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With a 2100mah battery which I can swap out I don't tend to worry either. I also don't lose features in the name of battery life.

You lose the most professional selection of 3rd party apps. You lose a well designed user interface for a clunky, ugly one. You lose build quality for a cheap piece of plastic. You lose the ability to instantly consume the latest OS upgrades when they are available. You lose resale value.

Obviously downloading torrents, playing flash, and emulating consoles to your TV through HDMI are more important to you. Great, good for you. Many of us don't need to do that and iOS offers a better experience.
 
You talk like I have never had an iphone. I have had 5 of them. I know fully how the iphone works. I once wanted to run a gps tracking app to track my ski progress and speed. I had to leave it running in my pocket and any calls killed the app. It was terrible. Another example of the many limits of iOS. I have an Ipad that is like a giant ipod rather than a tablet. I have had to hack the crap out of it to even make it useful.

I have no such problems on Android. I can use my phone to the max. I can change anything. Do anything. Not limited by anyone. That's freedom you just can't buy on Apple.

You probably should have purchased a better made app. Background GPS has been around for quite a while. Unfortunately you purchased an app from a developer who doesn't know how to code using any of the background APIs.
 
You said this



Which I said was wrong. The fact that iOS is more "locked down" does not mean that you can't use the full power of the chip. One example would be a computationally complex game. Another would be a computationally complex real time audio app. Another could be a drawing app. For some reason you seem to be ignoring front most apps and going off on how you don't like iOS's multitasking implementation. Fine. But your statement is still incorrect - the performance of the iPhone's CPU matters just as it does for any similar type of computer that runs software.

Show me where one phone would win out over another? As far as I know all apps run fine due to the fact they don't need an A6 to run. You may render a Page faster or something on device vs device basis.
 
Show me where one phone would win out over another? As far as I know all apps run fine due to the fact they don't need an A6 to run. You may render a Page faster or something on device vs device basis.

Yes, I'd imagine apps written before the A6 existed do not need an A6 to run! There are already apps that need an A5 to run. What makes you think, assuming the iPhone 5 sells "as usual", that there won't be some A6 specific apps or at least have A6 specific features soon? They showed Real Racing 3 during the keynote. Do you think it will run just as well on an iPhone 4S? Are we really debating whether or not a FASTER CPU is of any benefit to a computer with 3rd party software? :)
 
To notice cpu performance you need to be doing sustained load for a period of time.

Not true for mobile devices. It's called something like run-to-idle. A fast CPU will finish the current process load faster and thus go into a lower-power mode sooner. The user will notice their battery gauge isn't going down as fast if the cpu can finish each fractional-second time slice faster and spend more of each 60th of a second nearly asleep, all the while staying equally responsive.

Furthermore, it looks like the A6 will only need to wake up one core to do the work that other phones require waking-up (and powering) two cores to keep up.

And of course there are a few types of apps that do serious crunching for extended periods, real-time image/video processing/filtering, console quality gaming, and the like.
 
get real people.. celebrating a win btw a score of 1601 vs 1560? that's so negligible.

all this tells me is people are so insecure of their phone specs.

Most people don't really care. The reaction is mostly for shutting up GSIII users/Fandroids who won't shut up about specs.
 
You lose the most professional selection of 3rd party apps. You lose a well designed user interface for a clunky, ugly one. You lose build quality for a cheap piece of plastic. You lose the ability to instantly consume the latest OS upgrades when they are available. You lose resale value.

Obviously downloading torrents, playing flash, and emulating consoles to your TV through HDMI are more important to you. Great, good for you. Many of us don't need to do that and iOS offers a better experience.

Your app argument isn't valid any more and you know it. The UI isn't well designed at all. Try turning off 3g wifi or blue tooth without the hassle of the settings menu. Not to mention you have to open an app to get any data out of it. My S3 is made very well out of glass metal and plastic oh and doesn't shatter like iPhone's. Oh and resale value is all relative. The contracts and phone prices are way higher for no other reason than its apple. And everyone knows a apple fanboy and his money are easily parted.

And who cares about upgrades when the upgrade is iOs 6 lol. I'd rather have custom roms
 
These benchmarks really don't matter as long as the user experience is good. My personal experience is that both 4S and the S3 performs very well on what they are commonly used for (websurfing, playing games, watching videos), although S3 did get much faster with the latest leaked firmware (XXDLI8, Android 4.1.1). However, I do applaud to Apple for creating another amazing ARM processor since it pushes the competition and the evolution of ARM processors even further so that everyone wins (eventually :).
 
Yes, but check out the score under jellybean, and before I'm flamed, I ordered the iPhone. Just pointing out that things change with jellybean.

I don't think the direct comparison is all that important anyway, it's fair enough to say the A6 is comparable to the highest end chips in competing phones. More importantly, it's going to give a huge boost to what can be done in iPhone apps. After all, the 4S scoring 600 was no slouch...
 
You probably should have purchased a better made app. Background GPS has been around for quite a while. Unfortunately you purchased an app from a developer who doesn't know how to code using any of the background APIs.

It's more than gps. It just doesn't run in the background on the iphone.
 
Obliterated? With one benchmark score higher by 2%? While at the same time offering 2x RAM, NFC, simultaneous voice and data, wireless charging, higher screen resolution, higher memory capacity. It's pretty clear that SGS3 is a superior phone.

Oh look everyone, the Lilo troll posts yet again! The whole point of this benchmark is that the iPhone 5 has better performance with half the ram and lower clock speed. Wireless charging? Please. A gimmick at best. Barely higher screen resolution on a much larger screen = less dpi so not much of an argument there. iPhone 5 does voice and data simultaneously, just like every iPhone before it, Verizon is the only network in the us that can't support that feature. Oh higher capacity? Yeah so I can put 100,000 songs on it. I know one person who needs that. Your arguments for this "superior" SIII are pretty clearly inferior, methinks.
 
dual core vs quad core only gained 33% from the Samsung S2 to S3?

OK, after looking at this chart a few times, I noticed something interesting. The jump from a dual core arm cpu to a quad core arm cpu does not get anything like a 50% increase in processing power.

Comparing the S2 to the S3, which is the same family of processors, upgrading from a dual core 1.2Ghz cpu to a quad core 1.4Ghz cpu only gained Samsung about 33% more processing power.

What constraints would have caused this? Is that why Apple went with its own custom designed ARM cpu instead of a standard quad core?
 
Of course the iPhone is faster. Android apps are Java. Java is always slower than native code (and while some of you will argue that Objective-C runs on top of a virtual machine, it is much closer to native code than Java).

Objective C on OSX and iOS certainly don't run on top of a virtual machine. It is dynamically typed compiles directly to machine code and is a super-set of C. It's pretty raw-to-the-metal.

The biggest reason for Android's slowness is its ancient rendering model which I outlined here: http://www.abstractpath.com/2012/wh...ns-stutter-when-ios-animations-are-so-smooth/
 
Not true for mobile devices. It's called something like run-to-idle. A fast CPU will finish the current process load faster and thus go into a lower-power mode sooner. The user will notice their battery gauge isn't going down as fast if the cpu can finish each fractional-second time slice faster and spend more of each 60th of a second nearly asleep, all the while staying equally responsive.

Furthermore, it looks like the A6 will only need to wake up one core to do the work that other phones require waking-up (and powering) two cores to keep up.

And of course there are a few types of apps that do serious crunching for extended periods, real-time image/video processing/filtering, console quality gaming, and the like.

It's a next generation cpu its bound to be advanced. It's perfect timing since apple was a q3 launch and thats when A15 tech was coming on stream. Really apple is just first to market. Exynos 5 will wipe the floor with it though and everyone knows it. But we have to wait for a device to ship it in and Samsung isn't due a flagship launch for a while.
 
I get this is an Apple fan forum so people will be a bit biased...

...but still it's kinda depressing reading some of these posts. I do wonder if some members here are functioning adults with actual responsibilities or whether MacRumors has been flooded with children who only have an iPhone because their parents caved in :confused:
 
With a 2100mah battery which I can swap out I don't tend to worry either. I also don't lose features in the name of battery life.

How do you swap the batteries without restarting the apps? Do they actually save state and continue on?
 
What constraints would have caused this? Is that why Apple went with its own custom designed ARM cpu instead of a standard quad core?

You cannot just double the processor core and expect the speed to double because not all tasks can be split into small chunks. Also there are other constraints such as RAM and storage speed which cannot be sped up by the core. GeekBench test was designed to take advantage of multiple cores but keep in mind that many tasks aren't or can't be made that way.

Some tasks, such as encoding a movie, do benefit greatly from more cores because the tasks can be easily made into smaller chunks but for things we do on mobile phone, there aren't many such tasks. On the other hand, graphic chips do benefit a ton when they get more cores.
 
Wow, what a surprise, a phone that is about to be released has a slightly better performance than the S3... :rolleyes:

Reactions here are amusing.


The reaction is that a dual core processor is out performing a quad core processor. Proves all the quad core hype by samsung and others is crap
 
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