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Can't you just disable all animations?
I guess it's a bit of a joke if you spend nearly 1k bucks on a iPhone 8 and the first thing you do is disable all ... fluff and bling-bling.
You can't unless you jailbreak. Believe me, that used to be the first thing I did. Made my phone feel a lot faster, especially in the apps with slow animations (worst offender: Music).
 
When is Apple going to deal with input blocking that's plagued iOS since 7.0?

It's insane that it's still here endlessly blocking input. I have to repeat probably every third tap or swipe that I do because it simply ignores it.

Enough to drive you mental when you're trying to do something as quickly as possible.
 
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I hate this bug so much. It kept slowing down my daily bank deposits till I figured it out and got a different app.
 
iOS 11.1 Beta 6 will probably be incoming tomorrow. It's amazing that this bug has been around this long. Evidently, no one at Apple uses their own calculator app.
 
I understand what you’re both saying, I just disagree. If I type 1+2+3 and get something other than 6, I call that a calculation glitch.

I didn’t say there was a bug in the calculation algorithm, yeah input blocking during animation, fine but actually it’s a distinction without a difference: either way, it’s displaying a wrong result.

I can’t make your brain understand wrong result displayed = calculation glitch; your thinking is simply too rigid.
There's thinking about it on the surface level--simply that the result can be wrong so the whole app is broken. And then there's thinking about it on a deeper level to try to see exactly what's actually behind it, how is it affecting things, what might be involved in fixing it, what effect that can have, etc. Now the vast majority of typical users the surface level is as far as it goes and as far as they might care, but for many others the actual details can be interesting and distinctions do matter. All of that doesn't change whether or not the issue is there or whether or not it should be fixed or anything like that, but the distinctions are there nonetheless.
 
This should’ve been fixed early in the beta for sure because people are lazy but adding numbers like that is flat out bad to begin with for a similar reason. Humans often don’t hit the + button when they think they do resulting in jacked up calculations.

One should always solve two calculations and then add another. 1+2=3+4=7 and so on. You are far less likely to make a calculation mistake that way. Turns out the 11.1 calculator works perfectly when following proper calculating technique.
Proper calculating technique, that’s hilarious :D
 
Somewhat worrisome, I'm a healthcare professional and regularly calculate medication dosages based on weight (often for children) using the calculator app on my phone. Hopefully an incorrect dose didn't slip by due to this bug that I didn't notice. Will definitely be using a standard calculator until this is fixed.
 
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The keyboard has been dropping the first letter typed ever since iOS 10. Quality control, who needs it? (┛◉Д◉)┛彡┻━┻
 
Hang on.... I just looked for the calculator on my iPad and it doesn't have a calculator app built in?

Never even noticed! Is this true for everyone?

*head explodes*
Nor does the iPad have a native "Stocks" app. Weird that the iPad comes with LESS software than the iPhone.
 
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So it’s a bug that Apple is aware of and is fixing. But let’s make it a front page story because clicks.

Meanwhile the Pixel 2XL has major display issues including burn-in
https://www.theverge.com/2017/10/24/16519530/google-pixel-2xl-screen-issues-deep-and-unfixable

and the Pixel 2 has high pitched whine and clicking noises.
https://arstechnica.com/gadgets/201...sue-a-high-pitched-whine-and-clicking-noises/
Yeah, but those are Google phones. Stuff like that can happen to any mass-produced product.

But being an Apple product, this calculator bug is an example of why Apple is terrible, Tim Cook should be fired, Steve Jobs would never etc. etc. etc.

Don't get me wrong- this bug shouldn't have lasted so long. But it's also an incredibly minor thing to throw a fit about.
 
There's thinking about it on the surface level--simply that the result can be wrong so the whole app is broken. And then there's thinking about it on a deeper level to try to see exactly what's actually behind it, how is it affecting things, what might be involved in fixing it, what effect that can have, etc. Now the vast majority of typical users the surface level is as far as it goes and as far as they might care, but for many others the actual details can be interesting and distinctions do matter. All of that doesn't change whether or not the issue is there or whether or not it should be fixed or anything like that, but the distinctions are there nonetheless.
Agreed, that’s exactly why I used what I see as the actual problem: input blocking during animation.

But I’m calling out the semantic gymnastics used in refusing to acknowledge that displaying the wrong result to what should be perfectly acceptable input is something that must not be called a calculation glitch.
 
Just another sign of Apples sliding quality control with regards to software. I'm not the only one that had to downgrade from High Sierra due to show stopping finder bugs and I know plenty of people having issues with iOS 11.
 
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Been a problem since the start of 11 beta. It's annoying as I use it regularly and kept getting incorrect numbers. Realized the stuff wasn't registering. Hope they fix it soon.
 
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