1. No, I'm just not a hardcore gamer. I mentioned owning a console (own several actually.) I'm not sure how you get that I'm excluding myself from being a gamer.
inkswamp said:
The problem is that gamers are...
What I inferred from the second quote is that you are separate from the "gamers" you're describing. You did not state that you were talking about hardcore gamers in particular. You've now clarified this.
2. No, I didn't. I said that the games that come along that really matter to people outside the hardcore gamer bubble come to the Mac.
Alright, I'll ammend my point: You declare that you know what games are "worth playing" for all casual gamers.
3. I know plenty of hardcore gamers and they have a wildly distorted view of what games are "important."
So because
you know "plenty of hardcore gamers" and you label yourself a "casual gamer/typical consumer," you feel you're able to speak for
all gamers?
All "typical" consumers, perhaps?
And even if what you say about "wildly distorted" views is true about your acquaintances, several other posters have listed games that are clearly the "must-have" variety. We're not talking about niche-market games. We're talking about games that qualify and have been awarded for
game of the year in multiple genres. Without Bootcamp, the Mac excludes a
huge number of gamers, not just the hardcore.
4. Again, no. I'm thinking in terms of buzz outside the hardcore gamer realm. And before someone whips out HalfLife 2 again, please bear in mind that I admitted that I was generalizing. There are some exceptions.
Again,
no. Not
some exceptions. A
lot of exceptions. So many that it can't be anything but the rule.
So you're suggesting that Apple will appeal to hardcore gamers by giving them a platform upon which they can install software that allows them to install Windows that allows them to install games? Wah? Why not just go the PC route and cut a few steps out of the process as well as allowing for video cards not offered by Apple and probably a few bucks cheaper? How does Bootcamp make Macs more attractive to hardcore gamers? I seriously doubt it's having that kind of effect.
That's exactly what I'm saying. There are people who, for various reasons, need/want PC software
and the Mac experience in the same package. I am one of those people. Bootcamp is one key reason why I chose a Mac as a mobile solution. And yes, I know of
many others who feel the same way.
But most importantly, Bootcamp makes Macs more attractive to
all PC users; this includes hardcore gamers.
I consider myself a gamer but Bootcamp doesn't mean squat to me personally. I just don't play on the computer much. I have consoles and play there. The logical fallacy here is that you're assuming that to be a gamer, one must be talking about PCs.
You'll have to show me just where I said/implied that; I don't believe I did. But we are talking about computer software, yes? Macs & PCs? Not sure what your point is here.
Hardcore gamers are a subset of a subset of users, and therefore, a fringe group.
Another poster has already mentioned that Valve's Steam now has over 13
million subscribers. Would you call 13 million people a
fringe group? And that's just Valve.
The games that matter to the larger computing world make it to the Mac. The majority of what doesn't is second-tier. That's just my view from outside the hardcore gamer bubble. I understand that you disagree, but you should entertain the possibility that you have a distorted view of it. I think if you ask around amongst average computer users, you'll discover that most people haven't even heard of the titles listed in the post you refer to.
You're saying that the games that matter to the people who don't really care about games make it to the Mac.
