Shhhhhhh...
Aperture has a special torment place for me. Apple cancelling after I purchased the 400 dollar download version of it. Then not letting me download it when I reset my mac.
Shhhhhhh...
Wow, this is news to me, but yes you’re correct. I guess the pirates will always find a way when there is enough reason to.Subscription models doesn’t really do much for curbing piracy if people want it enough. The Adobe CC apps has been continuously cracked and shared ever since they became subscriptions.
Not all M1 are built the same or operate in the same environment. The iPad is much more thermally constrained because of a smaller heat sink, no active cooling, and (most significantly) has a display that runs pretty hot directly on top of it generating lots of heat. There’s a reason the iMac uses a chin to house the internals for a chassis so thin.Many people are running professional setups on M1 SOC Macs.
Why should the iPad have RAM and Processor issues when the Mac has none?
This right here is a very interesting point.Shhhhhhh...
Aperture has a special torment place for me. Apple cancelling after I purchased the 400 dollar download version of it. Then not letting me download it when I reset my mac.
Does “different” mean that the Mac version doesn’t support drawing on the video, though? Because then, yeah, they’d be different even if the iPad version supports all the features of the Mac version.The info from the webpage says different.
My 27” iMac is collecting dust. My 2020 iPad Pro 12.9” is currently my primary computer. I use all of my old iMac accessories, like the keyboard Magic Mouse and Magic Trackpad. I import photos from my Canon DSLR and I use GarageBand with electric guitars midi keyboards and microphones. Or I just keep all of that in my bag and use my pencil. Making spreadsheets, marketing collateral, FileMaker, quickbooks, VLC, Filmic Pro and DaVinci Resolve. ProCreate and Illustrator... I use Steam Link for a few games and Apple Arcade and Minecraft (with my PS4 controllers) - never really tried Fortnite though. I also use StageManager and lots of notes, stacks, and windows open. My biggest gap is Blender and MAYBE a better AutoCAD… hoping a proper LT now that it’s M1 native. And of course Xcode. And those three seem like a given at this point. If that happens I’m getting the M3 or whatever comes out next. No brainer.I am using Pages, Numbers and Keynote and the desktop versions are much better. The iPad keyboard sucks big time and I don't see the point in turning the iPad into a desktop. Just get a Mac Studio or/and a MacBook Pro.
The iPad has its place, but only as a secondary device. Of course people will try to use it as a computer. Masochism is a common issue these days.
Yes, I have it. Didn't really like how it functions … a bit limited/cumbersome for me.Logic Remote already exists
There’s a ton of people chiming in on this who believe their use case is the only valid use case 🤷🏻♂️Live performers for one.
Not every Pro video or audio editing task involves sitting at a desk.
Really? I find it indispensable. Replaced a hardware control surface, let’s me walk around and fidget with things, control playback when I want to track away from my desk; I think it’s one of Logic’s best features.Yes, I have it. Didn't really like how it functions … a bit limited/cumbersome for me.
Well, if it happens you can just move to Android.
Xcode has never had a price, and AFAIK shouldn’t ever have one because Swift is partly open source.so how much will the xcode subsciption cost? the same or more?
Xcode has never had a price, and AFAIK shouldn’t ever have one because Swift is partly open source.
Also, developers pay the cost of using Xcode / swift once they’re publishing apps with their developer account fees. So in a way it already has a subscription model.
Sidecar...Does “different” mean that the Mac version doesn’t support drawing on the video, though? Because then, yeah, they’d be different even if the iPad version supports all the features of the Mac version.
Xcode has never had a price, and AFAIK shouldn’t ever have one because Swift is partly open source.
Also, developers pay the cost of using Xcode / swift once they’re publishing apps with their developer account fees. So in a way it already has a subscription model.
Spoken, no doubt, from a member of a generation that doesn’t own its music, doesn’t own its own home, doesn’t own a car. Rent ware, in the end, is vapor ware. You don’t pay the monthly fee, you lose the ability to make changes to your source material.I just love the stupid argument people are making. “Omg. Subscription? Yuck. Paying $300 is way better. That’s 6 years worth of subscriptions!”
Yeah…what if you don’t need 6 years worth of editing and to pay for ALL that right now. I might just wanna edit a wedding video or something real quick and cancel. Then I’m only a whopping…$5 in.
No, fight it.Everything is going subscription, so get used to it. I'm seeing pro apps all moving to it, and in most cases it's a huge value. The more expensive the apps, the more of a value. These Apple apps are cheap-ish, so people will moan about it. Whatever.
For Instance, Presonus Sphere. A tremendous value, and I'm subscribed to about five others along similar lines. But logic? Well, whataget? Not much else.