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Hmm.

Here we go again. Wasn't this the very same design that Apple officially said "will not see the light of day for a very long time"? I personally believe the device will be overall bigger and sport a bigger screen and I'd love it to be as sexy as this render but I am sticking by the fact that I do not believe the screen will go right to the edge of the device. "Lay-on-the-table" design cases would be impossible to produce for it as a small portion of the screen would be covered by the edges. Only cases that would work would be Case-Mate barely there type ones and many people don't like those.

I know this is a rumours site, but lets not let it get silly. The iPhone 5 will no doubt be released late next year, we'll ponder closer to the time.
 
"no one will notice"

Seems to work for Apple's competition...

But this would only apply for the transitional phase, just like the iPhone apps work on the iPad. It's not elegant but it's only temporary...
 
..........

According to the source, the primary objection regarding the prototype design came from Steve Jobs, who claimed that the larger screen would result in fragmentation of the iOS ecosystem, something the company has worked hard to limit.

..........

screen size and screen resolution are independent. there is no problem with iOS and a 4inch screen as long as the resolution stays the same. pixel density goes down by an insignificant factor. that's all. Therefore Steve would not have rejected a 4" screen because of iOS fragmentation. This is a BS rumor.
 
Why overkill with a quad core? Just gimme the larger screen, an iPad 2 thickness & tapered aluminum back, and NAND size starting at 32GB.


The larger footprint might actually allow for Better Battery Life than the 4S.



PS: Please re-fix this in an update Apple...my 4S bleeds battery sleeping. :(
 
Yeah, but none of them lissent to me…
I've said that there's an elegant solution to it.

Make that 4" screen, and give it the same amount of pixels the iPad 1 has.
1024x768 instead of 960x640
That would mean that all the apps that are written for an iPad 1 are compatible for the iPhone 5.

Then all the elements would be tiny. A button in an app on the iPad 1 would be x pixels by y pixels. On the iPhone 5, that would be significantly smaller in visual size.

There is no "elegant" solution to this. Fragmentation will happen if they increase the screen size. There will need to be a section in the App Store called "iPhone 5 Apps". That just introduces a mess.

.
 
screen size and screen resolution are independent. there is no problem with iOS and a 4inch screen as long as the resolution stays the same. pixel density goes down by an insignificant factor. that's all. Therefore Steve would not have rejected a 4" screen because of iOS fragmentation. This is a BS rumor.

You're wrong. Even if the resolution was the same as iPad's, the buttons would be physically smaller because all the pixels would be squeezes into a smaller areas. And if you had the same resolution as iPhone 4, it would be an inconsistent user experience because buttons on the 4in screen would be physically larger than on the 4.

So yes, there is a problem.
 
The cube had a capacitive button, but was roundly criticized. I agree though, there will not be a capacitive touch button on an iOS device

There's a blast from the past, had completely forgotten about that. Good shout.

As for the tactile feedback, wasn't there a patent recently about that very thing?

Yeah there was something, but I thought it seemed pretty far fetched...a very long way off, if feasible at all.
 
Yeah, but none of them lissent to me…
I've said that there's an elegant solution to it.

Make that 4" screen, and give it the same amount of pixels the iPad 1 has.
1024x768 instead of 960x640
That would mean that all the apps that are written for an iPad 1 are compatible for the iPhone 5.

It would mean they’re compatible, but it wouldn’t mean they’re usable. Interface elements that were a quarter inch square are now less than an one-eighth of an inch across and completely unusable.

I know this sounds simple - just interpolate, just add black bars, but it doesn’t work that way. Making a screen size change and/or a resolution change is a big deal with far reaching implications to developers and customers. Google unleashed a hydra that makes developing Apps a pain in the ass, and their solution for ICS isn’t going to solve anything.
 
Then all the elements would be tiny. A button in an app on the iPad 1 would be x pixels by y pixels. On the iPhone 5, that would be significantly smaller in visual size.

There is no "elegant" solution to this. Fragmentation will happen if they increase the screen size. There will need to be a section in the App Store called "iPhone 5 Apps". That just introduces a mess.

.
It doesn't has to be…
Before you download, apple can detec of you have or spent have an iPhone 5.
(do you have an iPad? When you play a game, the buttons are like giant compared to the ones on the iPhone)
Sure, there will be apps that need to be rewritten etc, (especially ios5 will need to be rewritten) but that's not that hard…
 
Yeah, but none of them lissent to me…
I've said that there's an elegant solution to it.

Make that 4" screen, and give it the same amount of pixels the iPad 1 has.
1024x768 instead of 960x640
That would mean that all the apps that are written for an iPad 1 are compatible for the iPhone 5.

(and the iPhone 5 than had an even higher screen resolution, not much, but still :p)
(and it would just not be HD just not 720x1080)

Shrink an iPad app down to 4" and buttons that were finger sized on a 9.7" will be tiny. iPad apps have different interfaces because of the screen size. iPhone apps have to be compatible with iPhone apps.

While a larger screen is nice for some uses, it also means a larger device, which isn't ideal for a phone. The iPad is serving as the larger screen for an increasing number of people, meaning the need for larger screens isn't quite as important as other devices.

Apple doesn't tend to try to compete on numbers, it considers usability more important. I'm sure there was an awful lot of testing on the form factor.

I know a number of people who are put of the top spec Android phones because of the size of the device. My ex-girlfriend made jokes about how big my first iPhone was when I got it as it was bigger than most popular handsets in Europe, especially the SE W880 phones we both had. She is one of the people I know put off the large Androids as it would take up too much space in her handbag.

I would like to see the iPhone shrink down around the screen rather than the screen get bigger.
 
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Don't forget about liquidmetal. The Engel machines will start shipping this 4th quarter. Of course, this means that Apple can't have a Liquidmetal prototype yet. :)

Also, Apple is working on Liquidmetal batteries that are dope. Let's hope this is the year that Liquidmetal takes off..

I'm not as smart as the experts here, but I think liquid metal coming to the tech market is exciting. Especially for the Macbooks. That said, an iPhone 5 with a 4" screen and a liquid metal case would be wild! I hope they get rid of the glass back and that the new form factor is still easy to hold securely.
 
But haven't they kind of gotten used to this, with three separate iOS resolutions floating around now (iPhone / 3G / 3GS, 4/4S, and iPad/iPad 2)? There are lots of universal apps as well as lots of apps that run on both the retina and non-retina iPhones. They seem to have gotten pretty good at handling multiple devices with the tools Apple offers.

To support the 3G(s) and 4(s) resolutions, a developer does not have to change or rethink its UI any iota, they just need to ship their icons and backgrounds in two resolutions (and not even that is strictly necessary, the 4(s) can simply use four of its pixels to display one pixel of an app written for the 3G(s) screen).

The iPad certainly requires a different UI but then it also is mostly used differently than an iPhone or iPod touch.
 
That BI link needs to be fixed.

So, in saying it had a bigger screen are they also saying it also had a higher resolution than the rest of the hand-held iOS devices? Otherwise I don't get how it fractures the ecosystem. A larger size by itself sounds like a non-factor unless I'm missing something.

I think it has to do with the fact that the iPad resolution is 2x the iPhone resolution, so all the apps will look proportionally correct on both devices. It's easier for developers. If they add an odd-size screen that won't be an even multiple, there will need to be separate apps for that device and legacy apps won't look right.
 
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Sad because I really could have gone for a larger screen.
 
I would like to have a larger screen but not at the cost of battery life and existing apps that look terrible on a larger screen.
 
I don't really buy this rumor. It seems fabricated, it strikes me as a remix of old rumors, added with something that Steve Jobs could have thought.
 
"primary objection regarding the prototype design came from Steve Jobs, who claimed that the larger screen would result in fragmentation of the iOS "


But didn't we hear before that this was the phone he had been hard at work with and that he had little to do with the 4S ??

Seems like a false report
 
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Wouldn't it be the iPhone 6? Considering the 4S is the 5th generation.
 
Make that 4" screen, and give it the same amount of pixels the iPad 1 has.
1024x768 instead of 960x640
That would mean that all the apps that are written for an iPad 1 are compatible for the iPhone 5.
Yeah, but all UI elements would shrink by a factor between two and three, nobody would be able use them anymore with their fingers.
 
I'am definitely betting the next iPhone will be named Iphone 5 :

will have a better Camera 10 megapixels sounds logical
Larger Screen still no OLED
New Form factor whatever it is?
Improvements to CPU and memory no change to graphics
Minor update to software
 
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