W O W!
Sorry for the OT.
Dude YOU ROCK! My pb12" 867Mhz 640Mb of RAM can now play it WITH EVERYTHING ON and NORMAL SETTINGS at 1024x768x32bit very smoothly!!! That's great! Considering that right after installing it I could NOT play at all even a 800x600x16 and everything off and low settings! And you say "it just small tweaking"!! The sound bug was responsible for just half of the slowdown! Even removing sound I couldn't play...
Thanks!
Anidel
stuepfnick said:Believe me, there is a BIG bug in the UT2004 Demo. On Single Processor Macs it runs with maximum the half frame rate, try this:
Open home/library/application support/unreal tournament2004/System/
and edit the UT2004.ini file just with Textedit.
Change:
Channels=6
CacheSizeMegs=32 (your VideoRAMsize)
VARSize= 32 (again)
at OpenGL (not Direct3D ;-):
LevelOfAnisotropy=0
and if you want:
Use16BitTextures=True
These was just small tweaking! Now to work around the bug you MUST turn off audio, to get 2 or 3 times the frame-rate as before (indoor runs very smooth now on my 800Mhz iMacG4, all effects, high resolution, etc.)
THIS IS IMPORTANT (ONLY single-CPU Macs!:
The same file as before:
Open home/library/application support/unreal tournament2004/System/UT2004.ini
UseSound=False
At the Engine.GameEngine!
This is extremely important, turning off the sound works around the bug UT2004 has with single CPU machines. It runs at least twice as fast then. You will see it, now even the menu runs smooth![]()
Sorry for the OT.
Dude YOU ROCK! My pb12" 867Mhz 640Mb of RAM can now play it WITH EVERYTHING ON and NORMAL SETTINGS at 1024x768x32bit very smoothly!!! That's great! Considering that right after installing it I could NOT play at all even a 800x600x16 and everything off and low settings! And you say "it just small tweaking"!! The sound bug was responsible for just half of the slowdown! Even removing sound I couldn't play...
Thanks!
Anidel