your work. It doesn't matter if they are the most popular publisher. Publishers get to chose what to publish and AFAIK, there has never been a case in history of suing to get a publisher to carry an authors works.

I may as well sue Brad Pitt over his Angelina Jolie "Monopoly".
 
i read Lee's flash blog often and i felt that "go screw yourself, apple" was a bit held back. personally, i would have said "go [the f-word]* yourself, apple", but to each their own.

_____________
*macrumors will send me to my room without dinner if i post offensive words
 
You are nicely misinformed.

A. Flash is an open standard with an SDK

B. Apple doesn't have to support it, it generates code and requires no support from apple. Apple has to actively block it prevent it.

a) Flash DRM is proprietary to Adobe Nothing in the SDK there about the DRM.

b) Flash requires a plugin to support it. That would have to go through the app store submission process. Apple does indeed have to actively block it, but none of us has seen the version of flash that Adobe came up with and was rejected.
 
Maybe...

Think this through. This about being locked out of the Appstore.

In Essence Apple is a publisher.

Adobe is like an author suing to published. Publishers can reject authors for ANY reason they see fit.

Have you ever heard of an author suing to get published?

If Adobe did anything so ill conceived, we will be looking back in 10 years at the day that marked the end of Adobe...

I think the analogy is more like Apple is the publisher and Adobe is mad because Apple will not print books in their fonts. (Actually, Apple did lock out Adobe Fonts years ago), The authors in this case are the app developers. Since they can still write their apps in "fonts" provided by Apple, it is kind of hard to say they are being kept out of the market. Their content still makes it to the apps store, its just written in a language apple prefers. Someone mentioned Adobe Premiere in an earlier post. I used Premiere as a video editor for years until Apple saved me from its grasp. Final Cut changed my job as an editor from being a technician that spent most of my time trying to get video in and out of my system, to a video editor that spends most of his time creating. Keep up the fight, Apple!
 
Apple is about to get reemed. If any of you think that Adobe isn't going to file a lawsuit your nuts.

There are those things called LAWS, and even Apple has to obey them. They can run their business any way they want as long as they stick to the rules.

No offense but you really don't get it! Read up on anti-trust and the Sherman act:

http://en.wikipedia.org/wiki/Anti-trust

I don't really know that Adobe could win this, but they do have some valid arguments.

I'm still waiting for someone to explain specifically what law and what section Apple is breaking.

For Sherman to apply, you'd have to show that:
1. Apple has effective control of the market. Since they have 15% of smartphones world wide and less than 10% of all cell phones, that's going to be hard.
2. You'd have to show that that they abused that monopoly power to restrict a competitor. Last time I checked, Adobe doesn't make cell phones.

But I'll be happy to listen to a well-reasoned argument of specific laws that Apple might have broken.

Umm...no. Thats nothing like saying that....because in your example, the device would be incapable of playing Crysis due to the games requirements...never will it play Crysis. Its not because the manufacturer of the computer decided that they just don't want it to.

iPhones/iPads...they can do flash...theres nothing in the hardware preventing it. Its the developer preventing it and that's some crap.

Really? Then maybe you can explain why Adobe says that the MINIMUM required for Flash 10.1 is a Cortex A8 processor - which is roughly twice as fast as the iPhone 3GS. And even on a Cortex A8, 10.1 apparently runs like a dog. If ADOBE says that the iPhone is incapable of running Flash, how can Apple get in trouble for not running Flash?

I believe you mean, MISinformation. Have a look at this:

http://arstechnica.com/apple/news/2010/01/apple-responsible-for-994-of-mobile-app-sales-in-2009.ars

Anything else you would like to share? :rolleyes:

How about some facts rather than speculation? Gartner has historically NEVER been right about anything involving Apple. I documented a Gartner shell game to try to make Apple look bad back in the 90's - and they've never changed.

Apple says that 64% of Internet access is from iDevices, not 99.4%. Not to mention, of course, that 'software downloaded via cell phone for use on mobile devices, but excluding lots of devices we don't want to count' isn't a relevant market for antitrust purposes.
 
Cripes no wonder Apple wants to block this. 1000 flash shovelware titles before it was even released!

But seriously you can't sue a publisher (which Apple is for the Appstore) for not accepting your work. It doesn't matter if they are the most popular publisher. Publishers get to chose what to publish and AFAIK, there has never been a case in history of suing to get a publisher to carry an authors works.

I may as well sue Brad Pitt over his Angelina Jolie "Monopoly".

Interesting statement here, never thought as Apple as the publisher in that sense.

The sad thing is, Adobe don't need to go after a lawsuit, they just need to make flash work properly on the mac (as Steve Job has criticized on numerous occasions) and then they will be let loose on the iPhone.
 
This isn't a "plugin." They aren't going to go after Apple for blocking Flash. It's going to be about restricting cross development. It's not going to just be about Adobe, it's going to be about all the developers who have already created applications and games using Adobe's new Flash iPhone Publisher and others such as 3DUnity.

There are over 1000 games and applications already in the AppStore which were created using Adobe's new Flash Publisher and Unity3D. All of them are all of a sudden void? Because Apple says so? What about all those developers? What about all their time spent and money already earned?

This isn't one rejected application, but hundreds which were already approved. Just look at Condé Nast Publications and Wired Magazine who created their entire iPad application using Adobe's new Flash publisher.

All these people are pissed and they are definitely going to be looking for damages. Adobe, their stockholders and partners are all going to be gunning for Apple right now. It's going to be a big lawsuit. Adobe is tiny compared to Apple and I'd guarantee this lays in Adobe's favor. If Apple wants to lock down their platform they are going to have to fight for it.

They are the owner of the app store. They have a right to say what is sold there. This would be like suing WalMart because they will not sell your product. Apple does not owe anything to a developer because they built something in Flash and not the tools Apple gives too us the developer.
 
I totally hate Apple's typical heavy handed and arrogant style (I used Windows 7 but I love my iPhone) and I’ve said in previous posts that I think they are a Nazi organization, however, if Apple doesn’t want certain technology running on certain systems, that's their business. Adobe are just a bunch of crybabies and instead of improving Flash on the iPhone as well as Mac OS/X, they throw a law suit temper tantrum. Adobe disgusts me more than Apple.
 
This isn't a "plugin." They aren't going to go after Apple for blocking Flash. It's going to be about restricting cross development. It's not going to just be about Adobe, it's going to be about all the developers who have already created applications and games using Adobe's new Flash iPhone Publisher and others such as 3DUnity.

There are over 1000 games and applications already in the AppStore which were created using Adobe's new Flash Publisher and Unity3D. All of them are all of a sudden void? Because Apple says so? What about all those developers? What about all their time spent and money already earned?

This isn't one rejected application, but hundreds which were already approved. Just look at Condé Nast Publications and Wired Magazine who created their entire iPad application using Adobe's new Flash publisher.

All these people are pissed and they are definitely going to be looking for damages. Adobe, their stockholders and partners are all going to be gunning for Apple right now. It's going to be a big lawsuit. Adobe is tiny compared to Apple and I'd guarantee this lays in Adobe's favor. If Apple wants to lock down their platform they are going to have to fight for it.

So you support these developers and Adobe in its effort to create "Vanilla Apps" for the OS X and iPhone OS market? It would be one thing if this just came down to competition in the app market in which vanilla apps created through cross-platform processors just failed because the apps developed in the Apple DevKit were superior, but it is also about public expectations of Apple products. If vanilla apps lead to more crashes and security problems, it is Apple that will suffer. Why does Apple not have the right to control its own product quality and security?
 
I totally hate Apple's typical heavy handed and arrogant style (I used Windows 7 but I love my iPhone) and I’ve said in previous posts that I think they are a Nazi organization, however, if Apple doesn’t want certain technology running on certain systems, that's their business.

Then you have a dangerously mistaken grasp of history.
 
Reed Rothchild said:
Except - it really is all about Flash. You've even said it yourself - "Adobe just happen to make something that can take something coded in flash and compile it to run on an iPad/Phone/Pod". If Flash (and Flash generated content) is allowed on the iPhone/iPad/Touch then that circumvents the whole iTunes "ecosystem" (inane description). It is very strongly in Apple's interests to block any third party that can provide content without paying Apple their 30% cut. If Apple can also block app generators that just happen to use Flash technology, then so much the better (for them). Apple just really really hate Flash and Flash content generators. It's nothing personal, it's just business. Shame that the consumer has to suffer but hey ho.
you do not get it....

Apple would still get their 30% cut because the apps made on the cross compilers still are sold thew the app store.

you do not get it....

Apple would still get their 30% cut because the apps made on the cross compilers still are sold thew the app store.

No, I do get it. The point I'm making is a general point about how Flash can potentially destroy the iTunes walled garden that Apple are cultivating. The blocking of apps developed using the Flash engine is just part of the policy that Apple are following. Their real target is Flash in general. The iPhone, iTouch, and now the iPad are locked down devices. It would be very bad commercially for Apple to allow apps to run on their devices that they didn't sanction (and take a hefty cut of the revenue). Their targeting of cross-compilers is just petty. They knew full well that it would hit Adobe, just as they are launching CS5. I have had lots of respect for Apple as an innovator, but it is dwindling. Apple have relied on many third parties to prop them up in the bad times. Now they are making a killing in mobile devices they are basically pissing all over those who helped them. I suspect that eventually it will backfire.
 
If this is true, it looks like a desperate attempt. Adobe wants Flash everywhere, they seem to see it as a platform unto itself. Using Adobe apps all the time, I sense a bit of laziness in how they do things. Sloppy ports, user-unfriendly processes, lack of innovation.
 
has anyone looked at the source code for some of these apps that come from the flash export?

I'd imagine that they are full of crap code that is completely unnecessary. I see this as apple wanting to reward the developers who have taken the time and invested themselves into learning how to write this language.

Say there is a problem in the code and it causes the phone or ipad to lock up. The developer is not going to know how to fix the code to fix it. Then people who purchased the app are unhappy and people will direct that towards apple having a crappy app store.

If I was running a store I wouldn't want to sell crap from someone who doesn't have a clue how to fix it.
 
That's why Adobe will sue, because they will try to prove it or seek damages.

You people are crazy if you seriously don't think anything will come of this.

They can sue, but nothing will come of it. Just because someone causes you damage doesn't mean you can collect damages for it. that's the nature of the marketplace. You have to violate a statute or commit a statutory or common law tort in order to be found liable under the law, and Apple has not done so.
 
Where can I contribute to Adobe's Legal fund?

Oh, I just did. By buying Master Suite CS4 and now updating to CS5.

And all Jobs had to do to get that money was put Blu-ray burners in his "cutting edge" 2004 technology "super"drive workstations and macbook pros...

Voting with dollars and feet leaving Apple to the iCrap iToy iKiddie crowd. I highly recommend it.


:apple:
 
Iphone and the ipad= GAME CHANGERS!!!!!!!!!!!!
Ha ha! All the other clowns in the pc industry just ride whatever wave gets them some money. They don't care. But Apple is a different beast.
Adobe is going down!!!!!
 
Can't say this bothers me too much. I've never used Adobe products because I can never get a trial version to work which does not crash either immediately or on save.

Adobe to me = beach ball or crash report.
 
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