Don't worry. I'm not a troll. I just discovered this forum today. In fact, a comment here convinced me to buy the $.99 Percolator app... which I'll admit is a waste of a dollar and yet, it's really fun and kind of addictive. OK, maybe it's more of a waste of time than a waste of a dollar! The app doesn't accomplish much, but it's good silly fun.
Also... earlier in the thread, someone said: "I think we'll look back on this period as the time when photo quality (independent of megapixels) encouraged us to degrade the photograph to improve it."
That. Is. Brilliant.
I mostly shoot with a Nikon DSLR, but I bought an iPhone 4 because I thought that its tiny camera might be able to replace my point and shoot. Not only did it replace my point and shoot for times I don't feel like lugging around my Nikon, it also got me really excited about photography again. Are iPhone photos as good as what a DSLR can take? Of course not, but it's so much fun, and it's such a different experience that it's downright inspiring. My first afternoon with Hipstamatic made me feel like a kid again. I bought all of the hipstapaks, and when they add more, I'll buy 'em. Plastic Bullet has been a lot of fun too... and I'm just starting to discover these apps.
I bought Camera+ because I wanted a replacement app for Apple's camera. It comes close, but I hate the extra step of having to go into the lightbox and make sure I save everything so I can sync my iPhone and load the shots into iPhoto (more for storage and organization than editing, really. I'm blown away by the quality of what the iPhone 4's camera can do!)
I ended up going with ProCamera instead for my "camera" needs, and I use Hipstamatic, ToyCamera and Plastic Bullet for just having fun.
If Camera+ can fix the totally bungled anti-shake feature, I'll be more inclined to give it another chance. Combining a five second timer with anti-shake was really dumb, but I'm going to assume nobody caught the error because I've seen people here in this thread complain about Camera+ anti-shake, but nobody tested it in a stationary environment where the camera is still. I only did because I couldn't figure out why anti-shake in other apps worked but not in Camera+. Once I realized their anti-shake worked perfectly, it's just that AFTER anti-shake detects a still camera, a 5 second countdown kicks in (assuming you can stay still for five seconds, the shot will take).