STOP ARGUING.
It's obvious: Apple is BSing people on the Flash matter, only the iSheep agree with them.
1. Fact: HTML5 is more stable. Other Fact: Only 8% of users can use it. Other Fact: You can't do half what you can do with Flash. Other Fact: W3C has not even made HTML 5 a ready standard.
2. Fact: 75% of videos, 80% of games, (90% of ads) and tons of websites are in Flash.
3. EVERY other mobile plateformes are compatible with Flash.
4. Who the hell is Apple to tell the hundreds of thousands of pro's who CHOOSE to use Flash, not to ?
So yes this is BS, period. Anyone who says otherwise is a effin jobs c**ks*cker and hypocrit. This is the difference with true speaker or fan: I have to agree on the fact that Adobe's software are bloated as hell.
Yes, your post is BS, period.
1. A lot more than 8% of people can use html5. 100% of iPad, iPhone and iPod Touch purchasers can use it - and that's the audience Apple is talking about.
2. Even if your numbers were correct (which I doubt), that's changing very quickly. Look at the groups that are switching to html 5 (at least as an option): Youtube, Hulu, CBS, NYT, on and on. There is a strong, strong movement away from Flash.
3. NO other mobile platform runs a full version of Flash. We're still waiting for 10.1 on Android, but even that is a crippled version (and early reports are that it continues to hog the CPU and suck battery life) - so if the developer has to write two different versions, anyway, what good is mobile Flash?
4. Apple is the company which wants to continue their industry leading innovation and customer satisfaction. They have every right to control the user experience of their devices. If you don't like it, go make your own smart phone.
Apple wants to protect the lead of its hardware platforms. Portable mobile app development that can be deployed on multiple platforms (say Android & iPhone OS) erodes the unique advantage of the app store and thus of the iPhone/iPod/iPad hardware platform where Apple makes its money.
Still, it is a countercompetitive move, not a competitive move. As such, it is overall a bad thing. It is like the runners in a track contest trying to trip each other instead of running as fast as they can. In the end, everybody is worse off.
That's nonsense. Apple is not doing this to attack Adobe. They're doing it with a relentless focus on user experience. They've simply determined that Flash is inconsistent with providing the user experience they want to offer.
You can flame me all you want, but Apple by releasing its new iPhone SDK to DELIBERATELY block Adobe's Creative Suite 5 iPhone generation app is in direct violation of antitrust laws in the USA.
Don't be surprised that Adobe sues Apple within the next two weeks over this, especially Apple's decision to block the use of Adobe Flash--even the newest, much-improved Flash 10.1--on any device that runs the iPhone OS.
Please name the specific antitrust law that this violates (hint: it doesn't).
And if Adobe were going to sue Apple over Flash, why didn't they do it when the iPhone came out? Why didn't they sue Microsoft when they announced that Windows Mobile 7 wouldn't run Flash? For that matter, how can they sue Apple for not supporting a product that doesn't even exist?
I wish people who don't know anything about the law would stop pretending that they do.
Great, so you're purely a consumer. Now if you don't mind, the people who use the standard software to create sources for your entertainment need to get back to work.
Problem is, Apple is dropping arbitrary roadblocks down the highway.
It's not arbitrary at all. Apple has given very clear reasons for doing so - and their consumers apparently agree.
Lazy Flash developers need to learn that the world doesn't owe them a living.
I still love how all the brilliant techies who post here can't understand that HTML5 won't kill Flash because Flash is a runtime environment. Again, its been said a million times by much smarted people here, but is ignored by the mindless fanboys here. Flash is only as good as the person who has developed the app/site/swf/what-ever it is running. I have had flash sites that crash my machines and I have had flash sites that run fine. Its the developers and coders who make or break Flash. HTML5 killing Flash? Don't hold your breath. HTML5 wasn't developed to kill flash.
html 5 will do virtually everything that Flash will do. Did you see the iAd demo yesterday? Extremely impressive.
HTML 5 wasn't designed to kill Flash - you're right about that. Flash is committing suicide because it's slow, insecure, and sucks battery life.
An awesome to lose hordes of developers and to commit suicide, Apple. You guys in Cupertino are so full of ****, it's unbelievable. All the coders that you are pissing off will run straight into the arms of Google and their Android platform.
Apple never has understood software developers, and they never will.
Right. I guess that's why there are 10 times as many apps on the AppStore as on all other mobile platforms put together. And why Apple has 10 times as many portable games available as either PSP or Nintendo DS.
Maybe you should stick with the facts rather than your delusions.
For all the people saying, "Die Flash, Die Flash" - have you ever stopped to ponder the fact that you would not have to download any of these flash apps?
[Didnt think so]
Therefore iphone will be snappy and if it isnt, you wont have flash to blame.
Those that would then say, "Its Apples product and they can do what they wish" - well, not true... its a public company so they need to be mindful of what the public want and offer a choice. [you dont want it, fine you dont have to download it, just like you dont have to download flashplayer on your mac... but if you do, its there for you]
Its called choice.
Doesn't solve the problem. If a large number of Flash apps were out there, people would be blaming Apple for the slow performance and lousy battery life. Apple is simply setting guidelines to ensure that their customers have a great experience - which is why Apple has done so well in the mobile space. They're not going to abandon that because of some lazy Flash developers.
Here's what I would do I was Adobe: I'd officially drop the support for Mac OS X and offer all current Adobe customers that use Mac OS X free Adobe CS crossgrades to Windows.
That move would effectively destroy Apple's last position in the pro market. With Adobe CS gone, Apple would become a pure consumer company.
Not likely. A huge percentage of pro graphics people are still big Mac fans. Apple would simply step up its development of its pro apps and Adobe would be on the outside looking in.