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Hahahah the simple fact is that anyone who doesn't like it has absolutely terrible taste, and you can immediately see this when you look at their jailbreak themes. Honestly I've never seen worse design in my life, go look at some of those. I also believe it's a direct link to one's IQ. Anyone who dislikes it has an incredibly low to average IQ. Moreover, the comments people make on these forums solidifies that assertion.

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Oh dear god. You have NO IDEA how many people they actually have working on design. I'll give you a clue: it's a lot.

Rofl, I love how you're trying to link taste and personal preferences to IQ. It's the same mentality that all teenagers go through at some point in their lives: I'm right and everyone else is stupid and wrong.

iOS 7's design is a bit of an acquired taste and has been far less popular thus far than iOS 6. It's not about the flatness as much as it is about the loss of skeuomorphism. A lot of people hated skeuomorphism too, but the fact of the matter is: it made the phone feel familiar. The first time somebody picked up an iPhone using pre-iOS 7 software, they automatically knew how to access and use most functions due to their ability to link phone graphics with real life tools. It was super intuitive.

iOS 7 got rid of skeuomorphism entirely, which was the point of the redesign, but they needed to draw a line and they didn't. You can still do a bit of skeuomorphism with flat design to keep the familiarity, but the brilliant team of "a lot" of designers couldn't do better than thin blue text on a white background. The result is a confusing, space-wasting, frankly ugly experience that begs questions left and right about why they didn't just keep a touch of intuitive buttons and familiarity in their OS instead of going to the other extreme and making everything totally foreign for the sake of removing all traces of skeuomorphism.

Not only has Apple removed 6 years of familiarity and brilliant software design and engineering, but it has made a ton of poor decisions that made it hard for people to like iOS 7:

This obsession with white everywhere is ridiculous. The thin font is ridiculous. The slow animations that take a few seconds when you unlock the phone for the sake of showing off is ridiculous. The calendar app pre-7.1 was ridiculous. Replacing buttons that induce familiarity with thin text is ridiculous and space-wasting. Vastly reducing the amount of drop shadow on the icon labels on the home screen is ridiculous and makes it hard to read anything when using bright wallpaper. The list can go on and on and there are a number of blogs out there that actively point out design stupidities with iOS 7.

With iOS 6, the biggest complaint seemed to be that it had stayed the same too long. But even then, iOS 6's design was carefully planned out, carefully executed, and planted a feel of solidity and cohesion in the software. iOS 7 takes a massive step back and just feels like a whole lot of "we don't really know what we want" mentality behind a lot of the design aspects. Removing the linen everywhere was cool and all, but white everywhere is just lazy and I wouldn't at all call it an improvement.

So the main flaws are: it affects readability, affects familiarity with the software, is too harsh on the eyes with the white background and the thin font, impedes workflow with crawling slow animations that exist merely to show off, and is very inconsistent throughout the operating system. This is just a mere summary of the issues underlying iOS 7.

People can have an opinion about design. You calling each and every one of them stupid is just silly and you should probably try to find a new argument.
 
Phew! That was too close... It's a good thing I didn't read this before the update was added.
 
Hmm...and Apple just happened to post 5 new job reqs for the Human Interface Group today. I remember reading that the HIG group was around ~20 or so employees. Unless most of them left after Forstall, that group has nearly doubled based on the number of job reqs posted in the last year or so.

wm08xy.jpg
 
Rofl, I love how you're trying to link taste and personal preferences to IQ. It's the same mentality that all teenagers go through at some point in their lives: I'm right and everyone else is stupid and wrong.

iOS 7's design is a bit of an acquired taste and has been far less popular thus far than iOS 6. It's not about the flatness as much as it is about the loss of skeuomorphism. A lot of people hated skeuomorphism too, but the fact of the matter is: it made the phone feel familiar. The first time somebody picked up an iPhone using pre-iOS 7 software, they automatically knew how to access and use most functions due to their ability to link phone graphics with real life tools. It was super intuitive.

iOS 7 got rid of skeuomorphism entirely, which was the point of the redesign, but they needed to draw a line and they didn't. You can still do a bit of skeuomorphism with flat design to keep the familiarity, but the brilliant team of "a lot" of designers couldn't do better than thin blue text on a white background. The result is a confusing, space-wasting, frankly ugly experience that begs questions left and right about why they didn't just keep a touch of intuitive buttons and familiarity in their OS instead of going to the other extreme and making everything totally foreign for the sake of removing all traces of skeuomorphism.

Not only has Apple removed 6 years of familiarity and brilliant software design and engineering, but it has made a ton of poor decisions that made it hard for people to like iOS 7:

This obsession with white everywhere is ridiculous. The thin font is ridiculous. The slow animations that take a few seconds when you unlock the phone for the sake of showing off is ridiculous. The calendar app pre-7.1 was ridiculous. Replacing buttons that induce familiarity with thin text is ridiculous and space-wasting. Vastly reducing the amount of drop shadow on the icon labels on the home screen is ridiculous and makes it hard to read anything when using bright wallpaper. The list can go on and on and there are a number of blogs out there that actively point out design stupidities with iOS 7.

With iOS 6, the biggest complaint seemed to be that it had stayed the same too long. But even then, iOS 6's design was carefully planned out, carefully executed, and planted a feel of solidity and cohesion in the software. iOS 7 takes a massive step back and just feels like a whole lot of "we don't really know what we want" mentality behind a lot of the design aspects. Removing the linen everywhere was cool and all, but white everywhere is just lazy and I wouldn't at all call it an improvement.

So the main flaws are: it affects readability, affects familiarity with the software, is too harsh on the eyes with the white background and the thin font, impedes workflow with crawling slow animations that exist merely to show off, and is very inconsistent throughout the operating system. This is just a mere summary of the issues underlying iOS 7.

People can have an opinion about design. You calling each and every one of them stupid is just silly and you should probably try to find a new argument.
I stopped reading when you said iOS 6 is far less popular HAHA. Look at the adoption statistics :) good job knowing nothing about it.

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Probably. iOS7 is crap compared to iOS6. I tried to like it but it isn't going to happen anytime soon.

Poor taste
 
I stopped reading when you said iOS 6 is far less popular HAHA. Look at the adoption statistics :) good job knowing nothing about it.

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Poor taste
Adoption statistics don't mean much when there isn't an option to go back and when the update downloads automatically. :)

You're making yourself look really bad with these posts. :(
 
What the heck is wrong with you people and the iOS 7 hate. You didn't have to update. And there's nothing wrong with iOS 7. I've been using for a long time and i must say it is a huge improvement over iOS 6.
 
Can't you work something like that in the severance package? Something like, we'll pay you 2 years of salary if you sign a contract that you wont work for our rivals during that period?

Anything's possible with good legal guidance and a non-trivial quid pro quo.
 
Good thing War of the Worlds radio drama didn't air today. A lot of MacRumors forum-goers would be building bomb shelters right about now. lol
 
Adoption statistics don't mean much when there isn't an option to go back and when the update downloads automatically. :)

You're making yourself look really bad with these posts. :(
Yes because that wasn't the same in iOS. 6. Oh wait. Good job.
 
Yes because that wasn't the same in iOS. 6. Oh wait. Good job.

You really don't get it, do you?

The way that iOS update are usually permanent and pre-downloaded means that the latest version will always be the most popular by far. Not always voluntarily, but simply due to two things: when you update, you're stuck, and when you buy a new device, you're stuck.

Adoption statistics literally mean nothing. You can hide behind them all you like but it's a non-argument.
 
What the heck is wrong with you people and the iOS 7 hate. You didn't have to update. And there's nothing wrong with iOS 7. I've been using for a long time and i must say it is a huge improvement over iOS 6.

Because people are superficial and like to think their opinions equate to facts. Fact is, iOS 7 is polarizing yes, but so was Aqua (the 'skeumorphism' era) when Apple introduced it. It took quite a number of years of polishing the design language, and people eventually getting over it, before it got to the point where people forgot they ever even hated it. iOS 7 will go through a similar path. It will be refined and refined to a point where a vocal minority forget they ever even hated it.
 
iOS 7 got rid of skeuomorphism entirely, which was the point of the redesign, but they needed to draw a line and they didn't.

Exactly right. iOS6 under Forstall was, unfortunately going too far into skeuemorphism, to the point where things users were very familiar with (podcasts, for one) were being over-translated into analog metaphors (the tape recorder controls in the original podcasts app).

iOS7 unfortunately, was an knee-jerk reaction in the opposite extreme: Forstall's out, time to kill all the skeuemorphism. And the over-sterile results have alienated people.
 
Exactly right. iOS6 under Forstall was, unfortunately going too far into skeuemorphism, to the point where things users were very familiar with (podcasts, for one) were being over-translated into analog metaphors (the tape recorder controls in the original podcasts app).

iOS7 unfortunately, was an knee-jerk reaction in the opposite extreme: Forstall's out, time to kill all the skeuemorphism. And the over-sterile results have alienated people.

Exactly. They pushed it too far. They should have toned it down a lot, yes, but not completely eliminate any kind of familiarity with the OS. Thin text on white backgrounds is a poor substitute, in my opinion.
 
He didn't change how iOS 7 functions.
The Interface is the thin layer between how the software functions and how your brain functions. You need to know a lot about human senses and cognitive capabilities to be a good Human Interface Designer. But you don't need to know much about how iOS 7 functions, because that is Software Design.

Jony Ive isn't a Software Designer and he isn't a Human Interface Designer. He is an Industrial Designer put in charge of something, he knows nothing about. Give him some hardware to design and keep him away from ruining the GUI.
 
Jony Ive isn't a Software Designer and he isn't a Human Interface Designer. He is an Industrial Designer put in charge of something, he knows nothing about. Give him some hardware to design and keep him away from ruining the GUI.

Do you really believe Jony Ive is the only person involved in the UI design of iOS? The Human Interface team doesn't even report directly to him, they report to Craig Federighi. And they have their own VP, Greg Christie, who used to report to Scott Forstall.

If the software guys at Apple felt the way you did you'd think there would have been lots of scuttlebutt about it and we'd be hearing stories of employees complaining to Cook or quitting in protest. When Dan Riccio replaced Bob Mansfield as hardware chief Bloomberg reported that employees complained to Cook and Cook convinced Mansfield to stay on and oversee the transition.

http://www.businessweek.com/articles/2012-10-03/mapping-a-path-out-of-steve-jobs-shadow#p2

Earlier this summer, Cook did lose one key member of his team—and then nearly witnessed an insurrection in one of Apple’s most prominent divisions. On June 28, Apple announced the retirement of Bob Mansfield, the senior vice president for hardware engineering, who for more than a decade oversaw the remarkable expansion of the Macintosh line before taking on the iPhone and iPad as well. According to three people familiar with the sequence of events, several senior engineers on Mansfield’s team vociferously complained to Cook about reporting to his replacement, Dan Riccio, who they felt was unprepared for the magnitude of the role. In response, Cook approached Mansfield and offered him an exorbitant package of cash and stock worth around $2 million a month to stay on at Apple as an adviser and help manage the hardware engineering team.

Where are the similar stories about Ive and his expanded design role? If they exist surely the rumor sites or business insiders of the world would be all over it as it would be a click bait gold and page views gold mine. For sure it would be front page news here on MacRumors.
 
[url=http://cdn.macrumors.com/im/macrumorsthreadlogodarkd.png]Image[/url]


Apple Senior Vice President of Design Jonathan Ive has been removed from Apple's Leadership webpage in the past few hours with no explanation. However, his profile still remains at its original URL and can also be viewed on Apple's last updated Leadership page through Google's cache.

Ive currently oversees Apple's Industrial Design Group and is the leader of the company's Human Interface division, a position he took in October 2012 after then-Senior Vice President of iOS Software Scott Forstall was forced out of the company. Ive spearheaded the effort behind iOS 7, which was released last September and featured a completely new design in addition to various other tweaks.

Last year, Apple Senior Vice President Bob Mansfield was removed from Apple's website entirely, although it was revealed soon after that Mansfield would be stepping down from Apple's executive team to work on special products and report directly to CEO Tim Cook.

Ive has been very instrumental in Apple's success since assuming his role after the return of Steve Jobs in 1997, designing some of Apple's most successful products including the iMac, MacBook Pro, MacBook Air, iPod, iPhone, and iPad.

Update: Apple has reinserted Ive's profile back onto its Leadership webpage, with no apparent changes to his bio.

Update 2: An Apple spokesperson told Re/code that Ive's disappearance was a "technical glitch" and "no big deal."

Article Link: Apple SVP of Design Jony Ive Removed from Leadership Webpage [Updated]


the leadership webpage modified during a bank holiday ? :rolleyes:

seriously ? :rolleyes:

come on....
 
markets closed

I guess it's lucky that the stock markets are closed today.

The panic will have died down before they open tomorrow.
 
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