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“And how it should remain” lmao some of the people in these threads are total nutjobs trying to defend leach- I mean middle men.

I want the choice of promoting my app hosted on my server without fear of being censored or having to hand over 1/3rd of my earnings
Then develop and promote your app for something other than the iOS devices.
 
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Sometimes politicians don't really have a clue on what kind of bills they're proposing, as long as they got some favorable feedback from certain classes. Interesting. I'm wondering why such bills can suddenly be drafted and proposed, if there wasn't a lobbyist somewhere pre-drafting them for these politicians.
 
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“And how it should remain” lmao some of the people in these threads are total nutjobs trying to defend leach- I mean middle men.

I want the choice of promoting my app hosted on my server without fear of being censored or having to hand over 1/3rd of my earnings
Web app. Completely free from Apple's walled garden.
 
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Sometimes, it seems like that's the point of most legislation: not that it was a good idea or a wise idea, but that you got attention for it.
I agree. Like so many actions these days — riots, tweeting — the focus is on attention and publicity, not what is beneficial or productive.
 
I’ve made a good living for ~8 years writing free (as in “Get” on App Store) apps.
One required a subscription, paid via separate website.
One funded by in-content advertising (not linked, just there).
One paid by service provider, enhancing their service.
Apple got $99/year, which is practically nothing for hosting distribution, push notification, security certificates, etc for millions of users.

The Apple walled garden is...a walled garden. You buy into a space with rules, which work very well for most who work with those rules. You can provide your own billing, advertising, etc without paying Apple more than a paltry $99/yr fee for a bargain in services.
 
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This will go to the Supreme Court and be shot down, states can not break federal interstate commerce laws. I am not a lawyer nor do I play one on the Internet.
 
Why is this a bad thing on iOS but is okay with macOS?

Traditional computers are what they are. The genie is already out of the bottle. They have their strengths and weaknesses. Cell phones aren't traditional computers. And some of us like that. We don't want to deal with many of the headaches we've dealt with in the past.

Some of us think the new way of doing things is better than the old way. We feel what you're suggesting would remove some of the things we perceive to be advantages on this platform. Furthermore, we feel there is already a platform better suited for those needs and desires if that's the experience the consumer is looking for.
 
I’ve made a good living for ~8 years writing free (as in “Get” on App Store) apps.
One required a subscription, paid via separate website.
One funded by in-content advertising (not linked, just there).
One paid by service provider, enhancing their service.
Apple got $99/year, which is practically nothing for hosting distribution, push notification, security certificates, etc for millions of users.

The Apple walled garden is...a walled garden. You buy into a space with rules, which work very well for most who work with those rules. You can provide your own billing, advertising, etc without paying Apple more than a paltry $99/yr fee for a bargain in services.

But you are not allowed to tell anybody that you do!
 
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Can someone please explain something to me. Why are we wasting SO MUCH TIME with this stuff, arguing that "Apple is a monopoly". Can we please focus some of that attention to the ACTUAL monopolies like Spectrum? I am ONLY able to get Spectrum in my area. NOTHING ELSE. Whereas in the case of Apple, I can just move to Android no problem.
 
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Can someone please explain something to me. Why are we wasting SO MUCH TIME with this stuff, arguing that "Apple is a monopoly". Can we please focus some of that attention to the ACTUAL monopolies like Spectrum? I am ONLY able to get Spectrum in my area. NOTHING ELSE. Whereas in the case of Apple, I can just move to Android no problem.

Move to another area. No problem. 👍
 
Because Apple's app store is so safe?






You should avoid leaving your house. It's dangerous outside.
Compared to Windows and macOS - yes its safe. Are we saying it is impenetrable? No. Its better than the malware out there for Android, and FAR BETTER than Windows and yes macOS too gets some malware.
 
You’re free to jailbreak. If you’re not competent or willing to jailbreak, you’re not competent or willing to have the freedom that comes with a jailbreak.
The ecosystem is what keeps the iDevices great. I don’t believe that ecosystem would survive no fee app distribution.

Thinking further, maybe they could get around the secondary app repo thing by insisting that it must be validated and downloaded through the App Store - and then sandboxing everything coming from that secondary repo in one big, air tight sandbox for that repo...
Seriously, people keep with the argument "I own the device". Yes, you do. Jailbreak it. Go ahead. But you CANNOT force Apple to support it.

Just like if I purchased a Surface Pro computer, and took it all apart, and went to the support center with ALL THE SMALL PIECES and asked for a replacement.

There are some computer shops that will not offer support if you replace EVERY SINGLE INTERNAL component and say "its not working"
 
Macrumors said:
Minnesota and Arizona Bills Aim to Let Developers Skirt Apple's In-App Purchase Rules

Or, as an actual journalist would phrase it:

Minnesota and Arizona Bills Aim to Regulate Apple's In-App Purchase Rules, to create competition for Transaction Processing Services on Apple platforms.

Seriously, the sheer vulgarity of how Pro-Apple-partisan the language ("Skirt Apple's In-App Purchase Rules" FFS) used by Macrumors writers is on this issue, sounds like some sort of Apple-centric Fox News.
 
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It's not the same product.... it's an iOS edition.

If I'm selling 'Widget' product, I can sell that exact same product on Amazon, BestBuy market place, and any other location. There's a distinct difference between what the OP said and you.
You can't make the market way too narrow. The product is actually a Mobile app. Therefore, you have Android as an alternative. iOS does not have a monopoly for ALL MOBILE APPS in existence. You can perform the EXACT SAME LOGIC in an Android app.
 
Forcing Apple to drop the in-app payment exclusivity will change nothing - hopefully (I don't want iOS cracked open, insecure and not protecting my privacy.)
As a developer I'm happy to continue using Apple's payment system. 15% seems like a lot but it isn't. PayPal takes 6%.
On top of that I don't have to deal with people wanting refunds and users get a better purchase experience using Apple's payment system because it is full integrated into iOS. 15% is worth it I think.
I also think the users will probably convert better with apps that continue to use Apple's payment system because of this.
If they bust open iOS for any payment in-app I won't be switching.
Apple takes a 30% cut and not a 15% cut from you.
 
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Do they plan to pay for the server resources to host the games? Fortnite was free on the App Store, IAPs was the only way Apple was profiting from it. You don't sell your product in a physical store and expect to do so for free, no, the store gets a cut too. It's just how life works (and how it should remain).
Epic runs their own store. The store is available on Mac, Windows, and Android. They're familiar with how to distribute apps, as is any other half decent developer. Apps were available for download from the internet long before Apple introduced the iOS App Store.
 
For small to medium size developers it is 15%
Only tiny developers. The cutoff is $1M. I'd guess there are few organizations that employ even 5 people but don't make $1M.

Further, I'd guess that did virtually nothing to impact Apple's revenue from the App Store.
 
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„Lobbying„ is sucht weird practice
Not really. It's just semantics. In most parts of the world, in the "polite" phrasing, it's called "buying influence", and where people are more direct it's called "bribery". Americans (I am one) like to think of themselves as somehow occupying the moral high ground; that's a delusion, for at least the last 50 years, anyway.
 
No but did you pay Microsoft or Apple when you used your Mac or PC to shop on amazon? No? Why not?

Because it is an operating system. Just like iOS and iPadOS.

Apple should have the right to police their own App Store, even to the extent they do today...as long as users can choose to "shop" in other App Store if those rules become too draconian. People should own the devices they purchase, not corporations.
There is the rub though.
If you own an iPhone, you cannot 'choose' to use another AppStore.
Sideloading is even limited, without rooting.

If you bought a new car and the car company said you're required to do all maintenance at that place, do you think that's reasonable? History has said "no", overwhelmingly. Then they tried the "well if you get tires somewhere else, it will void your warranty" and they were told "no" again by the courts.

In fact, Apple screwed over Amazon purely out of spite and no "honest" reason -- which is why you can't buy Kindle books inside of the Kindle or Amazon's app. This, alone, is reason enough to strong-arm new laws to either force Apple to allow such things or allow third-party app stores.

At some point we need to give consumers a bit more power and respect and not allow corporations to run us over, as they are. Of course I'm also a huge fan of forced open-sourced infotainment systems in cars.

I also realize I'm in a minority whose opinion tends to trigger the die-hard fans and cultists.
 
Only tiny developers. The cutoff is $1M. I'd guess there are few organizations that employ even 5 people but don't make $1M.

Further, I'd guess that did virtually nothing to impact Apple's revenue from the App Store.
I'm so sick of seeing this ^^: The 30% has always been just for the first year. After that it has been 15% for everyone, since the App Store first opened. Now it's 15% from the git-go for small devs.
 
Sounds like Minnesota doesn't wanna abide by Apple.. They have had for years.

I'm so sick of seeing this ^^: The 30% has always been just for the first year. After that it has been 15% for everyone, since the App Store first opened. Now it's 15% from the git-go for small devs.


Everyone mentions those how developers hate this, yet they make them up anyway by in-app purchases. which usually is the main form of funding source. Once hitched on a game,, your more likely to unlock it and pay fo extras then you are paying an app outright.

Not to be taken lightly, but there are "other options"
 
I'm so sick of seeing this ^^: The 30% has always been just for the first year. After that it has been 15% for everyone, since the App Store first opened. Now it's 15% from the git-go for small devs.

It hasn't always been 15% after the first year. That was brought in in 2016.
 
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