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Apparently "dead on arrival". Lolol 😂

Even if he is 50% wrong, it’s still a massive success.
I wonder what the actual numbers are as the 80k on hand was a guess and this doubling that estimate is another guess. Guess we have to wait for the next quarters financials to find out what the revenue was for VP launch to approximate sales?
 
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Just out of curiosity, since I am not too familiar with the VR space, are there standalone VR devices out there with similar spec to the Vision Pro at a much more affordable price? I'm definitely curious to compare it to other devices out there when I get mine.

The only one I've really seen is the Quest 3 and Quest Pro in terms of standalone and I believe the specs and hardware isn't too comparable.

Curious what some other good ones are out there to try out.
Commercially? No. But is the AVP really worth 7 times more than the cost of the Quest 3? Maybe to some but I doubt the vast majority would be willing to pay that kind of premium for something that is going to collect dust more than anything else.

As much as I would love to see AVP succeed, it's going to need to come down in price first. It doesn't need the eyesight (or whatever they are calling the front) screen. I don't know how much that would lower the costs but they could start there.

Even if the AVP is somehow a "must have" item. We are all going to have a really hard time convincing friends and family to drop $3500 on one.
 
Selling a lot of them does not mean it's a great product especially since Vision Pro is completely a new territory to Apple so we have to wait for actual reviews from customers for at least 1 year.
 
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500k estimated to be sold this year vs the 20 million Oculus headsets sold in Q1 2023.

Like I said dead on arrival.

There is no interest beyond the fanboys specified by Kuo. Zero developer interest especially to cater for 500k.

And that’s me giving Kuo benefit of the doubt it will reach 500k.

Hold me to account in 2 years time but not looking good for you so far! 😂
sour grapes
 
Why? Because this is supposed to be a lot of devices? It's not a lot of devices. It's half a billion in revenue which maybe recoups a portion of what Apple has spent on R&D for this device over the last 5 years. It also represents a huge chunk of the people who are even interested in it to begin with, which is really not much. I anticipated Apple to sell 1-2 million of these in the first year if the product was attractive at all to the Apple loyalist. But a huge chunk of those would be pre-ordering after having half a year to prepare for it. Less than 200,000 pre-orders is a big disappointment. They might sell 300,000 units all year. That basically covers just the people with money who plan to review it, destroy it, or anything else for attention.
This pre-sales of a device no one has used yet, we have no idea how many sales there will be the first year. And I'm not really sure why so many are wishing for it to fail, Apple has made some huge improvements over current headsets in the market.
 
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I have 3 Macs.. and a phone. That's enough I am now apple poor. I don't need an impractical and clunky pair of goggles on my head. The only way I would try these is if they plopped in my hands for free and I just can't see them being useful. They are creating their own market in a time when no one has money for rent or utilities because they are spending it all on this stuff. Give me a practical and cost effective use for it.
The funny thing is that most will need that financial incentive/hardship to force themselves to wear them for more than an hour or two. If it's free, you can just shrug, set it aside, and never use it again having lost nothing. But if you spend $4k+ on this thing you're going to force yourself to use it as much as possible.
 
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This pre-sales of a device no one has used yet, we have no idea how many sales there will be the first year. And I'm not really sure why so many are wishing for it to fail, Apple has made some huge improvements over current headsets in the market.
1. "we have no idea" is not correct. There are people who literally get paid to know. This is low. Very low.
2. I'm not wishing for it to fail by predicting that it already has. This is an extremely flawed product that never should have been released in the first place, and if Apple's own engineers had their way, it would not have been.
 
Commercially? No. But is the AVP really worth 7 times more than the cost of the Quest 3? Maybe to some but I doubt the vast majority would be willing to pay that kind of premium for something that is going to collect dust more than anything else.

As much as I would love to see AVP succeed, it's going to need to come down in price first. It doesn't need the eyesight (or whatever they are calling the front) screen. I don't know how much that would lower the costs but they could start there.

Even if the AVP is somehow a "must have" item. We are all going to have a really hard time convincing friends and family to drop $3500 on one.
A lot of the cost is coming from all the cameras and sensors. Then you have the better displays, sure they could've made it all in a plastic but that's not the Apple way.
 
1. "we have no idea" is not correct. There are people who literally get paid to know. This is low. Very low.
2. I'm not wishing for it to fail by predicting that it already has. This is an extremely flawed product that never should have been released in the first place, and if Apple's own engineers had their way, it would not have been.
1. We have no idea what Apples sales goals are or what their exceptions are.
2. It is not flawed product and you are basing the engineers feeling you heard on rumors. People that build this kind of stuff take a lot of pride in what they are creating.
 
I think a large portion (not all) of the negativity comes from people that might like it but can't afford it.
I can afford it. I just can't justify buying it at its current price point. I can also happily wait for G2 or G3 before pulling the trigger. I've played the G1 game with Apple enough to know that sometimes it is better to wait before jumping right into something new.
 
Hmm using credit to purchase nothing more than currently a giant screen for coolness and entertainment value, never a good thing....

Apple will give me 12 months at ZERO percent interest to pay for this thing with my Apple Card if I choose to buy one. Using credit at ZERO percent interest is ALWAYS a good thing because I get to keep my money working for ME. I have done many such purchases with zero percent financing. Not a problem if you have the money and discipline to pay it back on time.
 
Since this is an entirely new prodict line with no real comparison and something that has to be experienced on a personal level, I think many people interested in this are waiting for reviews from actual people outside of Apple or an Apple controlled environment, to put them through their paces and demonstrate ‘real world’ usage situations.

Within a month sales should start reflecting that.
It also won’t hurt when Apple is able to make a version of this for 1/2 or 1/3 the price.
 
This is one of the primary reasons why I am skeptical on Vision Pro.

Not sure if anyone has noticed, but technology is increasingly more and more intrusive and distracting in our lives. Thankfully a lot of people have started to become more aware to this and are starting to part ways for longer.

Even Apple has made features on their platforms (such as Screen Time and Focus Modes) to divert our attention back to the physical world and physical interactions with others.

I'm unsure if the vast majority of people would want to be more isolated and intruded with technology. I don't care how Apple spins it, Apple Vision Pro is by design more distracting, intrusive and isolates you more from the physical world.
I agree but also think this isn't anything new.

I am old enough to remember when video games first became available for home and portable use. So I could sit in front of the TV playing for hours on end, or take my Tomy electronic games where ever I went.

I watch educational films made in the 50s where kids were outside playing or working on stuff (model planes, wood projects, social get togethers, etc.) all the time. Times they have a changed.

I would like the Vision Pro for watching movies on an airplane with noise cancelling audio. Block out everything else for a few hours.
 
Apple will give me 12 months at ZERO percent interest to pay for this thing with my Apple Card if I choose to buy one. Using credit at ZERO percent interest is ALWAYS a good thing because I get to keep my money working for ME. I have done many such purchases with zero percent financing. Not a problem if you have the money and discipline to pay it back on time.
You still have to pay $3500 back - as well as $25 for apple care and shell out at least another $100 for a case and $200 for a spare battery. And another $150 if you need prescription lens.
And then you need to subscribe to whatever apps you want ( don’t count on developers just letting you use the existing iOS versions - I’m sure they will take every opportunity to up charge for the Vision version
 
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Check these guys out: https://www.visor.com/ The only issue is that there isn't much about the "VR" part of them, they have no marketplace (they are considering making this an open market) and really no apps. They are mainly meant as a PC/Mac/Linux desktop extension with multiple screens, although on paper they have most of the specs the VP has. Even with all the hardware specs I don't think they are quite the same mainly because of the lack of apps, it's own computer/OS, and AR/VR applications, but there might not be much stopping devs from developing those functions.
Interesting! Will be cool to see once they make some prototypes and give the media hands on time. Certainly sounds impressive.
 
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I wonder how those numbers compare to when the analog version was introduced?
giphy.gif
 
Commercially? No. But is the AVP really worth 7 times more than the cost of the Quest 3? Maybe to some but I doubt the vast majority would be willing to pay that kind of premium for something that is going to collect dust more than anything else.

As much as I would love to see AVP succeed, it's going to need to come down in price first. It doesn't need the eyesight (or whatever they are calling the front) screen. I don't know how much that would lower the costs but they could start there.

Even if the AVP is somehow a "must have" item. We are all going to have a really hard time convincing friends and family to drop $3500 on one.

AVP is worth 7 times worth more because of the Apple logo.

If the exact same device was made by Xiaomi for $3500, nobody would buy it.
 
Commercially? No. But is the AVP really worth 7 times more than the cost of the Quest 3? Maybe to some but I doubt the vast majority would be willing to pay that kind of premium for something that is going to collect dust more than anything else.

As much as I would love to see AVP succeed, it's going to need to come down in price first. It doesn't need the eyesight (or whatever they are calling the front) screen. I don't know how much that would lower the costs but they could start there.

Even if the AVP is somehow a "must have" item. We are all going to have a really hard time convincing friends and family to drop $3500 on one.
I mean, if there's nothing close to it in terms of screen quality, build quality, sensors and software then it might be for a good chunk of people. Things are all relative. Certainly at this price point it won't be a mass-market appealing device. But I was more so curious about your point specifically about the pricing being indefensible. If the components and package are significantly higher quality than the competition then you can certainly defend the price.

If your point is the price is indefensible for a mass-market VR headset, then I think sure but I don't believe that's what they are going for with this initial release given how few quantities they are producing over the span of an entire year and the price they set.

I just don't believe for a second Apple is expecting this headset to be anything other than a launching point for their AR/VR ecosystem.
 
I'm a buyer at $1499 or even $1999.

But I won't be caught with "1st gen iPad or Apple Watch Series 0 syndrome" on a $3500 device that'll be worth $800 on eBay in 2025 the day Apple ships a $1499 "non pro" option.

If this were $999, F it... I'd have a preorder in right now.

$3500 isn't "F it" money for me. And being someone fairly sensitive to motion sickness, this could also be "I tried it for 5 mins in an Apple Store, got nauseous - done."
 
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flippity flop. obviously initial wow factor and early adopter/disposable cash consumer plus Apple name will generate some amount of initial interest. But will it sustain?

I don't see it. I think the box on the face jury is still out.
 
I agree but also think this isn't anything new.

I am old enough to remember when video games first became available for home and portable use. So I could sit in front of the TV playing for hours on end, or take my Tomy electronic games where ever I went.

I watch educational films made in the 50s where kids were outside playing or working on stuff (model planes, wood projects, social get togethers, etc.) all the time. Times they have a changed.

I would like the Vision Pro for watching movies on an airplane with noise cancelling audio. Block out everything else for a few hours.

Kids will be back to playing outside, working on stuff like model airplanes and wood projects, just virtually! /s Well not really /s, it's going to happen, it's just very sad and all these tech companies, including Apple, are pushing us into this direction. That's why my kids get very little screen time (and why I ditched my Quest headset), but I can only control that for so long.
 
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