Are there many developers who would produce truly useful (or fun) apps for free, without incorporating a scheme to generate revenues from advertising? Maybe that's not a biz model right now? Is it possible Apple's thinking is that it's better to get the apps out for a (modest) fee without ads, thus making the experience a more pleasant one? [...]
Can you expand on your concerns in light of these thoughts? Thanks. --terry
I've experienced many iPhone apps that say simply, "If you like this software, support it by donating" and that's it. Sure it's the honor system, but people DO donate. The message is simple and there are no flashy advertisements.
When I am moved by a well-programmed application, I always pay for it. Admittedly, I don't always try the demo versions of software, but if I like it, I ALWAYS pay for it. If I don't like it, I delete it. The same goes for a CD, video game, utility, whatever. Sure, I'm just one person, but there are others of us with consciences out there.
I believe in an open system where developers write programs for the love of programming and users pay based on valueable the program is to them. Obviously this is a little too Utopian for today's society, and it would never work for large-scale software like MS Office and Leopard but for small apps, it can work very well. If it's just a game of solitaire, $2.50 seems like a total rip-off, but if my wife downloads the program and finds that she enjoys it so much, she plays a few games every night, she might feel obligated to donate $5.00 instead.
I believe iTunes should preserve this trust-based system for light-weight programs while using the pay-method for larger software titles.
If Apple squashes all free downloads, I will be VERY discouraged.
-Clive