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Infinity blade is over 8 years old. My guess is that Epic saw that it simply wasn't profitable enough to continue supporting, and so they removed it.
 
The news was first reported by Eli Hodapp at MacRumors sister site TouchArcade, who described the trilogy as "an absolute App Store staple" that "even the harshest critics of mobile gaming could admit were, at minimum, pretty good."
The linked article has to be one of the most overstated, borderline-hysterical exaggerations I've ever read on the internet.

The Infinity Blade games had good graphics for their time but were extremely repetitive. I own at least I and II (can't recall if I got III for free) and haven't thought about them for years.
 
I always wondered how that series did given that one of the games was showcased during an iPhone release event (from what I can remember).
The first one was showcased for the iPhone 4, then the sequel was shown off for the 5 and the third game with the 5s. Infinity Blade was an absolute staple at iPhone keynotes. Hell, when Jobs previewed the iPhone 4 they showed a rough version of the first game and also shipped a downloadable beta that let you walk around the game’s town (sans enemies or other characters—it was like a ghost town). After the demo using the A4, Jobs looked out at the crowd and was like “that’s running on a phone!”

Great series. Lot of fond memories.
 
And in other news, in the year 2030... "Apple release the iPhone Classic, a device in the same formfactor as the first iPhone from 2007, running an emulation of older iOS allowing classic 32-bit games and apps to be run... Relive your Infinity Blade experience..."

Hey, Sony and Nintendo did it... I can dream, can't I?

Still though, this is precisely why I have stepped out of iOS gaming. I purchased so many games when I got my first iPad, none of which work anymore. Meanwhile I can continue to play all my old PC games. Sorry, I'm not OK with something I paid for disappearing in a puff of bits.
 
Infinity blade is over 8 years old. My guess is that Epic saw that it simply wasn't profitable enough to continue supporting, and so they removed it.

They hadn’t supported it prior to this. I tried to play it when I got my X and it clearly hadn’t been updated in awhile.

What they should have done was make the DLC available for free for everyone who had purchased the game.
 
That convenience comes at a cost. Windows is renowned for having been riddled with security and stability problems over its lifetime, although things may have improved somewhat. This has mostly to do with the fact that Windows is filled with bloat. A lot of that bloat is there so you can run that ancient game from the 90s. Is it worth it? Maybe to businesses who don't want to update their stuff, or nostalgia, but even Microsoft is starting to figure out that it's not worth it in the long run.

The stability and security issues aren't what they used to be. It isn't like macOS is without its own slew of problems these days.

It's still dismal to buy software for an operating system you have little control over what you can install and what version you run. Apple loves it because you have little choice but to keep throwing money at it.
 
Infinity Blade launched for $5.99 on the App Store in 2010. Considering how little game you got, it was a fair price.

If you think that this whole “game as a subscription service” stuff is OK, well, you’re sort of the reason why it all went wrong.

$5.99 eh? Wow that must have hurt you bad... Poor you.

How much did we pay for games in the PC era? On the consoles? Graph it. Did the price go up with inflation over time? No. It tanked with the smart phone app market.
 
I have some beloved games that were pretty expensive (in iOS terms) that never got updates to work on 11. That was the end of App Store purchasing for me.

I don’t even think about it anymore at this point.
 
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Epic Games today announced that its Infinity Blade role-playing game trilogy has been removed from the App Store.

Not quite: If the apps were purchased prior, they are still available through purchase history at the app store.
In fact, so are many of the apps I once bought back until 2008 according to my own purchase history.
 
Imagine if you could no longer play your favorite NES or PS3 games after a few years, despite having paid for them. This is why I think mobile games are not "real" games, they're just short lived trend-based distractions that cannot be taken seriously, by their nature.
 
This is one reason why gaming on the iOS really sucks.

an iOS game is just as good as the next iOS update... and once its gone its gone, its not like you can emulate it or anything. But they don't really care, Apple and developers most money comes from what is now and today. Its like movies, they make the big money from the time its in the cinemas and then the few months later on DVDs... after that who cares.

More like “We make more money than we ever imagined with Fortnite, and don’t see the point”

I still can't believe the freemium model works, people are actually paying for skins and accessories more than the $60 price tag of a full game?!

Is it just me or anyone else find the game extremely repetitive ?

For its time it was something...People were using Blackberries!!
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Imagine if you could no longer play your favorite NES or PS3 games after a few years, despite having paid for them. This is why I think mobile games are not "real" games, they're just short lived trend-based distractions that cannot be taken seriously, by their nature.

What you say is true but so does consoles die eventually. PS3 for example no longer has sixaxiss replacements, and the Wii has no HDMI input. Not to mention if stuff like the HDD/storage gives out. I wonder if N64 saves still work.
 
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How about a little warning.. I was seriously about to buy Infinity Blade 1, but then poof. I really enjoyed 2 and 3, and wanted to complete the circle... By the way Infinity Blade 1 was still ranked in top 100 in adventure games just a couple days ago.
 
How about a little warning.. I was seriously about to buy Infinity Blade 1, but then poof. I really enjoyed 2 and 3, and wanted to complete the circle... By the way Infinity Blade 1 was still ranked in top 100 in adventure games just a couple days ago.
I loved all 3 games. I wish they’d make a 4th.
 
It seems Epic is having a big purge of much of their IP. Just a few days ago they officially discontinued Unreal Tournament.

It all seems very sad for all these old successful IPs which made the company what it is today all be killed off overnight =(
 
It seems Epic is having a big purge of much of their IP. Just a few days ago they officially discontinued Unreal Tournament.

It all seems very sad for all these old successful IPs which made the company what it is today all be killed off overnight =(
Yeah just heard about this. Makes me hate Fortnite even more. :mad:
 
I’m still extremely bummed by the loss of these games called “Sword and Poker” which were poker RPGs.

They lost support in Apple’s switch to 64 bit. Games I paid for, never to be played again.
 
I still have all three games and this was actually one of my all time favourite game series ever - and I have gamed since the 90s. Oh well, the freemium model is steamrolling everything else.
 
I feel that if a game or app is no longer maintained it should be dropped from the App Store either by apple or the developers. There are plenty of games and apps and it’s best to only have ones that work without issue and not a bunch of defunct broken crap hanging around. It’s sad to see stuff that was loved die but it must happen.
 
I feel that if a game or app is no longer maintained it should be dropped from the App Store either by apple or the developers. There are plenty of games and apps and it’s best to only have ones that work without issue and not a bunch of defunct broken crap hanging around. It’s sad to see stuff that was loved die but it must happen.
What's sad for me is the fact premium games are being crowded out by freemium garbage. There are few exceptions (RR3) but that is the trend.

Gaming is not going in the direction I like on iOS, I still have a few good ones like Lifeline, Atlantic Fleet and a few others but in a minority.

Other types of apps are doing well, and there are both free and paid apps that provide a quality experience IMHO.
 
an iOS game is just as good as the next iOS update... and once its gone its gone, its not like you can emulate it or anything. But they don't really care, Apple and developers most money comes from what is now and today. Its like movies, they make the big money from the time its in the cinemas and then the few months later on DVDs... after that who cares.



I still can't believe the freemium model works, people are actually paying for skins and accessories more than the $60 price tag of a full game?!



For its time it was something...People were using Blackberries!!
[doublepost=1544512718][/doublepost]

What you say is true but so does consoles die eventually. PS3 for example no longer has sixaxiss replacements, and the Wii has no HDMI input. Not to mention if stuff like the HDD/storage gives out. I wonder if N64 saves still work.

The Fortnite Battle Royale game is free, I don’t know what you’re talking about.
 
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