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What about Affinity Photo? They don't have access to the same consumers as they don't have an Android version. Not sure why your argument is access to all consumers when there are popular apps that are exclusive to iOS which is leaving a lot of potential customers off the table by not having an Android version.

Android is available to me. Not sure what point you are making with the "access to ALL consumers" here. Logic Pro is not accessible to all customers as its not available on Windows. But if I did not have a mac, it would still be available to me by buying a Mac.

I don't have a Playstation, should we sue Sony because God of War Ragnarök is not available to me?
A developer doesn't have to release their software for every conceivable platform if they do not wish. That's never, ever been a thing. However, a dev should not be precluded from releasing their software unless they agree to the arbitrary terms of the two entities in a duoploy market.
 
Yeah so you talked to the same 30 people I talked to right? That I went to bars with? You know for a FACT they they lied to me?! Its why I don't play those games you listed is because they are NOT on steam. I ONLY get games from Steam. And 30 people I know do the same. And the people they know do the same.
You: Hello. My name is Ethosik. I only play games if they are available on Steam.

Gerald: OMG! Me too! We have so much in common!

this literally never happens and is quite laughable.
 
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A developer doesn't have to release their software for every conceivable platform if they do not wish. That's never, ever been a thing. However, a dev should not be precluded from releasing their software unless they agree to the arbitrary terms of the two entities in a duoploy market.
So you just made the argument that you are not forced to use iOS.
 
You: Hello. My name is Ethosik. I only play games if they are available on Steam.

Gerald: OMG! Me too! We have so much in common!

this literally never happens and is quite laughable.
Yep that is exactly how the conversation went. Can you please try to have a rational conversation? Conversation went like this:

"Hey Borderlands 3 is coming out soon on the Epic Games Store only, will you be buying it"
"Nope, if its not on Steam I won't buy it"
And this is with people that I played 500 hours of Borderlands 2 with.

Same conversation with several other games - another example so you don't say "other games you just made that up on the spot" is Final Fantasy 7 Remake, Tiny Tina's Wonderland. Satisfactory
 
Isn't it amazing that simply moving essentially the same OS software down to little phone device has suddenly made people vigorously defend Apple practices that they don't advocate for on "normal computers"?

Or is everyone now wanting Apple to lockdown the hell out of the Mac too?

If not -- why not?
Because it's always been that way on iOS and it's been open on Mac. If, as a customer, it bothers you that everything has to go through the App Store, buy an Android phone. If, as a developer, this is new to you, you're an idiot since it's never been open on iOS and it's quite possible you don't understand business costs (hint, running your own store is not zero cost).
 
Its purely up to the developer, congress should not be the parent here. Console game developer need to develop for Xbox and Playstation AND Switch if they want access to all consumers, but Santa Monica Studio is doing just fine with a Playstation exclusive.
Yes, a developer can choose what hardware they'd like to develop for (or not). That's the way it's always been. A dev wanting to release on all three consoles has to develop on all three. That's no different than a mobile app dev wanting to release on iOS and Android having to develop for both as well. But that dev should have more than one route to each of those OS's because of the duopoly nature of that market.
 
Q for folks in here in support of Apple's position.

Would your overall opinion be different if Android were also as locked down as iOS?
 
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If I want my game available to all video game consumers, do I need to develop for Xbox, Playstation and Switch? Yes or No.
Yes duh. Those are different OSs and hardware platforms. Conversely, an app designed for iOS, regardless of where it comes from, will still run on an iPhone. The location where the download comes from has no bearing on whether or not the application will run.

Yet Santa Monica Studio is doing great with God of War Playstation exclusive.
Devs can create exclusive content if they want.

And another thing. A year or two after this takes place, your ALL SMARTPHONE CONSUMERS would include App Store, Play Store, Epic Store, Meta Store, and more.
Here you are conflating yet again an OS platform with a store to download software to the aforementioned OS platform.
 
Yes, a developer can choose what hardware they'd like to develop for (or not). That's the way it's always been. A dev wanting to release on all three consoles has to develop on all three. That's no different than a mobile app dev wanting to release on iOS and Android having to develop for both as well. But that dev should have more than one route to each of those OS's because of the duopoly nature of that market.
So essentially lets punish Apple due to Microsoft giving up on phones and no other company has stepped up. Got it.
 
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Here you are conflating yet again an OS platform with a store to download software to the aforementioned OS platform.
Affinity Photo is not on Android. It is THIER CHOICE. And I know some companies that don't have iOS versions available.
 
Also why can people help each other devs wouldn’t have the iPhone to sell on at all if apple didn’t make a great phone. And then there would be even more options and developers would have to develop for 50 systems rather than 5
1. Apple benefited from devs just as much as devs benefited from Apple.

2. What are the 50 systems you're talking about? A different distribution method doesn't mean to need to redevelop your app.
 
Yep that is exactly how the conversation went. Can you please try to have a rational conversation? Conversation went like this:

"Hey Borderlands 3 is coming out soon on the Epic Games Store only, will you be buying it"
"Nope, if its not on Steam I won't buy it"

Same conversation with several other games - another example so you don't say "other games you just made that up on the spot" is Final Fantasy 7 Remake, Tiny Tina's Wonderland. Satisfactory
ok. well you and your small bubble of steam-only friends can stick to playing steam-only games. but that mindset represents less than a small fraction of the overall player base.
 
Let me ask you this, just want to know if you are just hating on Apple. Lets say Sony has 70% of the gaming market and the most popular console is the digital only PS5. Would your argument be the same that Sony should allow alternate distribution methods?
Yes absolutely. And I say that as a Sony fan as well.
 
Regulation isn't punishment. Fines are punishment. No one is suggesting a fine.
It is punishment. You are going to force Apple to force all the iOS developers to context switch to open up the App Store thus leading to some feature getting delayed. And it will impact Apple's 30%. So yes, it is punishment just because Microsoft gave up.
 
If you want to reach all smartphone users you are.
That is not a requirement for mobile development. It is a restriction/rule you are putting on YOURSELF. Example I have mentioned before - Affinity Photo. It is NOT available for ALL smartphone users.
 
It is punishment. You are going to force Apple to force all the iOS developers to context switch to open up the App Store thus leading to some feature getting delayed. And it will impact Apple's 30%. So yes, it is punishment just because Microsoft gave up.
If you think making laws that a business or industry has to follow classes as punishment, then we truly will never see eye to eye.
 
Isn't it amazing that simply moving essentially the same OS software down to little phone device has suddenly made people vigorously defend Apple practices that they don't advocate for on "normal computers"?

Or is everyone now wanting Apple to lockdown the hell out of the Mac too?

If not -- why not?
Most of the problem currently stems from making the iPhone too valuable a mobile device to fall into untrustworthy hands. Rather then keep it somewhat like the original iPhone concept as a personal accessory assortment with cellar phone, Apple and others branched into making it the equivalent of a wallet and a thin client to what ever amount of personal/work resources you put on iCloud.

A Mac is not used as a wallet. It's doesn't make phone calls. You don't have your location tracked. Not using encryption most of the time on the whole device. While a laptop might contain your music, videos, photos, most tend to have a work laptop, and not use it in the same way as a personal laptop. Desktops are at less of a risk then a laptop as you don't travel with it.
The Mac is usually securely in ones dwelling. It can't be lost or stolen anywhere as easy.

Apple as I am pointing out has expanded the smartphone to the point of absurdity. I think it has caused it to be more of a problem then it should be. For Apple to be overly concerned about security bespeaks of certain usages make consumers vulnerable when they shouldn't have to be. The locked store format. The locked out access of a iOS/IPadOS point to the phone not being a secure a device that you could loose it and not have a care in the world. Seems like they could do better.
 
So essentially lets punish Apple due to Microsoft giving up on phones and no other company has stepped up. Got it.
Looks like you must've missed this comment:

 
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A Mac is not used as a wallet. It's doesn't make phone calls. You don't have your location tracked.

Literally all three of those aren't strictly true

In fact, in many cases, a users or businesses Mac has MORE valuable user information on it


Everyone is dramatically blowing the risks on iOS out of proportion here.

There are very safe ways to offer alternative payment methods, alternatives stores, to do sideloading, to provide great consumer choice on their devices.

Guys-- Apple just wants to hoard the revenue monopoly on the iOS App Store.
That's all this is -- and they've got you arguing for them!!
 
Looks like you must've missed this comment:

You know what would actually prevent anti-competitive behavior? Not allowing companies to buy each other. I kind of consider what Microsoft is doing by purchasing Activision Blizzard as anti-competitive. But they keep letting major companies buy "smaller" ones. It would stop this at the source of the problem.
 
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