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Actually yes. I know far too many people to count that will NOT buy/download ANY PC game that is NOT on Steam. So no, I won't have access to ALL CONSUMERS. That is not really a good argument here. I am one of them. As much as I completely LOVE Final Fantasy 7 Remake, it is not on Steam and I will not install it. So yes I do get it because I know a lot of people that will not use anything other than Steam.
did you know that you can install steam and other game clients on the same computer at the same time? rumors has it that you can even run both applications at the same time! shocking, i know. these loyal steam customer that you are talking about must've shot themselves in the foot or something.
 
Other than very few exclusive things (or their in house brand), everything inside a Target can be purchased at other stores besides Target

Retail consumer goods stores are not even a remotely good analogy here
Except the argument is basically 'I want these exclusive things/in house brand sold elsewhere because I don't want to go to that store' ie it is on par with wanting Ford to sale Toyota parts.
 
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You're forced to -- or you forego a huge portion of smartphone customers.
So right, you want to make a buck so you choose to develop for the iOS App Store. You’re greedy enough to want the money, but cheap enough not to want to pay apple fees and commissions?
And...Smartphones have largely become life/work essential devices.

Businesses increasingly need to reach people everywhere (both platforms)
There are always websites, they work quite well. B to C business have multiple venues for reaching customers
 
Other than very few exclusive things (or their in house brand), everything inside a Target can be purchased at other stores besides Target

Retail consumer goods stores are not even a remotely good analogy here
Why not. Using what you said most of the items sold in target are their own brand or another company’s brand. The phone is just the store. If you don’t like the stores offering go to another store, ie Android you can still get the same apps. And even some apple ones.
 
You as a consumer choosing not to buy something is in no way the same thing as that thing being unavailable to you. Those are two different things. You could choose to buy a beat up 1993 Honda Civic, but that you choose not to doesn't mean it's unavailable to you.
What about Affinity Photo? They don't have access to the same consumers as they don't have an Android version. Not sure why your argument is access to all consumers when there are popular apps that are exclusive to iOS which is leaving a lot of potential customers off the table by not having an Android version.

Android is available to me. Not sure what point you are making with the "access to ALL consumers" here. Logic Pro is not accessible to all customers as its not available on Windows. But if I did not have a mac, it would still be available to me by buying a Mac.

I don't have a Playstation, should we sue Sony because God of War Ragnarök is not available to me?
 
That's fair, I'll do my best to drop all condescension.

Firstly, that's not what I said. I said if you want your app to be available to the widest audience, you're forced to distribute via the App Store.

The issue I have with what you're saying is that you appear to be conflating awareness and access. You could put an app on the App Store and still get 0 downloads if no one knows about it, or choose not to put it on the App Store and even if it's the most popular game on Earth you'd be missing a massive chunk of the market.

Whereas a PC game dev could sell their next game solely from their site, never once touching a game store, and 100% of the PC gaming market would be able to access it.

EDIT: I'm trying to be as clear as possible so I've edited this a couple of times.
But if you want your product to be available to the widest audience why not develop for each platform.
 
Actually yes. I know far too many people to count that will NOT buy/download ANY PC game that is NOT on Steam. So no, I won't have access to ALL CONSUMERS. That is not really a good argument here. I am one of them. As much as I completely LOVE Final Fantasy 7 Remake, it is not on Steam and I will not install it. So yes I do get it because I know a lot of people that will not use anything other than Steam.
You do realize the same logic applies to Epic exclusives, right? Yet developers are willing to wave those extra consumers for that exclusive. How is that different from iOS being an Apple exclusive?
 
And you STILL have access to ME with an Android app by getting an Android tablet or Phone.
That's looking at it from the perspective of the consumer rather than that of the developer. And that fact also doesn't change the fact that a mobile app dev still has to develop for iOS if they want access to all smartphone users.
 
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That's looking at it from the perspective of the consumer rather than that of the developer. And that fact also doesn't change the fact that a mobile app dev still has to develop for iOS if they want access to all smartphone users.
Its purely up to the developer, congress should not be the parent here. Console game developer need to develop for Xbox and Playstation AND Switch if they want access to all consumers, but Santa Monica Studio is doing just fine with a Playstation exclusive.
 
That's fair, I'll do my best to drop all condescension.

Firstly, that's not what I said. I said if you want your app to be available to the widest audience, you're forced to distribute via the App Store.

The issue I have with what you're saying is that you appear to be conflating awareness and access. You could put an app on the App Store and still get 0 downloads if no one knows about it, or choose not to put it on the App Store and even if it's the most popular game on Earth you'd be missing a massive chunk of the market.

Whereas a PC game dev could sell their next game solely from their site, never once touching a game store, and 100% of the PC gaming market would be able to access it.

EDIT: I'm trying to be as clear as possible so I've edited this a couple of times.
Also why can people help each other devs wouldn’t have the iPhone to sell on at all if apple didn’t make a great phone. And then there would be even more options and developers would have to develop for 50 systems rather than 5
 
You're forced to -- or you forego a huge portion of smartphone customers.

And...Smartphones have largely become life/work essential devices.

Businesses increasingly need to reach people everywhere (both platforms)
This is an irrelevant point to distribution. Even if Apple allowed side loading, you'd still need to actually develop that app for iOS. That doesnt change regardless of the distribution methods.

Again, logic. Use it.
 
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Reread the premise and maybe you'll get it this time.

If you want your app available to all smartphone consumers, do you have to develop for iOS?
If I want my game available to all video game consumers, do I need to develop for Xbox, Playstation and Switch? Yes or No.

Yet Santa Monica Studio is doing great with God of War Playstation exclusive.

And another thing. A year or two after this takes place, your ALL SMARTPHONE CONSUMERS would include App Store, Play Store, Epic Store, Meta Store, and more.
 
did you know that you can install steam and other game clients on the same computer at the same time? rumors has it that you can even run both applications at the same time! shocking, i know. these loyal steam customer that you are talking about must've shot themselves in the foot or something.
Yes, I don't want 50 game launchers and stores on my computer. Which is why I and many many MANY people I talk to stick only to Steam.
 
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Bro! My big shot businessman dude, you strike a hard bargain! It was fine for everyone else but ok.

Are you making 1M on your app? Try 15%. I consider it a huge service to allow me to sell on the App Store. 15% to reach 60% of people is absolutely trivial.

If it was possible to side load an Epic Store onto iOS right now, I guarantee you’d be reaching a percentage much, much smaller than 60% of people, just to get that extra 3% profit. I don’t see your logic.
And yet because of Apple's position in the market, that shouldn't be a requirement forced on devs. They should have an alternate means of distribution just like they do on macOS.

“Only the apps we say” . . . Do you mean a QA checklist to ensure that the app works and does at least what it advertises itself to do? You’re right! Even Epic turns down games on its platform based on criteria that’s not entirely disclosed to the public.
Adult content apps and marijuana apps for starters. And there have been news stories here on MR detailing apps being rejected solely because Apple says there are too many apps of that type on the store already.
 
This is an irrelevant point to distribution. Even if Apple allowed side loading, you'd still need to actually develop that app for iOS. That doesnt change regardless of the distribution methods.

Again, logic. Use it.
Yep, good point here. You will still need a developer $99 fee. And if things get really bad I would expect XCode to cost as much as Visual Studio Professional/Enterprise do, need to pay CDN costs and do everything manually.
 
And yet because of Apple's position in the market, that shouldn't be a requirement forced on devs. They should have an alternate means of distribution just like they do on macOS.


Adult content apps and marijuana apps for starters. And there have been news stories here on MR detailing apps being rejected solely because Apple says there are too many apps of that type on the store already.
Let me ask you this, just want to know if you are just hating on Apple. Lets say Sony has 70% of the gaming market and the most popular console is the digital only PS5. Would your argument be the same that Sony should allow alternate distribution methods?
 
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So right, you want to make a buck so you choose to develop for the iOS App Store. You’re greedy enough to want the money, but cheap enough not to want to pay apple fees and commissions?
That's exactly the way computing has worked for decades, and still does on Mac and Windows. Or did I miss where Apple and MS now force you to go through their stores on macOS and Windows and collect commissions?
 
That's exactly the way computing has worked for decades, and still does on Mac and Windows. Or did I miss where Apple and MS now force you to go through their stores on macOS and Windows and collect commissions?
I think phones should be held to a LITTLE more high security standards than a desktop operating system. As you know, I need my phone available to call 911 or able to use the phone if my car dies on the highway. Computer gets infected? Wipe it clean and re-install the operating system which I have done many times. You may not feel the same, and that is fine we all have opinions. I just think a phone should have more security than Windows or macOS.
 
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Yes, I don't want 50 game launchers and stores on my computer. Which is why I and many many MANY people I talk to stick only to Steam.
i have no idea what argument you are trying to make. do you want everybody to be forced to use steam then? would you prefer steam to be a monopoly? if YOU don't want to download outside of steam, then that is fine. trying to dictate how others want to use their devices is a no. also, the "many many MANY people I talk to stick only to Steam" is a lie that you made up on the spot. many of the most played games on the market are not even available on steam. league of legends, upcoming rockstar games, upcoming call of duty games, fortnite, overwatch, valorant, etc, they're not on steam and somehow manage to be some of the most popular games. i'm not sure what bubble you're living in that you only use steam, but it's a bubble that is exclusive to only a few.
 
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That's exactly the way computing has worked for decades, and still does on Mac and Windows.

Isn't it amazing that simply moving essentially the same OS software down to little phone device has suddenly made people vigorously defend Apple practices that they don't advocate for on "normal computers"?

Or is everyone now wanting Apple to lockdown the hell out of the Mac too?

If not -- why not?
 
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i have no idea what argument you are trying to make. do you want everybody to be forced to use steam then? would you prefer steam to be a monopoly? if YOU don't want to download outside of steam, then that is fine. trying to dictate how others want to use their devices is a no. also, the "many many MANY people I talk to stick only to Steam" is a lie that you made up on the spot. many of the most played games on the market are not even available on steam. league of legends, upcoming rockstar games, upcoming call of duty games, fortnite, overwatch, valorant, etc, they're not on steam and somehow manage to be some of the most popular games. i'm not sure what bubble you're living in that you only use steam, but it's a bubble that is exclusive to only a few.
Yeah so you talked to the same 30 people I talked to right? That I went to bars with? You know for a FACT they they lied to me?! Its why I don't play those games you listed is because they are NOT on steam. I ONLY get games from Steam. And 30 people I know do the same. And the people they know do the same.
 
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