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I upgraded from a 7 to an 8 for wireless charging and improved internals. I'm basically done, for now. I don't want to lose Touch ID and I don't want to lose 3D Touch. That leaves the iPhone 8 as the ultimate phone for me, at the moment.
I bought an iPhone X on launch day, and I’d even agree with you.

It’s nice having the better camera and bigger battery, but the OLED display gives me a headache and I can’t stand Face ID. The iPhone 8, hands-down, is the best iPhone they’ve ever made. And with the changes that appear to be coming every year since (no Qualcomm modems again until maybe 2020, no 3D Touch, no home button, Face ID, no reasonably-sized devices, etc.), I’m more convinced every year that the 8 will remain the best device.
 
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3D Touch works by measuring the changes in atmospheric pressure between the glass and LCD display. I believe that in order to make the glass/bezels slimmer, they would need to consider omitting 3D all-together.

Good Lord why are we still stuck on this thin kick. I don't need the phone thinner, that's so last decade.
 
Very unhappy if this is true. We have a XR at work and I have played with the Long Press.

I need 3D Touch for my workflow. If they remove it, I am going to have no choice but to forgo my yearly upgrade.

And I understand no other phone maker has the tech. This basically means I will upgrade begrudgingly when my XS Max fails 5-6 years from now.
 
I only use it but rarely, I still can't see them getting rid of the functionality entirely. Maybe they have the software feature better fleshed out for the next release?
 
"Long press can't replicate 3d touch!" was the argument way back why it was "the bees knees"... Guess even Apple agrees that they accomplish nearly the same thing.

Either way. I do think 3d touch had a lot of promise. But Apple did it no favours by being inconsistent with what devices it appeared on. By creating such fragmentation in what devices had or didn't have it, you'd be hard pressed to find enough developers to really push with it.

In addition, when 3d touch got introduced, it added a little thickness to the iPhone (can't remember exact dimension). So if Apple thinks the next iteration of the iPhone needs to be slightly thinner again, 3d touch would seem the logical place to sacrifice to get back .1mm
 
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The guessing game is the worst part about it, and reminds me of the same UI issue they had on the Mac for ages with "right click" functionality of the mouse. With the MacOS originally designed for one-button mouse use, you just never knew when a right click or "option click" would actually do something useful, and if so -- exactly what result you'd get.

I'm not sure it's much more obvious where a "long press" will do something, vs the 3D Touch harder press? But at least it seems a bit less "dodgy" in the sense you either held down a button or you didn't. With 3D Touch, you can adjust how hard you had to press for it to react -- and there was always at least the possibility it HAD special functionality for 3D Touch in a certain spot, but you just didn't press hard enough to trigger it, so you thought it wasn't there.



Really won't miss it. Don't miss it all on my XR, long-pressing works as well in most instances and it was never clear where 3D Touch would and wouldn't work... it was mostly a guessing game. In all honesty, the biggest feature I enjoyed about the 3D Touch was pressing firmly on the keyboard to get a mouse-like cursor. That is still present on the XR by long-pressing the space bar.

It wasn't a bad feature, but was mostly a novelty.
 
Well, it's no surprise that people aren't using a feature when Apple doesn't even bother to promote it. The ability to 3D touch the keyboard to move the cursor freely is one of the most useful features in the OS and the few of us who use it basically discovered it by accident because Apple hardly ever even mentioned it.

"Haptic touch" can't replace 3D touch, it's already used for other functions in many cases.
Something I've thought about, wouldn't it be possible to have a capacitive screen with higher resolution so that it can sense how big of an area is in contact? Finger tips are soft and round so the harder you press the more of your finger will be in actual contact with the display.
 
It is honestly a good and useful hardware feature. Think of games - especially a racing/car game where you can get more throttle/brake the harder you press. Or an art app where more pressure = darker ink or wider pen stroke.
It was hindered by under utilization and poor documentation on where it was to be used.
 
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What happens to "Live" photos then? Wasn't 3D Touch introduced with the iPhone 6s as a way to promote Live photos? Do Live photos still work with just haptic touch? I have Live photos turned off because I don't use them myself, but curious if Apple would also be doing away with those also...?
 
This is a feature mostly everyone on here calls a gimmick but I love using. I hope they keep a variation of it on the new iPhone.

I don't see it as a gimmick. It makes changing the cursor so much easier. Probably one of the features I use most.
 
Cause it’s virtually free to program a software solution compared to putting an additional hardware layer in every display. That’s why!

In one hand Cook is the King of the efficiency. In the other, Jony the King of thinness and fineness...

Put your hands together.
 
This makes me sad, as I was in love with (and used) 3D Touch from Day 1 on my iPhone.

Usability is about to get a serious downgrade with its removal; this IS NOT progress.
 
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I use the feature very occasionally. I have the XS it is gonna take a lot of tempting to get me to upgrade this year.
 
What happens to "Live" photos then? Wasn't 3D Touch introduced with the iPhone 6s as a way to promote Live photos? Do Live photos still work with just haptic touch? I have Live photos turned off because I don't use them myself, but curious if Apple would also be doing away with those also...?
Live Photos work with Haptic Touch.
 
At a guess it is because 3D Touch was very confusing for many users (at least, it has been for many of the users I tutor). It takes a fair amount of time to get used to and maybe Apple just doesn't see it as worth it to support that feature going forward. Still, it's a shame to see it go away, as all you had to do was turn it off if you didn't like it, and I'm all in favor of leaving features in-place wherever possible for those users who like them.
 
I'm hoping this change is "invisible" because I use 3D Touch all the time. Also hoping we "get something" for it, like longer battery life.

If the current version of Haptic touch in the XP is a sign it will not be and invisible change. I used 3D touch very often on my old 7+. I find myself using haptic touch less often (since it can't do nearly as much), and many times accidentally (where force touch on the 7 Plus I came from was almost never accidentally engaged).

I wish for Haptic Touch to go away personally. For me, it was a step backward.
 
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Am I the only person who struggles when trying to do the "hard press" thing to rearrange icons on the home screen?

It always thinks I'm trying to do a 3D Touch gesture when I press hard, and if I press soft, it does that annoying thing where the area around it expands and then contracts. It's sometimes hard for me to get it "just right."
To rearrange the icons requires only a long press. Don’t try to 3D Touch.

Unless it is different on 3D Touch devices.
 
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