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Gamers spend billions, its almost a $200 billion industry, I think they have a right to complain about crap some of these studios put out...
Complaining about rubbish games or the behaviour of studios isn't why people consider the gamer community toxic.
 
Wow. I love blanket statements that pin the perceived opinion of a small subset of a group on the entire group…
We can only judge from the picture we get. Go under any gaming article/forum and see for yourself. I am a long-time gamer myself, and I have friends who started to hate publishers and developers with passion. It’s fun for them. That’s my general impression of gamers, and it’s getting worse. I’m not pushing my opinion to anyone.
 
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Sure, they could fire everyone, but why even bother?
I mean EA is just a publisher, they have different developers underneath. Is the problem the developers or the bean counters in the publishing arm? Seems like wholesale removal of everything EA Publishing would fix a lot of things, no?
 
Gamers spend billions, its almost a $200 billion industry, I think they have a right to complain about crap some of these studios put out...
If that’s fun for them, worth of their time, why not, it doesn’t hurt anyone. I make complaints too. But some people feel they have personal vendetta against publishers/devs, because they didn’t make a game by their own terms etc. When you see "EA", "Activision", "CDPR", "Naughty Dogs" in the title, you can expect bunch of negative comments that all look like some old copypasta, because they never change. Something I won’t understand.

Why not just vote with your wallet and complain about something else- Apple products in MR forums, like me 😉.
 
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I have no love for EA, but I wish Apple would stop dropping the ball on gaming. With Apple silicon in everything from Apple TV to Macs, they have a massive opportunity to be a top tier gaming platform attracting AAA titles. Buying a game studio could actually make them realize that doing that would be in their best interest. From that perspective, this news is disappointing.
 
Apple should have made a competitive bid for Activision/Blizzard. In particular, Blizzard's games were a good fit for Apple.

I think what this comes down to is that Apple feels the pressure to add a Gaming division to the company. But they have always shown great reluctance to do so. Apple's history with gaming is littered with missed opportunities.
 
Mac processor and GPU are getting better each year. if they could handle gaming, they would be able to acquire more customers and more market share. think about how many gamers out there that use high end PCs.
There’s exactly zero people that would think, “Hey, I’ve heard that game is available PC, Consoles, AND the Mac. I’m going to choose to spend at least a thousand dollars to buy it for the Mac rather than spend less money and playing it on the PC or on a console.”

Gaming CAN drive unit sales due to exclusivity, but there’s no publisher that’s going to make a game exclusively on a system that first requires the user to purchase over a thousand dollars worth of equipment.
 
All. Gamers are one of the most toxic and self entitled communities.
Edit: and it really shows.
Not just gamers. Any place over the internet where people can express their opinions is bound to wind up as a toxic wasteland. Games, films, music, politics… anything is a good excuse to feel yourself morally superior and consider whoever dares to express an opposing opinion a moron at best.
 
Apple isn’t going to see AAA games unless it finds a way to make porting to the Mac much easier. It’s no longer a hardware issue but a software issue.

Apple should rejoin Khronos and *officially* support Vulkan. As it is, they’ve deprecated the only cross-platform path.
 
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Apple isn’t going to see AAA games unless it finds a way to make porting to the Mac much easier. It’s no longer a hardware issue but a software issue.

Apple should rejoin Khronos and *officially* support Vulkan. As it is, they’ve deprecated the only cross-platform path.

It’s either making porting easier or acquiring a big studio and call the shots. I’d like Apple to buy EA so it can bring AAA level games to Apple Arcade.
 
Apple should buy a big Game Dev Studio. Sadly they are moving more slowly than Microsoft in this regard (Blizzard was a good buy for Microsoft) I hope that Apple buys a good Game Studio soon.
 
Apple isn’t going to see AAA games unless it finds a way to make porting to the Mac much easier. It’s no longer a hardware issue but a software issue.

"Ease of porting" isn't the issue. Rather, it's the same issue that the Mac has always had--the size of Mac's marketshare relative to the PC. Game devs see a much larger return on investment for PC gaming, and focus all of their efforts on that.

iOS doesn't have a problem getting cross-platform titles because iOS has significant marketshare.
 
Isn’t EA the most hated of game developers? Or is that all of them?
No that crown belongs to Activision Blizzard!

In all seriousness Apple lose here. Apple Arcade is utterly awful, anyway you look at it… Apple need EA or similar studio to revive it. It has great potential, just can’t get it to work yet!
 
Mac processor and GPU are getting better each year. if they could handle gaming, they would be able to acquire more customers and more market share. think about how many gamers out there that use high end PCs.
I think we're past the days when CPU and GPU speeds were the limiter, like it was in the 90's and 2000's. Back then, you often had to upgrade just to play the latest games.

My PC gaming rig is 5 or 6 years old, and I can still play every game acceptably well. Game devs generally know how to scale game performance to accommodate the wide range of systems out there. These days, you upgrade your hardware so that you can see better graphical detail on games you can already run.
 
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Apple should buy a big Game Dev Studio. Sadly they are moving more slowly than Microsoft in this regard (Blizzard was a good buy for Microsoft) I hope that Apple buys a good Game Studio soon.
Apple should have bought Bungie back in 2000. A Mac-only developer that was producing titles competitive with shooters on the PC. But Apple let Microsoft scoop them up, and Bungie drove massive sales of the XBox. And Apple lost something very rare: one of the two or three Mac-only developers of AAA games.

Apple has never wanted to get into the game development business.
 
It’s either making porting easier or acquiring a big studio and call the shots. I’d like Apple to buy EA so it can bring AAA level games to Apple Arcade.
They'll have to buy their way into the gaming industry kinda like what they're doing with Apple TV (subscriptions) or what Epic is doing vs Steam. Eventually they will add top tier games maybe to a dedicated subscription service for "gamers" but for that they'll also have to beef up their GPU's for gaming & I don't mean just making them huge like Nvidia or AMD.
 
"Ease of porting" isn't the issue.
Of course it is. No AA or AAA game is going to be developed Mac-first, let alone Mac-only. Easy porting to Mac makes it easier to recover porting costs with the Mac sales. Make it too expensive to port because it’s too hard and companies won’t bother. And that’s where we are.

Apple needs to plow a porting path.
 
Phew.

Last thing I need is a reason to subscribe to Apple Arcade.
Hmm, if AA got EA's portfolio of games, that could've been a game changer. Mind you, I'm not expecting they'll shoehorn full fledged PC and PS5/XbsX games into a tablet or iPhone screen, with just touch interface*, but there was still some potential there.

Another note is I actually had a lot of fun with my free trial of AA. My main games were SP!NG, and Castlevania: Grimoire of Souls. I was tempted to do a year of AA via Costco (for $45 annual), but went on travel for a few weeks, while taking a break from AA. The game changer now (no pun intended) is I plan on getting in Disney+ and HBO Max before the former gets a price hike (for ad-free at that), and the latter has a 40% off sale off annual plans. Streaming and video games are 2 different things, but they still eat into my shared pool of free time. When this is all and done (or, I'm in the mood), I haven't written off AA, and will consider resubbing.


* there is controller support for iOS devices, but I believe they're still in the minority. One still needs to assume mobile and tablet games will be played via touch interface.
 
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Isn’t EA the most hated of game developers? Or is that all of them?
Some more than others, but even the best ones have had their share of controversies....

I'm a huge Nintendo fan, but reading upon their history in the 80s, and going into today, they had many excellent practices, but also a lot of heavy handed tactics that are quite reminiscent of the stereotypical "evil corporation".

The "big 3 B's" remain polarizing as ever... Blizzard, Bethesda, and Bioware.

One sad 'secret' is many of the great indie studios that got bought up... they were actually begging to get bought up. Some were hemorrhaging cash, and if they didn't get bought up, they would've closed down anyways :(
 
Apple should forget about EA and try to buy Nintendo.

*A man can dream - right?*
 
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