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With RE Village and soon Resident Evil 4 Remake coming to macOS, just one question remains:

When's Street Fighter 6? SF6 on Mac would be the big one.
Every Street Fighter fan I’ve talked to makes me think that porting SF6 is pointless.

They should port Street Fighter 2 Turbo instead.
 
Every Street Fighter fan I’ve talked to makes me think that porting SF6 is pointless.

Because a lot of boomers in the FGC do not like change. Said Oldheads also mald when they lose to someone using Modern Controls, ranting about how the FGC was better back when tournaments were done on arcade cabinets instead of consoles.


Just ignore them. They're a vocal minority that is not representative of the FGC at large. Street Fighter 6 getting on Mac would be a gamechanger, as it would be the final nail in the coffin for the "Macs can't game" crowd if the Mac can handle a highly competitive and demanding game like Street Fighter 6. Plus SF6 uses RE Engine, the same engine powering Resident Evil Village and 4 Remake, so there's no reason not to port it.

They should port Street Fighter 2 Turbo instead.

Street Fighter 2 Turbo is already on Mac. It's playable through Fightcade, a online matchmaker and emulation framework for all sorts of old arcade fighters such as Third Strike, Capcom vs SNK 2, King of Fighters 98, Marvel vs Capcom 2, and more. https://www.fightcade.com/
 
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Because a lot of boomers in the FGC do not like change. Said Oldheads also mald when they lose to someone using Modern Controls, ranting about how the FGC was better back when tournaments were done on arcade cabinets instead of consoles.


Just ignore them. They're a vocal minority that is not representative of the FGC at large. Street Fighter 6 getting on Mac would be a gamechanger, as it would be the final nail in the coffin for the "Macs can't game" crowd if the Mac can handle a highly competitive and demanding game like Street Fighter 6. Plus SF6 uses RE Engine, the same engine powering Resident Evil Village and 4 Remake, so there's no reason not to port it.



Street Fighter 2 Turbo is already on Mac. It's playable through Fightcade, a online matchmaker and emulation framework for all sorts of old arcade fighters such as Third Strike, Capcom vs SNK 2, King of Fighters 98, Marvel vs Capcom 2, and more. https://www.fightcade.com/
Yeah, I know it’s boomers. I was trying to be tongue in cheek about it.

And I figured there was emulation support, in general hobbyists seem to support the Mac better than large companies.
 
Strange move by Capcom when RE 4 supports universal purchase.

Guess classic Capcom is back again. The Capcom who released a full price better version of Marvel Vs Capcom 3 just 8 months after original release, or who put on disk DLC onto their games most notably Street Fighter x Tekken, or who charged $20 each for Teenage Mutant Ninja Turtles costumes for your SF6 Battle Hub avatar.
 
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Nevermind I take back my praise. Apple App Store is bad again

Capcom just put the Mac port on Steam good lord
Until the recent Steam update I was buying everything I could on the App Store. Steam was absolutely atrocious on macs forever. It’s still not the best, but at least now the app doesn’t freeze up after 15 minutes.
 
Until the recent Steam update I was buying everything I could on the App Store. Steam was absolutely atrocious on macs forever. It’s still not the best, but at least now the app doesn’t freeze up after 15 minutes.

Speaking of Steam, yesterday was Steam's 20th anniversary, and they celebrated it with a novella of Steam over the years as well as pop culture moments that happened in those years, followed by the most notable games of those years for Steam and discounts on said games.


Some pretty good memes too

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The App Store has some limitation, it's not possible to convert a Mac only app already on sale to a Universal one. Well, you couldn't years ago, I don't know if they fixed the underlying database issue and allow it now.
 
Because a lot of boomers in the FGC do not like change. Said Oldheads also mald when they lose to someone using Modern Controls, ranting about how the FGC was better back when tournaments were done on arcade cabinets instead of consoles.


Just ignore them. They're a vocal minority that is not representative of the FGC at large. Street Fighter 6 getting on Mac would be a gamechanger, as it would be the final nail in the coffin for the "Macs can't game" crowd if the Mac can handle a highly competitive and demanding game like Street Fighter 6. Plus SF6 uses RE Engine, the same engine powering Resident Evil Village and 4 Remake, so there's no reason not to port it.



Street Fighter 2 Turbo is already on Mac. It's playable through Fightcade, a online matchmaker and emulation framework for all sorts of old arcade fighters such as Third Strike, Capcom vs SNK 2, King of Fighters 98, Marvel vs Capcom 2, and more. https://www.fightcade.com/
Would display ghosting (on the mini led models) cause a problem with timing?
 
I absolutely adore Resident Evil 4 and will prob make the (stupid) decision to buy it again on my MacBook. Would I love it on Steam? Of course, but I do want to throw my tiny bit of support for more games on the Mac.
 
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To be fair I believe @GrumpyCoder did say Capcom had more games ported but wasn't sure why they were not releasing them.
Yes, additional games were always part of the deal. The only card Capcom could and can play was/is timing. Other than that, they're bound by contract and have to fulfil it. Unless Apple lets them go and both parties agree on such a move. Chances for that are slim, while not impossible, as money was exchanged and work already done. Apple would be stupid to let them go now and Capcom would have a financial hit on their side for such a move. If Capcom could just walk away, they would. But a partnership is a partnership I guess.

From a timing perspective, it's still bad for Apple though. RE4 came out months ago and was playable on the Mac back then. Everyone who really wanted to play it already did back then. Mac sales would have been much higher if they'd have released it day and date. Anyway, not the last game we'll see if both honour their original agreement.
 
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The App Store has some limitation, it's not possible to convert a Mac only app already on sale to a Universal one. Well, you couldn't years ago, I don't know if they fixed the underlying database issue and allow it now.

Well add another reason why the App Store (especially on the Mac side) is absolutely awful. The only time I ever open up the App Store is to download updates for Final Cut Pro. That's it. That's literally all I got.
 
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Speaking of Steam, yesterday was Steam's 20th anniversary, and they celebrated it with a novella of Steam over the years as well as pop culture moments that happened in those years, followed by the most notable games of those years for Steam and discounts on said games.


Some pretty good memes too

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I see Makani is still doing artwork for Valve.

now where is that final tf2 comic?
 
Well add another reason why the App Store (especially on the Mac side) is absolutely awful. The only time I ever open up the App Store is to download updates for Final Cut Pro. That's it. That's literally all I got.
The Mac App Store content, presentation of search results and features may be appalling, but the app itself is nowhere near as abominable as Steam.app. Steam wouldn't be as bad if you didn't have to launch it whenever you want to play a game. 🤢 Hugh.
 
The Mac App Store content, presentation of search results and features may be appalling, but the app itself is nowhere near as abominable as Steam.app. Steam wouldn't be as bad if you didn't have to launch it whenever you want to play a game. 🤢 Hugh.

Uhh...you do realize Steam is more than just a launcher and app store right? It's also provides controller support with customizable bindings, achievements, a social system with customizable profiles, in game tools like a notepad and player created guides, the ability to stream your game to other devices like your phone, and so much more.
 

3DMark Adds iOS Support to Solar Bay Ray Tracing Benchmark​


In August 2023, UL Solutions launched Solar Bay, our first cross-platform ray-tracing benchmark for Android and Windows. Today, we’re excited to announce that Solar Bay is also available for iOS devices with an Apple A13 or later system on a chip (SoC) and Mac computers with Apple Silicon.

Ray tracing is the showcase technology for Solar Bay, simulating real-time reflections. Compared to traditional rasterization, ray-traced scenes produce far more realistic lighting. Solar Bay uses the Metal ray-tracing API.

3DMark Solar Bay is available today on the Apple App Store as a complimentary update to the 3DMark app, previously known as 3DMark Wild Life Benchmark. You can now use 3DMark to compare the gaming performance of iOS, Android and Windows devices with and without ray tracing.

3dmark-solar-bay-screenshot-3.jpg


 
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Uhh...you do realize Steam is more than just a launcher and app store right? It's also provides controller support with customizable bindings, achievements, a social system with customizable profiles, in game tools like a notepad and player created guides, the ability to stream your game to other devices like your phone, and so much more.
I don't see why this should require to launch that awful piece of app when gaming. Deamon processes exist for a reason.
 
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