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I'm saying that I always buy the phone that has problems.

iPhone 4 - Antenna issue (4s fixed it)
iPhone 6 - Bending issue (6s fixed it)
iPhone 7 - Creaking, yellow screen, humming and animation problem (iPhone 7s will probably fix those things)

I'm gonna start only buying the "s" versions (also known as the fixed version of the previous iPhone)
To be fair various ones like yellow screen or creaking or things of that nature have had threads about them pretty much with any versions of the iPhone (at least in recent years). There are threads with some types of issues or another type even with the "S" versions.
 
For some reason, the 7's don't stutter as much as the 7+'s. You would think with 3GB of RAM it won't stutter, but sadly it does. I guess Apple test everything internally on the 7 and not on the pluses. I wish I could work there and show them where it stutters.
 
For some reason, the 7's don't stutter as much as the 7+'s. You would think with 3GB of RAM it won't stutter, but sadly it does. I guess Apple test everything internally on the 7 and not on the pluses. I wish I could work there and show them where it stutters.

The stutters are a LOT less than the iPhone 6s and iOS 9 I remember the horrible lagging while in Landscape mode on the Plus model and they finally fixed it in iOS 10. So here's to seeing iOS 11 improvements.
 
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Oftopic but i noticed one improvement in 10.0.3.
You can now tap on an updated app in the appstore again to go into the description.
 
Glad to see there are others noticing this.

The weird sluggish animation when closing an app and returning to the home screen is impossible to ignore once you've noticed it.

Close the app immediately after opening it and it's fine. Leave the app open for a few seconds then close it and it's jarring.

I hope 10.1 fixes it, but from what I've read from those trying it via other threads it's not fixed yet.
 
The stutters are a LOT less than the iPhone 6s and iOS 9 I remember the horrible lagging while in Landscape mode on the Plus model and they finally fixed it in iOS 10. So here's to seeing iOS 11 improvements.
The thing is that I saw the same stutters on my 6s Plus before I got the 7+. I thought that the 7+ having 3GB of RAM wouldn't stutter, oh how wrong I was!
 
I'm far more annoyed by the odd stutter downward when opening the multitasking tiles. If I'm in an app and double tap the home button it's very noticeable. Really hoping this is fixed soon. It's absurd that my iPhone 6 does not exhibit this problem while having far weaker specs than my iPhone 7.
 
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I'm far more annoyed by the odd stutter downward when opening the multitasking tiles. If I'm in an app and double tap the home button it's very noticeable. Really hoping this is fixed soon. It's absurd that my iPhone 6 does not exhibit this problem while having far weaker specs than my iPhone 7.

That stutter (I know the exact one you mean) is lesser in 10.0.3 but it's still there ... just.
 
I'm just personally against any kind of app animations. If I use an Android phone, I immediately invoke Developer Options and kill all the animations.

For me you need to have some kind of animation to show the user a transition between where they are and where they're going. Just shoving the user to an app or the next screen without one would be jarring.

It doesn't need to be an over exaggerated zoom in/out or fade in/out but something just to let the user know.
 
Anyone else hate that you no longer can swipe or interact with the screen while an animation is in process? I think it's been like it since ios 7 or 8. I often find myself double swiping the home screen immediately after closing an app because the first swipe sometimes doesn't register because you have to wait for the animation to finish first. Even with reduce motion on you can't swipe the home screen until the app completely fades away. No idea why apple made it like this.
 
Anyone else hate that you no longer can swipe or interact with the screen while an animation is in process? I think it's been like it since ios 7 or 8. I often find myself double swiping the home screen immediately after closing an app because the first swipe sometimes doesn't register because you have to wait for the animation to finish first. Even with reduce motion on you can't swipe the home screen until the app completely fades away. No idea why apple made it like this.

You can on iPad on iOS 10.
 
Almost there with beta 4.

Agreed. Beta 4 is pretty smooth. My only complaint now is that the wallpaper lags behind the rest of the animation. The wallpaper is the last thing to stop, when it should stop animating with everything else.
 
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