Since WinG first appeared back around Windows 3.x, Microsoft has been courting game developers.
Apple had the same chances back then, and chose to put together a half-hearted effort during MacOS 8.5, and dropped that too soon. Then, they picked OpenGL for Mac OS X and not much else.
Intel hasn't done anything to deserve praise for games on Windows. They just know that they're being attacked from all sides and they're going to become a niche player.
Apple had the same chances back then, and chose to put together a half-hearted effort during MacOS 8.5, and dropped that too soon. Then, they picked OpenGL for Mac OS X and not much else.
Intel hasn't done anything to deserve praise for games on Windows. They just know that they're being attacked from all sides and they're going to become a niche player.