Audi is owned by VolkswagenI stand corrected, you are correct sir....Lamborghini is owned by Audi, Bentley is owned by Volkswagen and Rolls Royce is owned by BMW.
Lamborghini is owned by Volkswagen
Bentley is owned by Volkswagen
Audi is owned by VolkswagenI stand corrected, you are correct sir....Lamborghini is owned by Audi, Bentley is owned by Volkswagen and Rolls Royce is owned by BMW.
Don’t iOS update downloads happen automatically in older versions of iOS? Surely you can’t expect the average iPhone owner to understand the whole TV beta profile trick???They are NOT forcing you/users to update. You can stay on any version that you are using. Updating OS versions or software updates are on the users to do or skip.
Then the developer needs to rewrite some code, I have plenty of apps that the developer just decided to no longer update anything.....that's the interesting thing with software in general. A developer can just decide to abandon it and it works till it stops because of OS issues.No? And what if your favourite App stops working because of something, and the developer is unable to update/fix it.
Unable to update/fix it, because Apple does not allow the dev to submit Apps build with an older Xcode version.
And newer Xcode versions does not support older iOS versions.
This drives a customer to buy a newer iPhone, because the newer App version works there, and remember that the older iPhone was still working fine for him.
I think you're unable to recognise the dependencies, based on lack of knowledge maybe, dunno.They are NOT forcing you/users to update. You can stay on any version that you are using. Updating OS versions or software updates are on the users to do or skip.
They own Porsche too. Sounds like a monopoly to me! They are buying up every car manufacturerAudi is owned by Volkswagen
Lamborghini is owned by Volkswagen
Bentley is owned by Volkswagen![]()
There are many Apps which depends on third party frameworks, which needs to be updated.Then the developer needs to rewrite some code, I have plenty of apps that the developer just decided to no longer update anything.....that's the interesting thing with software in general. A developer can just decide to abandon it and it works till it stops because of OS issues.
Yeah that clearly sucks... ( saying that as a German who works in the car industry )They own Porsche too. Sounds like a monopoly to me! They are buying up every car manufacturer
I recognize the dependancies jut fine. My work iPhone is running iOS12....because we are not allowed to update them...They are company property and they work for company needs just fine. I also understand that there are times when a developer must throw out the old code and start over because there has been too many years of patching and now the whole thing is just a bastardized pile of code. As a developer, you can keep making changes for only so long. If you still have carryover code from 32 bit and it is in the way of you making the app run optimally in 64 bit. The OS Apple, Microsoft, etc is not obligated to keep updating their patches so that you are a developer can continue to run obsolete code.....I can assure you that I am not trying to be an ass...Technology especially these days moves fast and as a suppler to it (hardware or software) you need to keep up.I think you're unable to recognise the dependencies, based on lack of knowledge maybe, dunno.
Or if you are, then simply tell it does not care you, that would be at least honest.
Standard product life cycle is 5 years.The planned obsolesce stuff always gives me pause, given how many years Apple supplies updates for hardware. Feels like there would be more merit if this was more in alignment with what has happened on the Android side of the fence, where maybe you get 2 years of updates. Granted, that's improving now with the more recent commitments from Samsung (et al), but historically you'd get a couple years from Android manufacturers, and 2-3 times that from Apple.
That said, 100% on-board with a thorough investigation, and maybe some commitment from Apple to better test changes on older hardware if they're going to be included in said further updates. Even on the latest hardware, there have been some surprising bugs crop up from software version to software version.
My overall experience is positive, but everyone uses their devices differently, use different software load outs that may exasperate other problems more than others. Healthy to keep Apple in check.
What about iphone 2 and 3G? There is a practical limit to hardware life and software life. Iphone 5 is a 32 bit chip. iphone 5s is still supported with ios 12, which is still receiving updates. And my 7 year old 5s being on ios 12 can run all current apps that are within the capacity of the hardware.No, you can't sideload on iOS, the only official way is though the AppStore, but that route got closed on purpose.
Yeah they claim that they have a recent iOS version, because all the older iPhones got hit by programmed obsolesce, and they just fell out of Apples iOS statistics. There still are plenty of iPhone 5/5s/6 out there, they are still working, and as a developer there is no way to offer a newer App versions to these iPhone owners. For sure releasing a heavy graphics game makes no sense, but there are many type of Apps & Games that would still work great on these devices.
They own Porsche too. Sounds like a monopoly to me! They are buying up every car manufacturer
Check out Stellantis, another corporation based in The Netherlands.They own Porsche too. Sounds like a monopoly to me! They are buying up every car manufacturer
Sure technology moves fast, and thats great.I recognize the dependancies jut fine. My work iPhone is running iOS12....because we are not allowed to update them...They are company property and they work for company needs just fine. I also understand that there are times when a developer must throw out the old code and start over because there has been too many years of patching and now the whole thing is just a bastardized pile of code. As a developer, you can keep making changes for only so long. If you still have carryover code from 32 bit and it is in the way of you making the app run optimally in 64 bit. The OS Apple, Microsoft, etc is not obligated to keep updating their patches so that you are a developer can continue to run obsolete code.....I can assure you that I am not trying to be an ass...Technology especially these days moves fast and as a suppler to it (hardware or software) you need to keep up.
I am surprised to hear that...or should I not be..I am a car guy, have always been. of al types, makes and models and some of the car industry makes me sad. I love Porsche and the older BMW 2002Ti. So then you should see how the tech moves in the car world. Porsche, BMW, Mercedes, etc...they all require "special" dealer tools to fix certain things....these tools are not available for sale to anybody other than factory dealers. There is certain functionality needed in scan tools to diagnose or repair those cars...it's only available to dealers. Almost only dealers can fix the self braking things because you need a $40k test set up and it requires a 30' x 30' open space...and if you don't align the lasers perfectly and the car does not self stop to avoid and accident, you better have mad crazy insurance, because you will be sued.Yeah that clearly sucks... ( saying that as a German who works in the car industry )
So how are EA writing the likes of the Real Racing 3 update that I got a couple of hours ago thats compatible with iOS9+ on an iPhone 5s ?There still are plenty of iPhone 5/5s/6 out there, they are still working, and as a developer there is no way to offer a newer App versions to these iPhone owners.
I think a lot of it is consumer driven....Apple competes heavily for marketshare against Samsung, and Google here in US. I don't know about in Europe, but in Asia they are competing against Huawei, Xiaomi, etc. As each one flashes out crazy new features consumers all run around...I need that, I want that....but never use more than 10% of the features, so the companies are scrambling to get new features out ...fast! Everybody wants super fast, super light, battery lasts for days running a 120hz refresh screen, finger print scanner, etc...you get my point.Sure technology moves fast, and thats great.
But it's not a reason to cut off perfectly working devices, which could find usage in other scenarios, or countries with worse economy.
It must be up to the developer to decide if it worth updating his App, as it's up to Apple to decide if it worth updating iOS up to a point, but Apple is enforcing programmed obsolesce that way.
And why is 32Bit so bad? It's still perfectly fine for *A LOT* of things.What about iphone 2 and 3G? There is a practical limit to hardware life and software life. Iphone 5 is a 32 bit chip. iphone 5s is still supported with ios 12, which is still receiving updates. And my 7 year old 5s being on ios 12 can run all current apps that are within the capacity of the hardware.
But the utility of my now 11 year old iphone 4 is coming to a close.
I agree, maybe sometimes keep that older "perfectly working" device and just use it for the, the game that are not handling updates well and then just use a new one for all of the rest. Or t least make sure the old devices and correctly e-recycled. there is a LOT of money on precious metals in them that recyclers salvage.Sure technology moves fast, and thats great.
But it's not a reason to cut off perfectly working devices, which could find usage in other scenarios, or countries with worse economy.
It must be up to the developer to decide if it worth updating his App, as it's up to Apple to decide if it worth updating iOS up to a point, but Apple is enforcing programmed obsolesce that way.
The App Store already lets you download the latest version that works with your OS. Just because you have FOMO a new update does not mean Apple is forcing people to upgrade phones which work well for them.No? And what if your favourite App stops working because of something, and the developer is unable to update/fix it.
Unable to update/fix it, because Apple does not allow the dev to submit Apps build with an older Xcode version.
And newer Xcode versions does not support older iOS versions.
This drives a customer to buy a newer iPhone, because the newer App version works there, and remember that the older iPhone was still working fine for him.
The same thing happened with 68K/PPC, CISC/RISC, Motorola/Intel, and OS9/OS X. Change happens in technology, if you don’t like it just keep using the old tech.And why is 32Bit so bad? It's still perfectly fine for *A LOT* of things.
The 32/64bit cut was just another Apple pretext to drive customers to buy a newer iDevice.
The same they will do with Intel/ARM soon, and I will wonder if people will simply accept the punch.
Again iPhone <=6 was just set to die soon, because there will be no way for a developer to keep updating Apps for it. https://developer.apple.com/news/?id=itpt8dkc
Starting April 2021, all iOS and iPadOS apps submitted to the App Store must be built with Xcode 12 and the iOS 14 SDK.
iOS badly needs sideloading and iOS rollback support, it's the only way to stop that digital mafia.
You mean the latest version that "worked" with your OS, not that "works" with your OS.Did your favorite app stop working?
The App Store already lets you download the latest version that works with your OS. Just because you have FOMO a new update does not mean Apple is forcing people to upgrade phones which work well for them.
Yeah sure, but there is nothing holding you back from booting your IRIX/OS9/OSX hardware up, and offering a newly written vintage Application for it, on your own website. In case of iOS/iPhone there is Apple acting as Gatekeeper with their golden handcuff aka. AppStore.The same thing happened with 68K/PPC, CISC/RISC, Motorola/Intel, and OS9/OS X. Change happens in technology, if you don’t like it just keep using the old tech.
Wasn't it established that the performance had been throttled on phones that were only a year old?
None of that addresses this specific issue. Which is that Apple throttled the performance of some peoples devices without properly informing them.
Everything I've heard about their waterproofing is you can trust it once not long after purchase and after that it diminishes quickly.
And there are a number of cameras that are not just water resistant but specifically designed to work under water that use things other than glue to keep water out. I don't personally own them, but from what I can tell, it seems they just work with gaskets, like the Olympus TG series.
Honestly, the intentions were dishonest. Battery capacity was insufficient for power draw plus it worsens over a short time with battery wear so they tried to silently cover up it but it blew up in their face when customers found out. If Apple had good intentions they would've been upfront with explaining that customers can enable software throttling with side effect of impacting performance or get their defective battery replaced.
This programmed obsolescence should stop! not even apple fanboys in Macrumors can defend apple anymore, even you guys know this has happened to you, you miss your idevices working well they have all turned into paperweights beautiful paperweights sitting in a drawer waiting for the lithium to explode...
Planned Obsolescence is a term that's thrown around a lot and no one ever backs it up with a logical argument.
So, I'll put in on you: what is a reasonable length of time for a computer or smartphone to be in service? At what point is it not "Planned Obsolescence" and just "old and obsolete." Most IT people that I've spoken to expect the lifespan of a Windows PC to be 3-5 years, as a baseline starting point.
The iPhone 6 is now 6.5 years old. Is it reasonable for people to expect devices that old to work exactly the same as they did when they were new, especially with newer OSes designed for more powerful devices? A car doesn't run the same after 6.5 years. My couch which has no moving parts doesn't feel the same after 6.5 years. Yet Apple users complain vehemently about devices that are from 2015 or earlier.