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The only reason they haven’t done it is greed. They could do it and still make money. They could increase prices to cover the small charges but don’t want to. They just want more more more.
 
I read this a lot 'the intend of the law', can anyone explain what this intend actually is? And how Apple is breaking it? Because I don't see it. because there is also a difference between the intend of the law and what you want the law to be.

I currently only see people parroting that sentence thinking it's going to solve every problem. That's not how it works, guys. Not now, not ever.

The only real issue I can see is the "Core Technology Fee", and even that is a really thin case.
As I understand it, the EU does not want Apple to be the only gatekeeper of what can be installed on an iOS device. So they want additional stores that are not controlled by Apple. It’s as simple as that.

And Apple said ok, but let’s make it really hard and really expensive. So if the intend is to allow for more (potentially profitable) stores, the EU could argue Apple is putting up roadblocks and will strike it all down, forcing Apple to come up with another plan.

And clearly, the Microsofts, Metas and Epiqs of this world have to say today Apple’s framework is unworkable to make their case.
 
That's what they should do, if you don't like the App Store, don't develop for it.

You will lose money of course, but once enough developers do it, the table will soon turn on Apple.
 
Exactly, if you dont like the iPhone store dont develop for it and live with that decision.

Take Epic for example, they have currently lost over 2+ billion in profits by not being on the App Store and thats not even counting legal fees.
You are trying to make it seem like leaving the App Store will hurt Microsoft, it won't. The big three don't really need to be dependent upon app stores to promote themselves.

Also, Epic is infinitely smaller than Microsoft and a game developer for kids at that.
 
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He’s a big fan of how Windows works … except that’s not even how Xbox works. Game consoles are arguably even more locked down than iPhones. This feels like misdirection.
Game consoles are also heavily subsidized hardware that are sold for a loss, and the developers building games running on it get a plethora of services back from Microsoft in return, because unlike Apple, Microsoft actually has a continued cost providing services for these games, while Apple leaves apps to do all that work for themselves with no costs to them other than providing the download of these apps. Only superficially the same if you want to look at the 30% cost, but beyond that its laughable to compare the 2.

The only reason they haven’t done it is greed. They could do it and still make money. They could increase prices to cover the small charges but don’t want to. They just want more more more.
A 30% charge isn't a "small charge", especially not on a business that needs to do a ton of compute work on Microsoft's end and then stream it.

I read this a lot 'the intend of the law', can anyone explain what this intend actually is? And how Apple is breaking it? Because I don't see it. because there is also a difference between the intend of the law and what you want the law to be.

I currently only see people parroting that sentence thinking it's going to solve every problem. That's not how it works, guys. Not now, not ever.

The only real issue I can see is the "Core Technology Fee", and even that is a really thin case.
Because the DMA requires platforms to be more open by not gatekeeping. All Apple has done is basically build a second door, but only allow it to be opened if they approve of the person managing the door and only if that person pays them millions upon millions to have the permission to simply stand by that door, and then have every other person passing through that door also pay every time they do so. As pointed out by many commentators, companies, etc. that's the exact opposite of what they are supposed to do. If anything, they've become even worse at gatekeeping. And this wouldn't be the first time the EU calls them out on this (see the "but Safari on iOS, iPadOS and macOS are 3 different browsers" nonsense).

You see a lot of these weird narratives of "but this is exactly what the law requires Apple to do" despite the fact that Microsoft and Google both have to adhere to the same rules on Windows and Android respectively, yet neither has had to do anything that comes remotely to any of the disruptive absolute BS that Apple has been pulling with its App Store, with Safari, etc. So, to many on this forum here, maybe - and hear me out on this - Apple is just wrong and purposefully lying to you. You're advocating against your own self-interest. It's a good thing that the EU, Japan, UK and even the US start to catch on to this nonsense.
 
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Gruber did sum it up best, in my opinion. If the open model is such a winning one, then why can't you download Epic, Steam and the like on the Xbox?
Apple should be open, like Microsoft, but unlike Xbox which, on their hardware, can keep the walled garden..
 
As I understand it, the EU does not want Apple to be the only gatekeeper of what can be installed on an iOS device. So they want additional stores that are not controlled by Apple. It’s as simple as that.

And Apple said ok, but let’s make it really hard and really expensive. So if the intend is to allow for more (potentially profitable) stores, the EU could argue Apple is putting up roadblocks and will strike it all down, forcing Apple to come up with another plan.

And clearly, the Microsofts, Metas and Epiqs of this world have to say today Apple’s framework is unworkable to make their case.

The stores are not controlled by Apple. They only require notarisation of the apps (for security purpose, which explicitly is allowed by the legislation) and the core technology fee. Other than that third party developers are free to do whatever they want.
 
Because the DMA requires platforms to be more open by not gatekeeping. All Apple has done is basically build a second door, but only allow it to be opened if they approve of the person managing the door and only if that person pays them millions upon millions to have the permission to simply stand by that door, and then have every other person passing through that door also pay every time they do so. As pointed out by many commentators, companies, etc. that's the exact opposite of what they are supposed to do. If anything, they've become even worse at gatekeeping. And this wouldn't be the first time the EU calls them out on this (see the "but Safari on iOS, iPadOS and macOS are 3 different browsers" nonsense).

You see a lot of these weird narratives of "but this is exactly what the law requires Apple to do" despite the fact that Microsoft and Google both have to adhere to the same rules on Windows and Android respectively, yet neither has had to do anything that comes remotely to any of the disruptive absolute BS that Apple has been pulling with its App Store, with Safari, etc. So, to many on this forum here, maybe - and hear me out on this - Apple is just wrong and purposefully lying to you. You're advocating against your own self-interest. It's a good thing that the EU, Japan, UK and even the US start to catch on to this nonsense.

So the CTF, which is the only issue I see with Apple's solution. And that is a very simple fix as well. Also I have absolutely 0 interest in installing thousands App Stores on my phone. ABSOLUTELY ZERO.

Because each of these App Stores will have their own "support", "payment processing", etc. Where I know from other markets (Windows for example) that most stores are a lot worse in user support than the Apple App Store is. In both features and post sale support.

And that is purely based on my own experience with these stores and the Apple App Store. The only store with better support is the GoG store. And I don't see that one coming to iOS anytime soon.
 
I don't understand it. They made an App. Apple rejected it. Now they could make it and don't want to? There's an app on android, how do they 'monetize' that one differently?
 
That's only in the EU which is a small market compared to the US and China.

In regards to EU vs US, I would check my numbers again 😄

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I still don’t understand how Meta is allowed to sell Apps and Games inside the Meta Quest App without IAP through its own payment channel but Microsoft can’t do the same for Game Streaming?

You can even subscribe to Quest+ inside the app without involving Apple. Why can’t Spotify do the same? Because it’s music streaming? So weird and inconsistent
 

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Does Microsoft take a cut if a developer wants to sell games in Xbox store ?
You are comparing iOS (omnipotent platform) to Xbox store (marketplace for gaming). Please compare each category with the respective one of another company. iOS would be Windows, Xbox store would be Apple Arcade(maybe even App Store, but by a longshot only).
Microsoft does not take a cut from you for developing your apps for Windows, while Apple does twice (developer fee and forcing them to use the App Store with a ton of sanctions).
Both companies do code signature checks, both companies offer developers with a wide range of support. If you think Microsoft does not do enougn in that area (or less than Apple), feel free to back it up with actual data.
or any one can sell games in Xbox store with out paying Microsoft ?
how is this different ?
We are talking about developing for iOS, not for the App Store's gaming section. Big difference.
Microsoft wants to make money but Microsoft doesn't want Apple to make money ?
Apple has not contributed to the development of their app, and even still, thy already paid the developer's fee.
Can i create a app/game store for Xbox and bypass Microsoft Xbox store ?
Where is the competition in Xbox store ?
Xbox is a product of a niché market. iPhones are one of the only two things in the most dominating market.
Open up the Xbox to alternative game stores. Let Steam, Epic, GOG et al open up shop. Put your money where your mouth is.
This is not how civilization works unless you want people to run around armed to the teeth. Oh wait, that's already possible in the US and not an issue at all, right?
if only apple charged a yearly developer fee of some kind. oh wait....
Want what for free? Apple already charges developers for access, even if they don't use the app store.
Psst, not too loud!
yeah no. This literally not how business works. You want to sell in the EU? You follow EU laws. It matters not you own the platform, you still have to comply with the law, or be fined on your *worldwide* revenue. Apple will comply. It might do so whilst screaming and kicking making a fool of itself, but eventually the EU will have what it wants.
Somehow these folks think like the law doesn't apply to Apple.
The EU influence reaches far beyond its market size (which remains massive). You will have noticed that ALL new iPhones have now usb-c, and it would be foolish to think that this would be the case if it wasn’t because the EU legislated about it.
Yes, and it made Apple be forced to reveal what data they hold on users. They didn't do that by themselves.
This is a perfect test, if customers want open platform then they will switch. If customer want what Apple has to offer, then they will stay. Apple will the open up. My guess is that less people care about other App Store then people would think, but I could be wrong. But either way, letting the market decide this is the way it should be, not government regulation, they’ll just break something.
People would care about other marketplaces if Apple had no financial pull over them.
I think the EU is going to rip Apple one for their implementation sooner than later after March
The commission already answered me that they did not at all approve this. So it will be indeed interesting to watch.
I read this a lot 'the intend of the law', can anyone explain what this intend actually is? And how Apple is breaking it? Because I don't see it. because there is also a difference between the intend of the law and what you want the law to be.

I currently only see people parroting that sentence thinking it's going to solve every problem. That's not how it works, guys. Not now, not ever.

The only real issue I can see is the "Core Technology Fee", and even that is a really thin case.
If a serial killer instead of directly stabbing the victim, pushes the victim into an area with sharp objects, they would technically not stabbed the person directly but forced it indirectly, resulting in the same criminal case, murder.

Apple can do things all they want but they are currently just gambling with legal and financial backlash.
So when can I play my PS titles on Xbox?
Neither platform has even a tenth of what it needs to even get close to the gatekeeper specifications in order to be considered as dominant.
 
What? They literally can monetize it because you have to subscribe to Xbox Cloud gaming to use it and they can offer the app for free without paying any fees.
What else do they want?
They aren't making any more money off of the app. They already developed one, and Apple refused to allow it for reasons no one has made clear other than "Apple didn't want to allow it", so why develop it again?
 
All you EU acolytes certainly know exactly how to develop, market and sell a phone that the people want, right? So why haven't you done it?
 
Now that Apple is allowing game streaming in the normal store, they don’t need the EU rules to release it as a native app.

He isn’t open to making the Xbox work like Windows, so not a whole lot of credibility in his words regardless of that.
 
The problem is that developers like all the money they make from iPhones; they just think there should be no cost to use the platform.

Exactly. This is all about money.

A reasonable model would be the Mac model - you want to go it alone you can for free and offer sideloading unsigned apps; you want access to the App Store you pay. The problem is no one wants to go it alone, they want free access to Apple's customer base.

The developers already paid their developer fee.

Which covers basic developer service, sales are separate. Apple could very well just adjust the developer fee based on d/ls of apps that aren't 100% free. Start at 99 and ramp up to millions.

I don't blame Microsoft for saying that's not reasonable. Would you be willing to give Apple 2.5% of your pre-tax income, just because they asked nicely?

If it generated enough additional revenue, yes. Although Apple isn't charging for cloud based games; as I understand the fee, MS would pay for d/ls of their app once per year.

Well... PC and smartphones are general computing devices, but xbox is a gaming console specifically designed to be a closed system. You don't even get to obtain Xbox SDK unless approved by Microsoft. That makes all the difference.

How so, MS has a nonolpoly and so does Sony, if you apply the logic used as to why Apple has a monopoly.
 
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He isn’t open to making the Xbox work like Windows, so not a whole lot of credibility in his words regardless of that.
Xbox is a gaming platform, windows is not limited to that and thus applies to gatekeeping. MS complies with the law on both ends since xBox does not qualify in the slightest for gatekeeping.
 
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Which covers basic developer service, sales are separate. Apple could very well just adjust the developer fee based on d/ls of apps that aren't 100% free. Start at 99 and ramp up to millions.
Developing and publishing was always free until Apple introduced the $99 model. Up until then, only publishing on the App Store was paid by a $100 fee, and it also included a code review.

Apple also had to adjust the 30% cut in the EU because they had to lay open costs, and it became obvious that they were just dishing out words of services which were empty, otherwise they wouldn't have had to adjust.

You want to argue that notarization costs Apple? Even if you do, any developer who's not paying the $99 costs Apple more notarization "power consumption" since they are notarizing all their apps every 7 days all over again.
 
Apple's initial stab at compliance is just a silly first offer. In March the EU is supposed to announce their appraisal of what Apple is doing and I expect them to rightly smack down garbage like the "Core Technology Fee" (you and I pay that when we buy our high-profit iPhones). Xbox will be on iOS in the EU soon enough.
Apple’s “Core Technology Fee” is much more generous than what Sony/Microsoft/Nintendo charge developers to sell physical games for PlayStation/Xbox/Switch. Either this EU ruling should apply to all companies operating walled-gardens or it should get struck down.
 
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