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Got it. That must be a pretty loose definition of developer! I created a flash animation for a website in 2002. Do I count?

Keep making fun, once again I am one of the top Flex application developers worldwide with 11 years software engineering and 7 years experience with Flex (if you do not know what that is go learn it because it is what is going to take over), you want to talk Flash with me? Go ahead, facts, give it a shot. Bring it on.
 
That's right, I should spend all that time billing my clients!

The fact that you're not speaks volumes. :) Just sayin'.


I can't stand when a company abuses its dominance to brainwash people, when that happens I setup a Google Alert and post comment on as many articles and blog posts as possible.

This explains much. I wish *I* had time to to set up and respond Google alerts and troll forums at will. For me though, actual work gets in the way. *shrug*
 
Keep making fun, once again I am one of the top Flex application developers worldwide with 11 years software engineering and 7 years experience with Flex (if you do not know what that is go learn it because it is what is going to take over), you want to talk Flash with me? Go ahead, facts, give it a shot. Bring it on.

So, go ahead and respond with facts instead of restating your credentials. It was a simple question.
 
I think it's time to ignore flexengineer.
He's just here to troll for hits on his site.
 
First, Apple isn't dominating any applicable market.

Second, what lies is Apple spreading "to take the competition out?"

Fo your information, Apple had control of 90% of the application market which is where the money is. Here we go, repeating myself again... Whoever controls developers (or get the most support, depending your strategy) controls the application market, whoever control the application market control what will soon be the only money making.

Keep something in mind, we are talking about matters that goes way over our head that imply trillions and have been planned for years, it is just the way a corporation works.

Now, soon everything will be free. Bandwidth will be free, data plan will be free, minutes will be free, no more money from carriers for Apple, devices will be free too... What is left? Applications, SaS (Software as a Service) and virtual goods sold in... applications.

Lies such as Flash being still today a CPU hug for everyone when in fact it was only the case for Mac users, 10% of us human beings with a computer, and it was due to Apple failure to help Adobe solve the issue, probably having already in mind to try to leverage market dominance to screw us over in total violation of anti trust law. How do you explain that Apple only released the API fro hardware acceleration a few months ago just in the middle of an FTC investigation? Do you comprehend what that means? Apple says "cpu hug" but refuse to provide access to hardware acceleration that Adobe proved and claimed for a while is the solution.

European Commission got Apple together, FTC is still investigating. In a few months from now I can guarantee you that you will have flashbacks of stuff I said here that will make you realize Steve Jobs is a mofo trying to screw everybody.

Let's have this conversation again at the end of the year.
 
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Second, what lies is Apple spreading "to take the competition out?"

http://www.youtube.com/watch?v=OBhYxj2SvRI

Lies start at 0:49. ;)

Browsing is better on laptop.
Email is better on laptop.
Photos are better on laptop.
Videos are better on laptop.
Music is better on laptop. (You can´t get even a USB soundcard for iPad)
Games are better on laptop.
eBooks could be the only thing better on iPad.

"It´s gonna have to be better at these kinds of tasks than a laptop or a smartphone, otherwise it has no reason for being" -Steve Jobs

p.s. 3:13 "It is the the best browsing experience you´ve ever had... Way better than a laptop." -Steve Jobs

HAHAHAHHAHAHAHA!!!!!!! What a blatant lie!!! Can these lies get even more ridiculous?
 
FYI Obama isn't King just yet. . . give it time though.

I was talking about the fan boys king who tries to convert us. Actually, tried... he is probably hiding under a rock now with all the **** he said that turns BS, like Android will never beat iPhone on numbers, saying himself in a personal email to a customer "not even a chance". HAHAHAHA. Have you look at the numbers?
 
C'mon folks...
What a tragedy that this thread has degenerated into pre-pubescent name calling. There can be a serious discussion of these issues and an agreement to disagree without being disagreeable which the forum rules require.
So let's either adhere to the rules or have the mods shut this thing down...

Yes, let's do it the Apple way... this thread is not doing so good so let's shut it! Try.... just try and see what I'm going to do with the log I have.
 
Fo your information, Apple had control of 90% of the application market which is where the money is. Here we go, repeating myself again... Whoever controls developers (or get the most support, depending your strategy) controls the application market, whoever control the application market control what will soon be the only money making.

Keep something in mind, we are talking about matters that goes way over our head that imply trillions and have been planned for years, it is just the way a corporation works.

Now, soon everything will be free. Bandwidth will be free, data plan will be free, minutes will be free, no more money from carriers for Apple, devices will be free too... What is left? Applications, SaS (Software as a Service) and virtual goods sold in... applications.

What does that have to do with Flash? iOS devices are less than 5% of web traffic. Flash apps have the opportunity to run in 95% of web traffic.

And according to you, it's 3,000,000 Flash developers to 100,000 iOS developers, so Flash would have more control of developers, so by your theory, they would own the app market.

Lies such as Flash being still today a CPU hug for everyone

Apple never made that claim.

when in fact it was only the case for Mac users, 10% of us human beings, and it was due to Apple failure to help Adobe solve the issue, probably having already in mind to try to leverage market dominance to screw us over in total violation of anti trust law. How do you explain that Apple only released the API fro hardware acceleration a few months ago just in the middle of an FTC investigation? Do you comprehend what that means? Apple says "cpu hug" but refuse to provide access to hardware acceleration that Adobe proved and claimed for a while is the solution.

Macs are not a monopoly by FTC (or EC) standards, so antitrust laws do not apply.

Apple provided hardware acceleration for H.264 through their core APIs. Any program could output hardware accelerated h.264 by using Apple's decoder. Adobe chose not to in order to add additional features to the video player. Their call. Apple has recently added direct access for limited number of video cards that Adobe will be taking advantage of.

Apple's only performance claim about Flash video was in reference to older, non-h.264 flash video which is unaffected by any hardware acceleration.

European Commission got Apple together, FTC is still investigating. In a few months from now I can guarantee you that you will have flashbacks of stuff I said here that will make you realize Steve Jobs is a mofo trying to screw everybody.

Let's have this conversation again at the end of the year.

We'll see.
 
Fo your information, Apple had control of 90% of the application market

WHICH market? iOS? Mobile device platforms? Android? Be specific.

which is where the money is. Here we go, repeating myself again... Whoever controls developers (or get the most support, depending your strategy) controls the application market, whoever control the application market control what will soon be the only money making.

Would it not stand to reason then that Adobe has control of its developers, since it has sole proprietary control of Flash? is that not a bad thing as well?

Keep something in mind, we are talking about matters that goes way over our head that imply trillions

Trillions of what?

You keep throwing out these fantastic figures. "We're 3,000,000." "Controls 90%." "Trillions." And you don't assign those values to anything. It's not making you look very good.

Apple does not make or control "trillions" of anything. Nor does Microsoft, Google, nor Adobe.

Now, soon everything will be free. Bandwidth will be free, data plan will be free, minutes will be free,

These things are never free, nor will they be. Anyone with even the slightest knowledge in economics knows this.

On a fundmental level, money must be expended by someone to do everything from build out/maintain bandwidth to pay to keep the lights turned on. It costs money to pay for the energy expended by transmitting data back and forth; the real estate that the servers and cell sites sit on; the raw materials to build cables, fiber, servers and equipment; and to pay the people who link these components together to make them operate correctly. Businesses aren't charities, and if they have bills to pay, so will end users, one way or another. It may not be expressed in terms of per-minute or per-item charges, but the expenditure will always be built into a general plan cost one way or another.

And anyway, you haven't been reading on on the state of the industry, have you? Carriers are trying very hard to make customers pay more. Whether it be by restricting once-"unlimited" plans to specific capped buckets with overage charges, or creating a higher plan price point for "4G" services, usage of bandwidth, data and voice minutes is nowhere close to trending towards "free" in the current climate.

But we digress. Your view of the telecom landscape, incorrect as it is, has little to do with Flash on iOS devices.

no more money from carriers for Apple, devices will be free too... What is left?

Really? So the fact that the prices are rising for gold, copper, and other raw materials to make the devices means nothing? Companies are going to pay to make really expensive, increasingly-complex smartphones, and then just give them away for free in cereal boxes?

I'd love to live in your universe, if it existed.


Applications, SaS (Software as a Service) and virtual goods sold in... applications.

Ironically, this IS the field that is trending towards free. WHat are you thoughts on the free software movement? On the fact that Android OS itself literally costs nothing, with no strings attached? How will you earn your paycheck when open-source HTML5 is the dominant web platform? Or maybe, this is exactly what you're afraid of, and why you pursue this agenda?
 
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http://www.youtube.com/watch?v=OBhYxj2SvRI

Lies start at 0:49. ;)

Browsing is better on laptop.
Email is better on laptop.
Photos are better on laptop.
Videos are better on laptop.
Music is better on laptop. (You can´t get even a USB soundcard for iPad)
Games are better on laptop.
eBooks could be the only thing better on iPad.

"It´s gonna have to be better at these kinds of tasks than a laptop or a smartphone, otherwise it has no reason for being" -Steve Jobs

p.s. 3:13 "It is the the best browsing experience you´ve ever had... Way better than a laptop." -Steve Jobs

HAHAHAHHAHAHAHA!!!!!!! What a blatant lie!!! Can these lies get even more ridiculous?

I suppose you can't be convinced of the difference between an opinion that you disagree with and a lie. :rolleyes:
 
WHICH market? iOS? Mobile device platforms? Android? Be specific.



Would it not stand to reason then that Adobe has control of its developers, since it has sole proprietary control of Flash? is that not a bad thing as well?



Trillions of what?

You keep throwing out these fantastic figures. "We're 3,000,000." "Controls 90%." "Trillions." And you don't assign those values to anything. It's not making you look very good.

Apple does not make or control "trillions" of anything. Nor does Microsoft, Google, nor Adobe.



These things are never free, nor will they be. Anyone with even the slightest knowledge in economics knows this.

On a fundmental level, money must be expended by someone to do everything from build out/maintain bandwidth to pay to keep the lights turned on. Businesses aren't charities, and if they have bills to pay, so will end users, one way or another. It may not be expressed in terms of per-minute or per-item charges, but the expenditure will always be built into a general plan cost one way or another.

And anyway, you haven't been reading on on the state of the industry, have you? Carriers are trying very hard to make customers pay more. Whether it be by restricting once-"unlimited" plans to specific capped buckets with overage charges, or creating a higher plan price point for "4G" services, usage of bandwidth, data and voice minutes is nowhere close to trending towards "free" in the current climate.

But we digress. Your view of the telecom landscape, incorrect as it is, has little to do with Flash on iOS devices.



Really? So the fact that the cost of gold, copper, and other raw materials to make the devices means nothing? Companies are going to pay to make really expensive, increasingly-complex smartphones, and give them away in cereal boxes?

I'd love to live in your universe, if it existed.




Ironically, this IS the field that is trending towards free. WHat are you thoughts on the free software movement? On the fact that Android OS itself costs nothing? How will you earn your paycheck when open-source HTML5 is the dominant web platform? Or maybe, this is exactly what you're afraid of, and why you pursue this agenda?

WHAT MARKET

The entire application market on mobile devices, 99% in 2008, 90% in 2009 and enough to be a monopoly in 2010 but that's it, this year is our.

For your information, a company does not have to have an actual monopoly to break the law, trying to abuse a temporary market dominance is enough.

OPENNESS

Flash Player is part of a rich ecosystem of both open and proprietary technologies.

The core engine of Flash Player (AVM+) is open source and was donated to the Mozilla Foundation, where it is actively maintained. The file formats supported by Flash Player, SWF and FLV/F4V, as well as the RTMP and AMF protocols are freely available and openly published. Anyone can use the specifications without requiring permission from Adobe. Third parties can and do build audio, video, and data services that compete with those from Adobe.

There are no restrictions on the development of SWF authoring tools, and anyone can build their own SWF or FLV/F4V player.

Flex, the primary application framework for the Adobe Flash Platform, is also open source and is actively maintained and developed by Adobe and the community.

Finally, the Flash Platform has a rich developer ecosystem of both open and proprietary tools and technologies, including developer IDEs and environments such as FDT, IntelliJ, and haXe; open source runtimes such as Gnash; and open source video servers such as Red5.


TRILLIONS

Sorry trillions maybe not, I meant billions of dollars if you consider the total mobile market over a period of time, I never said Apple controls it, I said that is what is a stake, enough for Apple to make up a big scam to take as much of it as possible.

FREE

Remember Vonage? Do you know Google Voice?
 
Yum, tasty WinTabs at CES with real web browsing.

But actually, not just WinTabs. More like everybody but Apple. They like being behind for whatever reason, clinging on to old childish grudges whilst the fan base blindly agrees.
 
WHAT MARKET

The entire application market on mobile devices, 99% in 2008, 90% in 2009 and enough to be a monopoly in 2010 but that's it, this year is our.

So, if this discussion is about Flash, why are you putting out numbers that do not include Flash applications?
 
What does that have to do with Flash? iOS devices are less than 5% of web traffic. Flash apps have the opportunity to run in 95% of web traffic.


Macs are not a monopoly by FTC (or EC) standards, so antitrust laws do not apply.

Apple's only performance claim about Flash video was in reference to older, non-h.264 flash video which is unaffected by any hardware acceleration.

I said Apple abused first to market to try to control mobile application developers by forcing them on Mac. European Commission constrained Apple to reverse that change of TOS, let me make sure you can't say I am lying this time because otherwise we are still here tomorrow:

The same week Apple reversed the TOS, European Competition Commissioner Joaquín Almunia said "Apple's response to our preliminary investigations shows that the Commission can use the competition rules to achieve swift results on the market with clear benefits for consumers, without the need to open formal proceedings."

Now, EU do not care about the Flash matter per say because Apple and Adobe are US companies, however the FTC has been investigating for almost a year now, already constraining Apple to accept Google Voice, and it is still investigating the Flash Player matter and whether or not it ws an abuse of market dominance.

Maybe your are smarter than the regulator, send them a letter.


On the performance, I posted the link the 10.2 demo many time, so let's see if Apple is going to let Flash in now that Adobe listened and delivered a player as fast is not more compare to HTML5.
 
So, if this discussion is about Flash, why are you putting out numbers that do not include Flash applications?

Are you playing stupid? If Apple controls 90% of mobile application market and does not allow Flash, how Flash developers (there are a lot of them) enter mobile market? Steve thought what about making them buy a Mac, use our tool, do things our way so they only develop for us instead of develop once in Flash and publish everywhere.
 
I said Apple abused first to market to try to control mobile application developers by forcing them on Mac. European Commission constrained Apple to reverse that change of TOS, let me make sure you can't say I am lying this time because otherwise we are still here tomorrow:

The same week Apple reversed the TOS, European Competition Commissioner Joaquín Almunia said "Apple's response to our preliminary investigations shows that the Commission can use the competition rules to achieve swift results on the market with clear benefits for consumers, without the need to open formal proceedings."

Now, EU do not care about the Flash matter per say because Apple and Adobe are US companies, however the FTC has been investigating for almost a year now, already constraining Apple to accept Google Voice, and it is still investigating the Flash Player matter and whether or not it ws an abuse of market dominance.

Maybe your are smarter than the regulator, send them a letter.

And I said that Apple does not have a monopoly with the Mac. The investigation was not about the Mac. I'm not sure what your point is.

On the performance, I posted the link the 10.2 demo many time, so let's see if Apple is going to let Flash in now that Adobe listened and delivered a player as fast is not more compare to HTML5.

Again, 10.2 does not address the specific performance concern that Jobs listed in his "Thoughts on Flash". The concern he voiced was for non-h.264 flash video.

Are you playing stupid? If Apple controls 90% of mobile application market and does not allow Flash, how Flash developers (there are a lot of them) enter mobile market? Steve thought what about making them buy a Mac, use our tool, do things our way so they only develop for us instead of develop once in Flash and publish everywhere.

Please avoid the personal insults. The mobile application market numbers that you are using only include native apps. The do not include web apps which Flash apps could be included in.
 
I said Apple abused first to market to try to control mobile application developers by forcing them on Mac.

I said Apple abused first to market to try to control mobile application developers for the iOS platform by forcing them on Mac.

(there fixed that for you.)

BTW, nothing is FORCING developers to write for the iPhone, if they are begin so screwed over, then they would all leave, right? Some have, the majority hasn't.

How DARE Apple try to control the device that they developed? What do they think they are doing, trying to make money? :rolleyes:

On the performance, I posted the link the 10.2 demo many time, so let's see if Apple is going to let Flash in now that Adobe listened and delivered a player as fast is not more compare to HTML5.

How many years did it take for them to finally do this? And if I read the article about it correctly, it won't work on the iPhone because it will only work for specific video devices that it is coded for and the iPhone video system isn't one of them. Thus it really would be just the old Flash player.

Maybe Apple could update the driver for the iPhone video system to be supported, but maybe there is a hardware limitation on why it can't be done. I don't know the details enough to be sure of that though.
 
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all of you who are complaining that there isnt flash on ios and mac os products, just shut up.. Im tired of listening to you complain that there isnt flash or that it doesn't work well.. It's ADOBE who has the problem.. HTML5 is the future and i bet you flash fans are just complaining cus u can't play your little online games.. Get over that Flash is a piece of crap that never should have been on the internet!!
 
How many years did it take for them to finally do this? And if I read the article about it correctly, it won't work on the iPhone because it will only work for specific video devices that it is coded for and the iPhone video system isn't one of them. Thus it really would be just the old Flash player.

Maybe Apple could update the driver for the iPhone video system to be supported, but maybe there is a hardware limitation on why it can't be done. I don't know the details enough to be sure of that though.

That's Apple's problem , let's see how they are going to explain that to their customers once they see Flash working in everyone's hands while they get "the blue box".

I said Apple abused first to market to try to control mobile application developers for the iOS platform by forcing them on Mac.

(there fixed that for you.)

BTW, nothing is FORCING developers to write for the iPhone, if they are begin so screwed over, then they would all leave, right? Some have, the majority hasn't.

How DARE Apple try to control the device that they developed? What do they think they are doing, trying to make money? :rolleyes:


Explain that to the FTC, maybe you are smarter than them. Also, give a call to the European Commission to let them know, they might fly you over for a lecture.

If you challenge me on the fact Apple is being put together for anti trust violation, JFGI.

When your device is 90% of the market it is not your device anymore it is THE market.

And I said that Apple does not have a monopoly with the Mac. The investigation was not about the Mac. I'm not sure what your point is.

You re really playing hardball but it is good thing, because those who see this and are not fanatics will just see how desperate it gets.

Here, it is not an investigation of Apple's conducts?

The Commission launched two investigations into Apple in the spring. One was into "country of purchase" rules which restricted the ability of consumers to claim repairs under warranty if they were not in the same country as when they bought their phone.

The second investigation centred on Apple's insistence that iPhone app developers only use Apple's own development tools, to the potential detriment of third-party makers of development tools. Apple lessened these restrictions earlier this month.

Apple resellers will now offer repairs regardless of where in the European Union or European Economic Area you bought your handset.

http://www.theregister.co.uk/2010/09/27/apple_competition_ends/

Ironically, this IS the field that is trending towards free. WHat are you thoughts on the free software movement? On the fact that Android OS itself literally costs nothing, with no strings attached? How will you earn your paycheck when open-source HTML5 is the dominant web platform? Or maybe, this is exactly what you're afraid of, and why you pursue this agenda?

FREE

Flash Player is part of a rich ecosystem of both open and proprietary technologies.

The core engine of Flash Player (AVM+) is open source and was donated to the Mozilla Foundation, where it is actively maintained. The file formats supported by Flash Player, SWF and FLV/F4V, as well as the RTMP and AMF protocols are freely available and openly published. Anyone can use the specifications without requiring permission from Adobe. Third parties can and do build audio, video, and data services that compete with those from Adobe.

There are no restrictions on the development of SWF authoring tools, and anyone can build their own SWF or FLV/F4V player.

Flex, the primary application framework for the Adobe Flash Platform, is also open source and is actively maintained and developed by Adobe and the community.

Finally, the Flash Platform has a rich developer ecosystem of both open and proprietary tools and technologies, including developer IDEs and environments such as FDT, IntelliJ, and haXe; open source runtimes such as Gnash; and open source video servers such as Red5.

Flash is free. Only if you want you buy Adobe's authoring tools, we do because they are better. But you do not have to. For end user, Flash is always free, what are you talking about?

HTML5

http://applesucks.squarespace.com/b...e-will-be-a-quarter-billion-flash-enable.html

FUNNY

http://www.youtube.com/watch?v=Yo7nTxFxCaE
 
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I think iOS devices would be in more trouble if more in-browser Flash games played well on the competition. There are a few, but the majority aren't compatible with mobile phones. Too many are hardwired to a physical laptop/desktop keyboard and mouse.

So who knows? As Flash improves in the mobile device world, likely Apple may follow suit. But the question is, who gets there first? Apple is sitting pretty with a heck of a lot of software support in their app store. Still. Flash on phones is pretty much video-only. (outside of possible adverts). Yep 10.2 looks to be a vast improvement so who knows? We'll see if Apple puts their money where their mouth is once this improved Flash is ready for the phone market.

For me, I'm fine either way. Still, I think this will be interesting to watch.
 
I think iOS devices would be in more trouble if more in-browser Flash games played well on the competition. There are a few, but the majority aren't compatible with mobile phones. Too many are hardwired to a physical laptop/desktop keyboard and mouse.

So who knows? As Flash improves in the mobile device world, likely Apple may follow suit. But the question is, who gets there first? Apple is sitting pretty with a heck of a lot of software support in their app store. Still. Flash on phones is pretty much video-only. (outside of possible adverts). Yep 10.2 looks to be a vast improvement so who knows? We'll see if Apple puts their money where their mouth is once this improved Flash is ready for the phone market.

For me, I'm fine either way. Still, I think this will be interesting to watch.


I can take that. There are 2 thing I can take and totally agree with:

1/ Adobe has been lazy on the mobile market, taking a wrong direction with Flash Lite too early. If anything, Apple's conduct motivated Adobe to deliver. They got the lesson, trust me they did... now let's see what Apple does, that will tell us whether their were hiding corporate agenda behind excuses or if they were truly protecting their users from bad experience.

2/ Developers, there are a lot of us... Like A LOT and not all of us are good... That is one of the issues, Flash is great because it is very powerful and like any very powerful tools, it is not so good in the wrong hands.

However Adobe is not responsible for that. It is up to the end user to boycott websites that are not well developed, no matter what it was developed with.
 
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