Specifically (from what I understand) they make the distinction based on whether or not what you're purchasing is something to be used inside or outside of the app. If it's something that can be used inside the app it must use in-app purchasing (which is a specific API that Apple offers, and takes a 30% cut of).Thanks for answer but it is still unclear to me. eBay (for example) is used to buy goods (both physical and services). eBay takes a cut of sales (as does PayPal) and in effect, this is also an “in-app” purchase. I am having difficulty understanding the difference between buying a game on eBay vs buying a game from Steam.
Ultimately though it's completely up to Apple what they want to allow and not allow, unfortunately.
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