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You alluded to it as support for a circular face, when it’s not, since that animation has always been there.

There will never be a circular Apple Watch. Text in a circle is a terrible user interface. Apple Watch is used as a watch same as iPhone is used as a phone.
No, I alluded that transitioning apps that use animations that wouldn't work on round screens, over to the same style of existing apps that already use animations that would work, could be seen as preparing for a round Watch. Just because there are interaction design elements already present that work on both screen types doesn't contradict that theory.

Having said that, I also doubt that Apple will ever come out with a circular Watch. The above is just an observation.
 
Circular-faced watch lovers said:
...Loving on circular-faced watches...

Why? Just aesthetics?

Style and stubbornness. There is a misconception that there is a natural form for wristwatches and that a rectangular face breaks the mold, nostalgia for anachronistic timekeeping (pun very much intended), and a misguided belief that companies are cheaping out by using rectangular displays.

While circular-faced watches can certainly look good, they are simply a style of watch (that are actually more geometrically complex than a square-faced watch). And while you can now spec a fully round display, I'd argue that the ratio of apps that are inconvenient:workable:eek:ptimal on a round display is close to 100:10:1. I should know, I own a Samsung Gear S2.

I don't know how anybody looks at the Apple Watch and says that a circular face would simplify anything. The Apple Watch is a near-perfect minimalist design. But people complain about this frequently, and Apple does make bad decisions often enough, that it wouldn't surprise me if Apple bought into the fallacy. I doubt they'll bet the bank on it though.
 
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[doublepost=1501957663][/doublepost]I was hoping there would be information about Apple Watch and the glucometer. Is there any chance?[/QUOTE]
i love mines more
 

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So the rumor was about a different form factor, and people only think "thinner" or "round".

I think it's amazing how much the current bland Apple Watch design has dialed back people's expectations.

Remember before it came out, what the most popular iWatch concepts were?

bracelet.jpg

bracelet4.jpg

fitlike.jpg

Even way out there sci-fi:
scifi.jpg

and yes, many round ones:

round-concepts.png
 
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What do you think about Apple expanding the scope of their wearables by making a screen-less health monitor for half the price? It would also help eliminate the Fitbit / Xiaomi low end of the market.

Don't know if it would cannibalise the current watch sales though.
 
The Apple Watch already uses a lot of round UI paradigms. It's perfect with the Digital Crown.

apple-round-apps-png.647744

3/4 of those achieve that round UI while still making good use of the rectangular aspect. They arguably do it better than they would on a circular screen.

The remaining one (the app picker) would be a subjective taste test. I would argue that it would be circle inception-y, and I would have much less surface to swipe to navigate.

So I'd argue that Apple doesn't let the rectangular form become a handicap from doing anything they want to do, including round designs and sweeping hand faces.

Whereas a round face would definitely handicap round designs that use corners, non-round designs, lists, all current apps, and interactions that need a lot of touch surface area.
 
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Whereas a round face would definitely handicap round designs that use corners, non-round designs, lists, all current apps, and interactions that need a lot of touch surface area.

I haven't found any such thing with a round face. It's just fine for the purpose for which smartwatches are being used: for little tidbits of info.

One of the primary "anti-round" arguments is about losing text space. What that ignores is not only the tiny screen to body ratio of the Apple Watch (< 50%) where space is already lost, but the fact that the smaller Watch model also loses a lot of scrolling text space over its bigger twin:

Apple-Watch-42mm-vs-38mm-4.png


Yet, guess what? Millions of buyers chose the smaller display Watch anyway, because it looked nicer on their wrist.

Fashion trumps display space for most people. Reading long text is what an iPhone is for. The Watch is there simply to alert you to it.

All other apps work fine in circular. Heck, apps like radar or other maps of things around us actually work better that way with less wasted space. Or rotating lists, calculator inputs etc. Smart people can design for both shapes.
 
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just like with the iPhone and iPad, the simplest and quickest way would be to simply reduce the app to a square display within the round circle, with the rest blacked out. Over time, just like the transition to the 4" screen and iPad, apps began to be customized to natively support the display for the device being installed upon. And yes, designers will support multiple screen layouts, just as they do already across many devices, and sizes.
"simply reduce the app to a square display within the round circle" - which will make a small screen even smaller as the app will not use the entire watch face real estate; it'll be a joke, like looking at a postage stamp on your wrist, not going to happen.

"designers will support multiple screen layouts, just as they do already across many devices, and sizes" - completely different story. All the different iPhone/iPad screen sizes/resolutions are all rectangular, you can program for a specific size or you can use a multiplier to "resize" it to fit the screen. There is no mathematical magic that can resize a square into a circle. It would mean having to program two completely different UI layouts for your app which ain't gonna be popular with those developers that give Apple a sweet 30% of their money.
 
I don't live in the US. Where I'm from it doesn't work like that. It's just one pool, use whatever device you like. I have to say, if that is how it works in the US, your system sucks.


You have to add the device to your plan at least that's how it works on my Verizon plan. It would be $20 or $30 (I forget) extra a month to enable the new device if I add an LTE iPad. The watch would be the same concept possibly is what he's getting at.
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Yup.
While round is cool - and I'd be interested to see Apple's take on the round wristwatch - it's no longer practical.

While they couldn't go larger or (yikes) smaller, there's definitely room for the device to go thinner and still leverage the current "band market." In my 2 years of wearing my 42mm, I have never wished mine thinner. This is an instance where I'd rather see Apple go the other way: thick is the new thin. I'd be ok with a larger, chunkier face. 48mm? 52mm? My wife's 38mm was a mistake. The difference is tangible. On her smaller wrist, the 38mm looks ridiculous. 42mm looks perfect. Substantial but not overly so. In our opinions.

Many of the UI's in the Watch are already round. The fitness rings, watch faces and so on. The other apps could be redesigned to also be round.
 
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I bought a 1st Gen for cheap when the Series 2 came out, I think I might upgrade if it’s really a redesign.
 
Some people like round watches, Apple doesn't offer one, so they ask for one. I completely get that.

What I don't get is people who actively defend the rectangular form factor for being superior. And not just from the objective angle in terms of usability, which it is with the current (!) OS, but also from the entirely subjective aesthetics POV.

Apparently some people are so insecure that Apple releasing a round Watch (even if it's only added to the range and not replacing the rectangular model) would somehow invalidate their preference for rectangular watches.

That's reasonable. I probably sound like one of those people. And I'm insecure, but that's unrelated.

It's just that a rectangular watch is what Apple makes. Apple limits user-defined aesthetics to superficial things: sizes, colors, materials, phone/tablet cases, watch bands, etc.

Apple has historically eschewed user research: A vocal subgroup of users is the polar opposite of someone they hope to satisfy when they make platform decisions. Let alone a group of non-users saying they know better.

If there was a sizeable group of current Apple Watch owners who said that the current rectangular form does not work for them, and stopped using their devices, or went to another vendor. But I'd guess that Apple Watch owners use and like their device.

The nicest way to say it is that your group's collective opinion is not worth much to Apple. If Apple makes a round watch, it will not be because you asked. If someone is letting you know you can stop asking, that's why.
 
No, I alluded that transitioning apps that use animations that wouldn't work on round screens, over to the same style of existing apps that already use animations that would work, could be seen as preparing for a round Watch. Just because there are interaction design elements already present that work on both screen types doesn't contradict that theory.

Having said that, I also doubt that Apple will ever come out with a circular Watch. The above is just an observation.

As for Apple preparing for a round watch, note that the HomePod has a round display with the exact same pixel dimensions as the 38mm AppleWatch. So, at a minimum, Apple will be working out round displays. And in many respects, the HomePod has a round display for the same reason the watch would -- aesthetics, and decor.

"simply reduce the app to a square display within the round circle" - which will make a small screen even smaller as the app will not use the entire watch face real estate; it'll be a joke, like looking at a postage stamp on your wrist, not going to happen.

"designers will support multiple screen layouts, just as they do already across many devices, and sizes" - completely different story. All the different iPhone/iPad screen sizes/resolutions are all rectangular, you can program for a specific size or you can use a multiplier to "resize" it to fit the screen. There is no mathematical magic that can resize a square into a circle. It would mean having to program two completely different UI layouts for your app which ain't gonna be popular with those developers that give Apple a sweet 30% of their money.

So first, no the display will not be even smaller. The current dimensions of the Apple Watch display fit almost perfectly inside a round watch of the same size. And please don't take my comments out of context to suit your narrow narrative --it will be a transitional device, just as there were few full screen apps optimized for the iPad when it arrived, and existing apps worked in a windowboxed environment. Eventually developers will update to optimize for the round display area, in some cases actually gaining real estate. It wasn't a joke then, and it won't be in the future. That's merely your opinion. And by the way, the Apple Watch display already looks like a postage stamp on your wrist.

Second, developers are already designing the same app for round and square Samsung, and android, and square apple watches. It won't take much to adapt the same design elements to the Apple format, if not improve them using Apples round toolkit. Moreover, developers did not just resize their apps -- they took advantage of the additional screen real estate the new devices offered, often including controls and features on one device not available on others. And they have to support the apps in all configurations for a minimum of three years during which Apple sells the device. So none of your concerns are actually real impediments, they weren't then and they aren't now as Apple supports numerous screen configurations now, for which developers support more than upscaling the same design. Add to that the fact that the Apple Watch is not likely to add additional screen real estate considering the size of the watch display, so once the round interface is established, the developers really don't have to do much more ever again. Indeed, if they are designing the app from the ground up, I actually would expect that Apple's toolkit could translate common features between the two environments only requiring minor adjustments in many basic situations. So, needless to say, I completely disagree with your opinions.
 
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Why are you suggesting you'd need a separate data plan? That makes no sense. You already don't have a separate data plan for your other devices. If you have both an iPhone and an LTE iPad, the data is pooled from the same plan, obviously.
Currently, carriers are charging $5-10 a month "access fees" for smart whatcha that have this functionality. Whether that changes remains to be seen.
 
So first, no the display will not be even smaller. The current dimensions of the Apple Watch display fit almost perfectly inside a round watch of the same size. And please don't take my comments out of context to suit your narrow narrative --it will be a transitional device, just as there were few full screen apps optimized for the iPad when it arrived, and existing apps worked in a windowboxed environment. Eventually developers will update to optimize for the round display area, in some cases actually gaining real estate. It wasn't a joke then, and it won't be in the future. That's merely your opinion. And by the way, the Apple Watch display already looks like a postage stamp on your wrist.

Second, developers are already designing the same app for round and square Samsung, and android, and square apple watches. It won't take much to adapt the same design elements to the Apple format, if not improve them using Apples toolkit. Moreover, developers did not just resize their apps -- they took advantage of the additional screen real estate the new devices offered, often including controls and features on one device not available on others. And they have to support the apps in all configurations for a minimum of three years during which Apple sells the device. So none of your concerns are actually real impediments, they weren't then and they aren't now as Apple supports numerous screen configurations now, for which developers support more than upscaling the same design. Add to that the fact that the Apple Watch is not likely to add additional screen real estate considering the size of the watch display, so once the round interface is established, the developers really don't have to do much more ever again. So I completely disagree with your opinions.
Feel feel to disagree with my opinions, your prerogative. But you know what I don't get, why all these round AppleWatch defenders/supporters/cheerleaders think that a round watch face never crossed Apple's mind in it's development phase. You think as the first models rolled off the production line Jonny Ive screamed "Oh ****, round!, we forgot about round! No, of course they prototyped it and for whatever reason came to the conclusion a round AppleWatch was a bad idea.
And you keep mentioning Apple's tools, what you mean Xcode?
 
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Feel feel to disagree with my opinions, your prerogative. But you know what I don't get, why all these round AppleWatch defenders/supporters/cheerleaders think that a round watch face never crossed Apple's mind in it's development phase. You think as the first models rolled off the production line Jonny Ive screamed "Oh ****, round!, we forgot about round! No, of course they prototyped it and for whatever reason came to the conclusion a round AppleWatch was a bad idea.
And you keep mentioning Apple's tools, what you mean Xcode?

I would never assume Apple didn't prototype a round watch, nor why they chose not to go that route initially. There are dozens of reasons why Apple chose to go with a square watch first, and for good reason, for the same reason that even though Apple was working on the iPad first, they didn't develop it simultaneously and release it the same year as the iPhone, despite it being essentially a larger version of the iPhone. It's far easier to perfect one thing than offer dozens of different options for consumers and developers to deal with. Apple almost always limits initial options of a product until it's refined. As far as tools, I'm referring to the format elements and design parameters Apple includes in the OS, and developer license. Apple does a lot of the heavy lifting for basic functions determining look and interaction, always has since the Mac's original ROM. A developer just determines what they want and the OS determines how they will look with the environment. It's not like the developer needs to come up with a round UI from scratch. Apple is actively developing a round display interface for the HomePod which is the exact same size as the 38mm Apple Watch display. So one way or the other, Apple is establishing round design elements, whether they turn up in the watch this year or down the line is another matter, but they're going to be there -- and they're going to be there purely for aesthetic reasons since Apple could have easily slapped a square display on the HomePod and made it easier for everyone.
 
I haven't found any such thing with a round face. It's just fine for the purpose for which smartwatches are being used: for little tidbits of info.

One of the primary "anti-round" arguments is about losing text space. What that ignores is not only the tiny screen to body ratio of the Apple Watch (< 50%) where space is already lost, but the fact that the smaller Watch model also loses a lot of scrolling text space over its bigger twin:

View attachment 711712

Yet, guess what? Millions of buyers chose the smaller display Watch anyway, because it looked nicer on their wrist.

Fashion trumps display space for most people. Reading long text is what an iPhone is for. The Watch is there simply to alert you to it.

All other apps work fine in circular. Heck, apps like radar or other maps of things around us actually work better that way with less wasted space. Or rotating lists, calculator inputs etc. Smart people can design for both shapes.

Beware rationalization. I have a Gear S2, the circular display is not worth phone home about.

If Apple were designing a watch from scratch, sure it's possible to put extra work into making a circular screen and apps work. That's how it played out with Apple's competitors, who have proven everything out in all but profitability.

I wonder if the money Apple's loss-leader-strategy competitors spent on developing flat-tire and now circular displays compares to how much Apple has actually profited with their abomination of rectangular-face watch?

Apple has spent a few bucks on this platform already. The watch is out there, the apps are designed, the users are happy. It's non-trivial to make a change. I'd be surprised if they do a strategic reset. It's not their way. I'd expect a subtle iteration, even if it's called revolutionary. I'm only concerned for your emotional welfare...
 
I would never assume Apple didn't prototype a round watch, nor why they chose not to go that route initially. There are dozens of reasons why Apple chose to go with a square watch first, and for good reason, for the same reason that even though Apple was working on the iPad first, they didn't develop it simultaneously and release it the same year as the iPhone. It's far easier to perfect one thing than offer dozens of different options for consumers and developers to deal with. Apple almost always limits initial options of a product until it's refined. As far as tools, I'm referring to the format elements and design parameters Apple includes in the OS, and developer license. Apple does a lot of the heavy lifting for basic functions determining look and interaction, always has since the Mac's original ROM. A developer just determines what they want and the OS determines how they will look with the environment. It's not like the developer needs to come up with a round UI from scratch. Apple is actively developing a round display interface for the HomePod which is the exact same size as the 38mm Apple Watch display. So one way or the other, Apple is establishing round design elements, whether they turn up in the watch this year or down the line is another matter, but they're going to be there -- and they're going to be there purely for aesthetic reasons since Apple could have easily slapped a square display on the HomePod and made it easier for everyone.
I actually liked your post because it was well written and presented a certain perspective well. However I don't think you can look at one device like the HomePod and extrapolate conclusions about the AppleWatch. You could just as easily say "the iPod touch is rectangular now, HomePod has a round screen ergo there's gonging to be a round iPod touch!" The only difference in your logic is that you believe that Apple will do a round AppleWatch, nothing more, nothing less. But everyone is entitled to their own faith.
 
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I actually liked your post because it was well written and presented a certain perspective well. However I don't think you can look at one device like the HomePod and extrapolate conclusions about the AppleWatch. You could just as easily say "the iPod touch is rectangular now, HomePod has a round screen ergo there's gonging to be a round iPod touch!" The only difference in the logic is that you believe that Apple will do a round AppleWatch, nothing more, nothing less. But everyone is entitled to their own faith.

Just as you believe developers don't have to do anything to currently support their apps across multiple Apple devices, and platforms.

There are many other reasons why it makes sense for Apple to eventually offer a round watch. But you don't seem open to discussing more than your beliefs in the matter. So we are at an impasse. Apple will do what they will. They have proven me right and wrong on many occasions. I don't need to convince you of anything. The possibility remains and there's rationale to support it. That's all I need. I'm sure I'll be offering more of my thoughts as the thread goes along, and specific points are made by others who have different options from yours.
 
I'll just be honest: I dislike the current design. Have never been a fan of square watches, and the body is too thick.

If they would introduce a thinner and circular design, I'd be much more interested. That would also open up more stylistic flourishes that are found on higher end chronographs, like bezels, etc.

The current model just looks too limited in design and comes off like a toy in my eyes.
 
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I'll just be honest: I dislike the current design. Have never been a fan of square watches, and the body is too thick.

If they would introduce a thinner and circular design, I'd be much more interested. That would also open up more stylistic flourishes that are found on higher end chronographs, like bezels, etc.

The current model just looks too limited in design and comes off like a toy in my eyes.

Have you tried one on? I think the watch looks thicker than it is, or appears when worn. The ads do a disservice in that respect for those for whom it's a concern. I actually like it for my needs, but I also don't wear it everyday. I have to say one reason Apple needs to change the form factor is because, even at 30 million watches, there's enough out there that they need more diversity. A different color metal or watch band doesn't do enough to alleviate the clone-like effect the watch is starting to evoke, made worse by the clean simple lines.

At first people were attracted to the sensation of the newness and curious onlookers would admire it for that reason. It's so commonplace now that it's starting to lose any appeal as as a unique statement of an individuals style. Wristwesr has always been that. Now it's taking on a sterile mass-produced quality that gave digital watches a bad name in the first place.

So time for a change. Round, thinner, more details, whatever, just stop flooding the market with more of the same cookie-cutter watches, that communicate more of a corporate ideology than individual personality.

I think those that decry that Apple will never make a square watch because of the developer UI hurtles, are still thinking of the watch as another Apple computing device with a display. The reality is, this is Apple's first wearable, which changes the way people perceive it. It can't be 100% ergonomically functional as a computing device, as it has to take into consideration the individual customers taste and style in consort with how they otherwise adore their bodies. In terms of maintaining the current functionality of the watch, a round design would make the greatest impact in offering something completely different to its customers in terms of personal choice -- but it doesn't have to be that radical.

Clearly Apple is at the point where they don't need the watch to advertise itself as an Apple product. So they can change the design in such a way that it doesn't look uniquely Apple, but instead embrace details which will help individuals distance themselves from the masses, in turn making it more attractive to customers who have not jumped on the bandwagon, yet still encompass the hallmarks that define it as an Apple product.

I think Apple understands this, or they would have never offered the Edition, Series 1 or 2. The simple fact is people wear things that don't often service practicality. Stilleto heels for instance. Hard to imagine wearing an Apple Watch with a pair of those actually. Men are a little more practical, but I also see that trend sliding, particularly among young men, with calf high pant lengths, etc. At a certain point then, Apple hits a wall by cranking out the same design and hoping people come around. While that works with iPads, and Macs, and even iPhones, people don't wear those. A black square glass slab, in a square metal case, on a colored band, like everybody else's, isn't going to work for likely a majority of people, no matter what it does for them.
 
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