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Sorta reminds me of THIS from the early days of PowerPC adoption:
 

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That's been on since day one. I can't stand parallax.

I turned that off too... When I saw the first demo of iOS 7 and the parallax, I tried the JB equivalent of this "feature" (DeepEnd), after learning that it actually existed way before iOS 7. Well, it didn't work perfectly, it wasn't too smooth at all, so I hoped (and really thought) that the Apple-version must be much more polished, you know, "Apple-like". Well... I was wrong. Parallax works just as bad as the JB alternatives. It's nowhere near as smooth and amazing as you might think after seeing the iOS 7 introduction videos. Not to mention that it's buggy, because many times when you pick up your phone from the table and you turn the screen on, the wallpaper needs a sec to jump in the proper place. It's simply disappointing. I hope Apple will polish it in time, but right now as it is, it's quite... well... crappy. :eek:
(if it had some kind of smoothed out, "flowing" effect like the bubbles on the dynamic wallpapers, it would be much better imho)
 
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Never had a problem.

I have had an iPhone 5S since launch day and have never once had an issue with an app crashing. :)
 
Just curious about the methodology: Which is true: the company is reporting the gross number of crashes on iPhone 5S vs 5 and 5C? Or it's reporting the number of crashes reported adjusted for the numbers of phones of each type using the apps reporting the crashes?

In other words, does the conclusion take into account how many phones of each model are in circulation? How many phones of each type are using the apps that are reporting the crashes?
 
:confused: The topic of this thread and my comment were about the 5S crashing more than the 5C and 5.

You're not confused. You're just switching topics on whim. You were in a discussion about Android and 64bit architecture. You stated that this was a hardware issue.

My point is - that it's not definitely a hardware issue because other phones are having the same issue. The fact that the 5S is REPORTEDLY crashing more isn't definitive proof that it's a hardware issue. Perhaps more people are playing around with their 5S than those on other devices. Maybe more people are reporting issues because it's a brand new phone and they think theirs is defective as opposed to thinking it's an OS issue.

Clearly there's an issue with not JUST hardware.
 
My 5S kept rebooting multiple times a day. I don't think I ever had any apps crashing but the reboots were so bad that I am getting it replaced by Apple. A restore and fresh start didn't change anything.

I've read of other people on different devices than the 5S having random reboots on iOS 7 too so I can't really tell if it's the hardware or software or both..

This is why I always skip the S series of iPhones and go with just the solely numbered versions. The 'S'es always seem to have a couple of new enhancements, but buggy. The solely numbered versions 4 and 5 seem to iron out the kinks (although the 4 people weren't "holding them right").
 
We have had two of the 5s in our family since launch and neither of them are having crashes - either apps or OS. I can't recall a single one. I spoke with several (3) friends during the day that each have the 5s and not one of them had experienced any unusual level of problems and were all puzzled I asked as they all think their phones work exceptionally well. The problem can't be nearly as widespread as the thread would make it appear. Maybe someone isn't updating their apps?
 
The 'S'es always seem to have a couple of new enhancements, but buggy. The solely numbered versions 4 and 5 seem to iron out the kinks (although the 4 people weren't "holding them right").
That's only partially true. Both the 4S & 5S also have issues both large and small. After a rather buggy four years with the same design and a series of issues that Joe Public doesn't seem to care about, the deciding factor which Apple relies on is compliant customers. Apples strong convincing marketing plan is their true advantage. People will pay for that Apple logo.
 
You're not confused. You're just switching topics on whim. You were in a discussion about Android and 64bit architecture. You stated that this was a hardware issue.

It is amazing that you still think you know what I was talking about when I clearly told you differently.

My point is - that it's not definitely a hardware issue because other phones are having the same issue. The fact that the 5S is REPORTEDLY crashing more isn't definitive proof that it's a hardware issue. Perhaps more people are playing around with their 5S than those on other devices. Maybe more people are reporting issues because it's a brand new phone and they think theirs is defective as opposed to thinking it's an OS issue.

Clearly there's an issue with not JUST hardware.

Again, I was only commenting on the topic of this thread when I made the statement. Feel free to speculate all you want about increased crashing in iOS 7 across all hardware. It is an obvious issue.
 
So the new, shiny iOS7 has:

- Security issues
- Extensive battery consumption
- Excessive crashes

Hmm, perhaps Jony Ive should also be a bit more "fanatical" about releasing a decent OS as well. We have a beautiful hardware running an OS that is a few steps back from the previous version.
 
I've also experienced quite a few crashes with Safari, Music App, Mail, etc.

iOS 7 is buggiest OS ever created. Apple really doing a mediocre job with software and hardware refresh.

I think it's time they get back to the drawing board...to get things done and sort out.asap. It's becoming too common...
 
I thought it was just my phones. I've never really had many apps crash after the iPhone 4... but with the 5s, once in a while an app will just crash to the home screen. I've also had instances where the phone just crashes and it's restarts.
 
I thought it was just my phones. I've never really had many apps crash after the iPhone 4... but with the 5s, once in a while an app will just crash to the home screen. I've also had instances where the phone just crashes and it's restarts.

Well it might not be "just your phone", but rather a percentage of them. It's definitely not all of us. I have never had my 5s restart or an app crash on me. Space Grey 32GB, 7.0.2, bought 1.5 weeks after launch.

I haven't played games on it yet, though, but I have watched several hours of video. I'm no power user, battery is lasting around 40-48 hours at the moment.

My girlfriend has been complaining about her iPhone 5 closing apps and restarting since updating to iOS 7 – of course, I get the blame ;)
 
I would have preferred to go to an Apple store but we have none where I live but it sucks that they would handle it like that. Call them and explain your situation. Try a restore without a backup and see if it helps and if it doesn't mention that you did that when you call them.

Hmmm I. Will do. But I did anyway, whenever I get a new phone I always set it up as a new device!
 
"unforseen issues" = idiots submitting apps for 64-bit without even testing them on 64-bit hardware. Stupid stupid stupid. Not very unforseen. The source article is really stupid too. There was no need to build the app for 64-bit just because iOS 7 was coming out. Just don't check the box, and everything would've been fine. Get a 5s, test your app, then submit with the box checked. Apple told you to not check the box yet. But you did it anyway, you developer you. Stupid.
 
my 5s has crashed more times in its short lifespan than the duration of time that I had my 4, 4s and 5 combined. It's really putting me off.

I'm not even using peculiar apps that may not have had much time on the beta, but even twitter has crashed the phone back to rebooting itself on more than one occasion.
 
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