That's the beauty though, Xcode already does a lot of the heavy lifting by compiling down to a common Bitcode. Assuming macOS is built to be 100% ARM compatible (and I'm sure they're testing a version of this already), they could just have users flip a switch and output code for both architectures. The App Store already requires code in this format so Apple could already just flip a switch and let the App Store dish out the necessary version for the architecture requested.Seems you love running only Apple-provided software - because that's all that would run on it (with any speed). For an ARM-based Mac to succeed, third-party and open-source developers have to embrace it (i.e. convert their apps to it).
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