I wonder what the payment scheme is on Steam, especially a cases where the port to Mac was done by another publisher (ex : Tomb Raider -> Feral interative). How is income redistributed?There is one reason that I don’t think been discussed in this thread about games’ exclusivity to Mac App Store. Here the talk has always been about Apple paying for the games and wanting exclusivity but in this article Apple’s software marketing manager Leland Martin says ”We’re seeing titles come to both Steam and the Mac App Store, and we’re seeing games come to the Mac via Steam exclusively. It’s really up to the developer’s choice, and we help them whichever decision they make.” So it’s the developers’ decision, not Apple’s.
The reason is to make more money. Can sound strange since many prefer Steam but for example Capcom is known for wanting to find new ways to maximize its profit. They release their Mac games on App Store to sell new copies. If they released them on Steam many who already have Resident Evil games wouldn’t need to buy a Mac copy. We see this happen to titles that already been released on Steam, like Death Stranding and RE games. That’s why new games released for the first time for PC and Mac get simultaneous release on Steam and MAS, like Lies of P, Riven Remake, Frostpunk 2, Layers of Fear and Fort Solis. It doesn’t matter then where people buy their copy.
So next time you wonder if a Mac game and especially Capcom game is coming to Steam look if it’s a brand new game or old. If old probably not. There are exceptions like Stray, SnowRunner, Valheim, The Medium and No Man’s Sky which are old but on both Steam and MAS but Hello Games for example said they didn’t have problem with people getting free Mac copies so it was their choice too.
This also raises the question of whether Apple actually pays developers because then they wouldn’t want to let Valve take a piece of the pie. Why would Apple pay some like Capcom and Hideo Kojima and not for Lies of P and Frostpunk 2? The only difference I see is RE games and Death Stranding having iOS ports but again Village doesn't have an iOS port.
While I understand users may want to install the game on both Mac and PC without paying twice, it's also 2 quite different piece of code and I also understand developers that expect to be paid for their work.