angry birds on my 42 LED. sounds awesome!
No problem here, 7 seconds and my netflix HD starts and never stops.
3 second delay for SD movies.
What I like to see is airplay working without having to have itunes open. Come on apple you can do better.
A lot of this is do to internet stability but I would like to see a bit more customization on apple part for the tv 2, its not a side thing any more apple people are taking it serious now. widgets with information and oh my lord multitasking would be nice.![]()
But the gaming console is a tough place to break through.
The iPhone when it came out (and still is to a certain extent) was novel for its motion controls and touch sensitivity, and made a great place for portable gaming developers to expand.
Unless they have something wildly different than Wii, Xbox, and Playstation, I think it would be an uphill battle.
Do serious gamers really like to stream their games?
Oh yes hardcore gaming is a flop
Apple has absolutely no expertise in that field and I don't think it fits in their general image or mindset.
Wirelessly posted (Mozilla/5.0 (iPod; U; CPU iPhone OS 4_2_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8C148 Safari/6533.18.5)
The only way this would ever happen is if they made a controller with physical buttons. If you are going to use an iPod or whatever as a controller, you would have to look at it to play, which kinda defeats the purpose. Sure you could use the sensors in it for games, but other than dancing games and balance games (like super monkey ball), I cannot see anything else worth playing.
Yes. It's a flop.
It's a flop for the companies who have created the consoles.
It's a flop for a huge number of developers.
The ONLY profitable parts of the market are the mega franchises.
CoD, MoH, Halo, Gears, GTA, GT - are profitable franchises. But the typical console game outside the mega-franchise umbrella sells under 600K units. Nowhere near enough to pay back the cost of production.
So any company wanting to make money out of gaming should avoid the hardcore market. In much the same way as anyone wanting to go swimming should avoid smearing themselves in blood and going to a shark pool.
C.
No, not really as most games won't work with AirPlay because the streaming content must be in an H.264 video format. However, games don't "draw" in H.264 video, they typically use 2D/3D graphics libraries which draw into the frame buffers that are then output to the physically attached display....Another thing to keep in mind is what the 4.3 version of Airplay will do for iOS game publishers. Think about being able to stream the video and audio of the game you're playing on your iPhone/iPod Touch/iPad to your television, and maintain control on your handheld device...
Sorry, but its not going to work without a serious hardware revision in the next update, which probably wont happen as it would bump the price up by at least $50.
lul it gonna looks ugly. Heavy pixeliated. It's made for a iPhone. To stretch that to fit your tv, damn.
This wouldnt be able to compete with the likes of the Xbox or PS3...maybe the Wii though due to their weird little ecosystem they live in.
Xbox 360 Specs
3.2Ghz Tri-Core (3 cores) PowerPC CPU
512MB DDR3 RAM (700mhz)
ATI Xenos Graphics Card
PS3 Specs
3.2Ghz CBE CPU
256MB System RAM (+ 256MB for Gfx)
NVIDIA GFX Card
AppleTV
Apple A4 CPU (better known as the ARM Cortex-A8 with a PowerVR GPU) @ 1Ghz
RAM: 256MB
Graphics: None - uses integrated PowerVR inside the A4.
See the problem? The AppleTV is MAJORLY flawed for serious gaming...cant really see Call of Duty running well on a 1Ghz CPU with no RAM.
Sorry, but its not going to work without a serious hardware revision in the next update, which probably wont happen as it would bump the price up by at least $50.
All the consoles (xbox, ps3 and wii) are all making healthy profits for their respective companies. The main reason why a developer will not make their money back on a game is if the game is rubbish. Sure it does help having a big franchise to your name but quality will always shine through.
Apple TV doesn't have much processing power (iPhone guts), particularly when considering it would have to scale up resolution to 10x the iPhone for big sets. It's probably a go for Wii/casual type gaming, but I'm not giving up my PS3 anytime soon.
Apple TV doesn't have much processing power (iPhone guts), particularly when considering it would have to scale up resolution to 10x the iPhone for big sets. It's probably a go for Wii/casual type gaming, but I'm not giving up my PS3 anytime soon.
I think you didn't read my post. The Retina Display and the iPad both run at resolutions that are close to 720p. That's high definition - and better resolution than the Wii.
Sony do have huge expertise. And even they don't know how to make money from it.
Opening the Apple TV to game developers would cost Apple nothing. The only issue is what would a controller look like?
C.
Would you like me to post some figures - or would you?
Sony Game Division Profits
2006 ($872M) loss
2007 ($2800M) loss
2008 ($1510M) loss
2009 ($700M) loss
2010 ($88M) loss
Name one PS3 title, not part of a mega franchise that went into profit. I can only think of one.
C.