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Keep your existing phones for a year longer maybe? 😊

4 years in my case! Used to have the urge to update every year. Now I will hold onto to my iPhone 12 Pro Max for yet another year. 16 PM sounds more promising.

Hardware is not even the main reason for me to upgrade honestly. Back in the day you would need the latest iPhone to take advantage of the latest and greatest iOS features (Siri being 4S exclusive for example) but now its like eh it really does not matter if I use iOS 17 on my iPhone 12 Pro Max or 14
 
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I can see the cable going from the box as soon as the iPhone goes USBC. The EU certainly want the cable gone.

I doubt they would do that for a few generations. They already have to get some iPhone users used to USB-C on iPhone 15 and I am sure this will already piss off enough people as it is and many people will not have a USB-C cable yet (only lighting from previous iPhones).
 
I doubt they would do that for a few generations. They already have to get some iPhone users used to USB-C on iPhone 15 and I am sure this will already piss off enough people as it is and many people will not have a USB-C cable yet (only lighting from previous iPhones).
Apple will simply offer the USBC cable as an extra when users purchase the phone (the same way they do with the charging brick at present).
 
Yep, exactly.

I'm baffled at the mentality that somehow Apple controls people's wallets.

Don't like iPhone's price tag? Don't buy it. Very simple yet some people on here can't understand this concept.
This is a symptom of the keeping up with the Jones' mentality. My advice: change their environment and social circle, if that's what it takes.

Some of the protestations here are right out of Looney Town.
 
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This is a symptom of the keeping up with the Jones' mentality. My advice: change their environment and social circle, if that's what it takes.

Some of the protestations here are right out of Looney Town.
It’s completely alien to me the idea of buying a product just because a company has made it and released it and then complaining about how much it costs and what it does/doesn’t do!

If a product doesn’t do what I want or costs more than I can afford/want to spend, I simply won’t get it.
 
Already explained: https://forums.macrumors.com/thread...st.2396991/page-5?post=32343238#post-32343238



Not the point I made. I'm talking about people like on these forums asking for more lawsuits.



If you didn't know that's how publicly traded companies run, well then this should have been very informative for you.
No, you didn’t explain anything. You are just naming random things and then saying “causes costs to go up.” It’s fantasy land but oh well.
 
It's crazy to think how many items you used to get when purchasing an iPhone back in the day. Fast forward to today, and you get less than half of the stuff you see in the photo below. Half of the asking price too!

How times have changed!

s-l500.jpg
IP68 with X meters submerged for Y hours etc. SIM is already integrated into the PCB, as is wireless charging. The result: build quality now is on another level completely, as is the support.

As a metric, compare the iPhone with the Android models: they just can't compete on build quality, experience, support, privacy, longevity.
 
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I never said it prevents Apple from performing repairs. It forces Apple to provide the parts which Apple needs to setup supply contracts, inventory, and general infrastructure to support this.

This adds to cost and that cost gets pushed down to the customers.

This is the exact thing people fail to understand. When you complain to Apple to include XYZ, it costs you extra. And quite often that cost is baked in to the price of the product.
Let's assume this does cost extra. So what? iPhone is already more expensive than most competition. $800 iPhone 14 is beaten by $500 Pixel 7 in almost every aspect including repairability. Shouldn't that $300 price difference warrant all the extras already, including access to parts and no restrictions on their installation?


Publishers haven't left Google Play *yet* because most of the mobile dollars are in iOS so it doesn't make sense to setup infrastructure to address a smaller revenue market. And Epic knowingly left the App Store so there's exhibit A already.
Google Play still accounts for roughly third of mobile spending revenues. All the giant companies like King, Blizzard, Microsoft, EA etc. are still there; even Apple is there, and it's possible to subscribe for Apple Music using Google Play billing.

Sure, Epic left the stores; they also lost all the advantages of being showcased in the default platform store, seamless billing, updates, etc. It's their choice and I'm glad they have it on Android. Just like it's my choice to ignore Fortnite because I'm too lazy to go to their website or whatever (and because I'm more of a Nintendo kind of person :)).

Google Play and App Store screw over customers like me & you by being the default and the only; they must have at least possibility of competition in order to stay sane, relevant, and, well, competitive.

Another point to think of: I don't really care what Xbox is up to, but their flagship console is priced at $500, which means that Sony should also strive for $500 price point, otherwise they'd lose the market. It's fine to dislike the competitors of your favourite products; but you have to appreciate their existence in the first place. Same with potential mobile stores, I guess.

Sideloading does not improve security. That's some weird mental gymnastics you got there.
But of course, it does. Both Windows & macOS have to account for third-party software as a norm. That's why they have immense security measures in place, like more advanced permission model, sandboxing, core isolation, memory integrity checks, notarisation process, secure booting, etc. Desktop operating systems are secure by design, and not because they are restricted to run software from a single store with people personally checking every application submitted.

iPhone that's designed with sideloading in mind will benefit from enhanced security measures to accommodate third-party apps, that's not debatable.

Oh, and people came up with perfect solution to distribute software from multiple sources decades ago. Ever heard of package management on Linux and the idea of repositories? If your first thought about sideloading is «it would be inconvenient to have multiple stores», then you're simply used to Apple delivering barely working and conceptually flawed software.


How do you know they weren't going to axe the cable like they did with the brick and headphones? In order to push MagSafe, it's more than likely they would do this.
I think it would be cool if Apple included MagSafe cable with every iPhone, especially since it's an industry standard nowadays. But axing charging cable altogether — no thank you. That effectively raises the price of the phone by another $50; robbery in plain sight.

You cannot say for sure they weren't going to go portless in the foreseeable future. With Wifi 6E, they absolutely can go portless via airdropping files if speed was a concern.
Apple already created a lightning usb3.0 accessory for the first gen iPad Pros so your argument about being capped by 2.0 is practically wrong.
Speed is a concern; Wi-Fi 6E is around three times slower than a decade-old USB 3.0 interface. And AirDrop is incompatible with Windows machines, so it's useless anyway; we can continue this part of the discussion after Apple, Google, and Microsoft create an interoperable file exchange standard, which they inevitably will.

Apple did USB 3.0 for the host device, but there's still no way to transfer files to PC at reasonable speeds; there never was a Lightning to USB 3 cable. And they have no excuse when $500 Pixel 7 supports USB-C at 3.0 speeds.

Don't know what you mean on USB audio. There always was an adapter to plug your headphone jack in.
Something that even latest Beats headphones have. Basically, a way to transmit digital lossless audio; it's supported by most modern speakers, headphones, DACs, etc. iPhone is the only device on the market which can't take advantage of that.
 
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On a positive note: This will be the first price hike since iPhone X which was 6 years ago.

View attachment 2237808
was thinking exactly that, while sure it sucks, a 10% increase at the end of a 6 years streak is definitely under inflation.

I mean, eggs, chips and bananas have gone many times fold that in just over a year around where I live! And there totally is less product in packaged goods.
 
We shall find out in September at the actual announcement… meanwhile, we might see more “reports” like this either for click n bait or Apple testing the water and intentionally spreading theses.
These supply chain folks have no insight into Apples plans…
I think Apple already test those prices in Europe with the iPhone 14 line. Inflation, exchange rate bla bla bla. It was all about this, testing how the market could answer and then implement it in the US.
 
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IP68 with X meters submerged for Y hours etc. SIM is already integrated into the PCB, as is wireless charging. The result: build quality now is on another level completely, as is the support.

As a metric, compare the iPhone with the Android models: they just can't compete on build quality, experience, support, privacy, longevity.

The original iPhone’s build quality is second to none. Also, the support you could argue, was better back then.
 
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Honestly, if you can’t add an improvement without increasing the price, then just don’t add it. $50 for parts for a short-range periscope len? And for what? To save a few steps forward? The camera will default to a digital-zoomed main lens anyway with even mildly low light so what’s the point
 
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No new iPhone for me this year. Just a battery replacement and I am good to go.
Phone technology is almost like that of cars. Each year is now only an incremental improvement.
 
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