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What settings are you running? I'll try them when I'm at home and see what I get.
I appreciate the offer, I'm going to play with it a bit more. :)


Bare in mind that both the game and drivers will mature, however your throwing a lot away for the sake of pixels. I'd still go with 1080p unless is a very large display. Even 1440p on a 27" looks great 4K is mostly overkill and serves little purpose outside of a large TV.

Low in games turns off far too much for my liking. I do the opposite and set my games to the maximum then dial back if needed. Generally shoot for 60 FPS, some games do benefit from higher FPS many dont.

Q-6

Ok, I just swapped out my 4k Monitor to my slightly smaller 2k Monitor, told GeForce Experience to optimize and everything went from low to high and even ultra. Thanks for the lesson! 🥳 Later today, I'll start the game and take a look for anything obvious. I'm not happy with this volumetric fog issue and will be looking at the mods I mentioned in my previous post (FOV, and FSRS Bridge to replace FSR2 with DLSS or XeSS). What I'd be worried about would be a Starfield patch that breaks the mod... 🤔


The differnce is Starfield you follow someone else's narrative, No Man's Sky you make your own. Once this drops you'll understand why the game is so highly regarded and will be far more enjoyable...

Q-6
The issue if you want to call it that is there is no narrative in a game like No Man’s Sky at least not the kind of over arching narrative that you see in a story game like Fallout 4, Cyberpunk 2077, or Starfield. I don’t mean to be overly critical. Let me reword that, No Man’s Sky is more of a sandbox, while the narrative games I just mentioned spend a lot of time crafting a specific story, that we opt into with the ability to change some of the story as to how it work out.

When I started it long ago, NMS felt primarily like a base builder, like ARK or Conan Exiles. And I’ve had much fun with both of those games, but NMS arrived at the tail end of those, and I was getting burned out With that format.

What you don’t see there are the in-depth AAA narratives. Since I’ve played NMS, quests have been added, what kind of depth do they have? Note, I’m not saying this in an accusatory manner, like it could’nt be possibly as good. I did watch the video posted in this thread, and there are things to do, but I’m not seeing a lot of NPC dialog interaction. Maybe I need to look harder? 🤔
 
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There's only so many wolfenstein, fallout, doom games, they needed something fresh
Guess he doesn't agree LOL...
shot00024-jpg.2234427

Doom 3 as you've never seen before. Yeah he's pissed and about to tear me a new one, sometimes just got to take one for the team 🤣

Q-6
 
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I appreciate the offer, I'm going to play with it a bit more. :)




Ok, I just swapped out my 4k Monitor to my slightly smaller 2k Monitor, told GeForce Experience to optimize and everything went from low to high and even ultra. Thanks for the lesson! 🥳 Later today, I'll start the game and take a look for anything obvious. I'm not happy with this volumetric fog issue and will be looking at the mods I mentioned in my previous post (FOV, and FSRS Bridge to replace FSR2 with DLSS or XeSS). What I'd be worried about would be a Starfield patch that breaks the mod... 🤔



The issue if you want to call it that is there is no narrative in a game like No Man’s Sky at least not the kind of over arching narrative that you see in a story game like Fallout 4, Cyberpunk 2077, or Starfield. I don’t mean to be overly critical. Let me reword that, No Man’s Sky is more of a sandbox, while the narrative games I just mentioned spend a lot of time crafting a specific story, that we opt into with the ability to change some of the story as to how it work out.

When I started it long ago, NMS felt primarily like a base builder, like ARK or Conan Exiles. And I’ve had much fun with both of those games, but NMS arrived at the tail end of those, and I was getting burned out With that format.

What you don’t see there are the in-depth AAA narratives. Since I’ve played NMS, quests have been added, what kind of depth do they have? Note, I’m not saying this in an accusatory manner, like it could’nt be possibly as good. I did watch the video posted in this thread, and there are things to do, but I’m not seeing a lot of NPC dialog interaction. Maybe I need to look harder? 🤔
TBH I'd dump the GeForce Experience. Set everything to max then dial back to acquire the desired FPS. I also bet the "fog" is due to some incompatibility with your system and as you switch effects on/off you'll likely find the culprit.

NMS has evolved tremendously with now many quests, alternatively you can just do your own thing in isolation or online with others. Very much a game that you can tailor to your own individual style. Only thing I dont like is the initial gameplay/tutorial which takes time to get through.

Q-6
 
TBH I'd dump the GeForce Experience. Set everything to max then dial back to acquire the desired FPS. I also bet the "fog" is due to some incompatibility with your system and as you switch effects on/off you'll likely find the culprit.

NMS has evolved tremendously with now many quests, alternatively you can just do your own thing in isolation or online with others. Very much a game that you can tailor to your own individual style. Only thing I dont like is the initial gameplay/tutorial which takes time to get through.

Q-6
Like I said, I watched a video posted in this thread about optimized settings and what I saw in the video was exactly what I was experiencing, blah lighting So at this point I’m thinking it is game issue. I found a post at Steam about how to use GeForce Experience filter where brightness and contrast can be changed as a filter that can easily be turned on or off and see what kind of results I get. One thing the guy in the optimized settings video said was that for a AAA game, Starfield is missing a lot of basic display settings like gamma correction which he described as a fail on Bethesda’s part.
 
Like I said, I watched a video posted in this thread about optimized settings and what I saw in the video was exactly what I was experiencing, blah lighting So at this point I’m thinking it is game issue. I found a post at Steam about how to use GeForce Experience filter where brightness and contrast can be changed as a filter that can easily be turned on or off and see what kind of results I get. One thing the guy in the optimized settings video said was that for a AAA game, Starfield is missing a lot of basic display settings like gamma correction which he described as a fail on Bethesda’s part.
Costs nothing but time and you may be surprised by the results ;) Every PC is unique in it's setup hence why it's always worth taking the time to manually tune the graphic fidelity of games. Going with 2K will be the biggest factor, even the GeForce Experience in it's clumsy manner illustrates this.

If others are playing with clarity the fault lies with the system or more to the point settings. Problem with AAA games today is they are ever more focused towards consoles, hence the lack of settings for the more capable PC's. The big AAA dev studios just follow the $$$ trail :(

Q-6
 
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Like I said, I watched a video posted in this thread about optimized settings and what I saw in the video was exactly what I was experiencing, blah lighting So at this point I’m thinking it is game issue. I found a post at Steam about how to use GeForce Experience filter where brightness and contrast can be changed as a filter that can easily be turned on or off and see what kind of results I get. One thing the guy in the optimized settings video said was that for a AAA game, Starfield is missing a lot of basic display settings like gamma correction which he described as a fail on Bethesda’s part.

Nothing wrong with the game. It's your PC that needs to be upgraded because it's a next-gen game. ;)

 
Nothing wrong with the game. It's your PC that needs to be upgraded because it's a next-gen game. ;)

I got it running on high, my video card is last Gen, I watched the video which shows examples of the game on up to date hardware, and it looks crappy there too. :)
 
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I'm occasionally curious how much of it is a stylistic choice, and how much are engine limitations or because Bethesda didn't want to invest the programming hours.
 
I just watched this video and of all things it showed me that the graphics I'm seeing in the video match what I'm seeing in the game which often looks cruddy, yellowish, muddy and foggy. Most of the street and environment scene have this volumetric fog effect. This is a real disappointment. I want clear and unmuddied colors in the textures instead. Whoever the art director is I question the choices made. The good news is that what I'm seeing in the game is not a problem on my end, it's more of a problem with the game itself.

Secondly I was dissapointed because I thought in advance the Narrator was going to go down a list of what he thought was the optimized settings for a variety of hardware, while looking at the Settings Menu in Starfield and making specific recommendations. He did not do this, he just droned on about generalities. I'm looking for something that directly addresses specific settings for my hardware and GPU. :(

However for @Spaceboi Scaphandre a comment was made about feeling dizzy because of the FOV, and I experienced this a little. I am going to go look for a FOV mod and possibly the FSRS Bridge to Replace FSR2 with DlSS or XeSS Mod.
He does give specific settings. I think you are confusing the intentional color palette for fog?
 
Costs nothing but time and you may be surprised by the results ;) Every PC is unique in it's setup hence
I definitely recommend spending some time early in the game tweaking, changing and testing the results.

I found for my RX 7800, I'm perfectly happy with the medium settings, and in fact that Digital Foundry video linked in this thread shows that with medium settings you're largely getting the Xbox setting.

I do wonder if the game was heavily optimized for the Xbox and they had less time to make large improvements on the PC - I'm just guessing.

Overall, I'm happy with game performance. I think many of us get too bogged down in the specific settings and wanting a perfect experience, or expect our specific card to operate in such a way that it becomes obsessive. Its just a game after all, so configure the game to give you the level of details and performance and then enjoy it :)

I probably could have spent another hour or two tweaking the game, or I could have spent that playing the game - I chose the latter.
 
I’ve spent ages trying to adjust my OLED TV to get the best picture with the Xbox version. There are so many lighting effects that it’s been tough. The gloomy lighting in The Well, the bright daylight and darkness at night while on the planet's surface to the washed-out office-style lighting on The Den station - but it is intentionally very stylised. Having zero graphic settings is rough though.

Have to say I love every minute of this vast game (except for the awful inventory system).
 
He does give specific settings. I think you are confusing the intentional color palette for fog?
If he gave them I missed them. I’ll look again. It’s not as pressing as I got my graphic settings up to high and ultra. There are several effects I was seeing on the 4k monitor, one looked like volumetric fog that covered everything, and separately they're using color filters because I found a Neutral Lux Mod, not really a mod, but ini settings to remove the game’s color filters and replace them with more neutral colors. Since I scaled down to a 2k monitor, these effects don’t seem to be nearly as onerous.

I read that FSR has issues and someone, not sure if Blizzard or an independent is working on DSLL for the game which is reported to be superior.

For Geforce Experience, for any one who uses it, you can hit ALT+ F3 and window pops up on the left of the screen, with graphic adjustments such as a brightnesss, gamma, contrast, shadows, which works well.There are multiple sets that configured and then toggled on or off. Pretty slick.
 
After 60 hours, I have officially beaten the game completing the main story. But this isn't the end. Far from it. Once you beat the main story the game gets even better. I can't say how it does as it's a massive spoiler, but what I can say is your jaw is gonna drop like mine did. I'm gonna end up logging so many hours into this game.

Although Baldur's Gate 3 is probably gonna win Game of the Year, in my heart Starfield is my GOTY. It was worth the wait through and through. Mark my words, this game is gonna become the next Skyrim. It's gonna age like the finest of wines with time.
 
I read that FSR has issues and someone, not sure if Blizzard or an independent is working on DSLL for the game which is reported to be superior.
I don't know about issues, but for me with the AMD drivers, FSR is causing the game to crash. I have medium settings for most things and FSR turned off - I'm getting around 60+ FPS (I've stopped tracking FPS so I forget what exactly). Once AMD fixes that bug, I'll look to boost the quality to high with FSR.

Overall I'm pretty happy with the visuals, but admittedly I'm not getting that fog thing you're dealing with.
 
After 60 hours, I have officially beaten the game completing the main story. But this isn't the end. Far from it. Once you beat the main story the game gets even better. I can't say how it does as it's a massive spoiler, but what I can say is your jaw is gonna drop like mine did. I'm gonna end up logging so many hours into this game.

Although Baldur's Gate 3 is probably gonna win Game of the Year, in my heart Starfield is my GOTY. It was worth the wait through and through. Mark my words, this game is gonna become the next Skyrim. It's gonna age like the finest of wines with time.

Okay FINE. Stop yelling at me!

starfield.jpeg
 
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