I wonder what the fanboys have to say now
http://www.koreaherald.com/business/Detail.jsp?newsMLId=20110525000755
http://www.koreaherald.com/business/Detail.jsp?newsMLId=20110525000755
Widgets will never exist in an iPhone the way they do in android. Forget it. Just get an android then.
Apple may come up with a kind if live icon or notification system but widgets as we know them don't fit in an iPhone. The design, simplicity and the way iOS and osx are alike. There has to be a design continuity from the iPhone to the mac.
I don't think the next big iOS update will include widgets. Doesn't make sense.
I don't need to see the stupid temperature outside on my screen all the time. What are you? The channel 5 weather man?
And there are plenty of sports and news apps with push notifications. You don't need a widget cluttering your screen throwing crap in your face 24 hours a day. A simple notification circle is enough to let me know I have 3 or 4 new sport notifications and I'll check them when I have time.
I really don't see the big deal with widgets.
Because they don't go out of their basements much.
Puts on flame suit. =p
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I know there are previous threads on this, but I want to focus more on the new windows phone 7 phones. While using a friend's samsung focus, I noticed how bright and big the screen was. But, I noticed that the pixels are clearly visible. I know it's a bigger screen than the iPhone and it has a lower resolution, but my question is: why do people find this screen to be so great when it's very pixelated?
I own both the iPhone 4 and Samsung Galaxy S II so I see both the Retina Display and the Super AMOLED+.
For anything that involves small texts (like surfing the web), the Retina Display wins but as long as you hold the phone further away from your eyes, or if you're doing anything that doesn't involve tiny fonts such as playing games or watching videos, the Super AMOLED+ wins. It's much brighter and vivid - makes the Retina Display seem washed out.
Most valuable input here, you should share more since you are one of the few users that has both devices, perhaps making a thread with comparisons?
ImperialX you are the man.
If it weren't for you and Annk this forum would suck full of ignorant haters that think their iphone is better. LOL how can you compare the crappy iphone yellow screen with the crystal clear SG2.
Engadget did a comparison with many pics of both screens.
http://www.engadget.com/photos/iphone-4-vs-samsung-galaxy-s-display-face-off/#3115595
Personally I find the colors on SAMOLED look too saturated specially green and blue. This makes all pictures look like if they where HDR. If Apple goes SAMOLED I hope they wait for the technology to have more accurate color reproduction.
Ewww the Galaxy S looks disgusting next to the iPhone 4.
It was like looking at my 3G again...
SAMOLED is dumb, unless Apple uses it.
Widgets are dumb, unless Apple uses it.
BluRay is useless, unless Apple uses it.
USB 3.0 is dumb, unless Apple uses it.
Come on guys. All these things are awesome pieces of technology.
You obviously didn't see the comparison pictures between the Galaxy S and the iPhone 4. If apple were to use the same display as the galaxy, it would be 5 steps backwards...use your head man
Maverick1337 said:SAMOLED is dumb, unless Apple uses it.
Widgets are dumb, unless Apple uses it.
BluRay is useless, unless Apple uses it.
USB 3.0 is dumb, unless Apple uses it.
Come on guys. All these things are awesome pieces of technology.
You obviously didn't see the comparison pictures between the Galaxy S and the iPhone 4. If apple were to use the same display as the galaxy, it would be 5 steps backwards...use your head man
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Super AMOLED Plus would be 5 steps forward. Adjustable color saturation and no more PenTile. Use your head man.
some people have their head real far up apples ass![]()
Ewww the Galaxy S looks disgusting next to the iPhone 4.
It was like looking at my 3G again...
+more efficient
some people have their head real far up apples ass![]()
looks like some people have their head real far up samsungs ass as well![]()
Engadget said:The Galaxy S II's screen is nothing short of spectacular. Blacks are impenetrable, colors pop out at you, and viewing angles are supreme. This would usually be the part where we'd point out that qHD (960 x 540) resolution is fast becoming the norm among top-tier smartphones and that the GSII's 800 x 480 is therefore a bit behind the curve, but frankly, we don't care. With a screen as beautiful as this, such things pale into insignificance. And we use that verb advisedly -- whereas the majority of LCDs quickly lose their luster when you tilt them away from center, color saturation and vibrancy on the Galaxy S II remain undiminished. It is only at extreme angles that you'll notice some discoloration, but that's only if you're looking for it and takes nothing away from the awe-inspiring experience of simply using this device.
Whether you're pushing it to its limits with movie watching or just tamely browsing the web, the Super AMOLED Plus panel inside the Galaxy S II never fails to remind you that it's simply better than almost everything else that's out there. For an instructive example of the contrast on offer here, take a look at our recent post regarding the LG Optimus Big's upcoming launch in Korea. The pattern on that handset's white back was so subtle on our desktop monitor that we completely missed it, whereas when we looked at the same image on the GSII, it looked clear as day. Maybe that doesn't speak too highly of the monitors we're working with, but it underlines the supremacy of the display Samsung has squeezed into the Galaxy S II.
We'd even go so far as to say it's better than the iPhone 4's screen, purely because, at 4.3 inches, it gives us so much more room to work with. It's almost impossible to split the two up in terms of quality of output, they're both top notch. Notably, however, that was also true of Samsung's original Super AMOLED display, the one that graced the 4-inch Galaxy S, and by now you must be wondering if there's actually anything significant enough in the new S-AMOLED technology to justify appending that "Plus" to its name. The short answer is yes, and it's all in the pixels.
The one major downside to the original Super AMOLED panel was to be found in its PenTile matrix subpixel arrangement. It employed an RGBG pattern, wherein you got two green subpixels for every pair of red and blue ones, but the overall resolution was counted on the basis of green subpixels. Ergo, a PenTile 800 x 480 resolution wasn't as rich at the subpixel level as your standard RGB screen (768,000 versus 1,152,000), which resulted in slightly grainier images than would otherwise have been the case. Well, that "otherwise" scenario is now with us, because Samsung has switched to a Real-Stripe RGB array in the 4.3-inch Galaxy S II, which means it packs the full 1.152 megasubpixel count and, as we've already noted, the display looks delectable for it. A lesser criticism of the original Galaxy S was that its colors were a little blown out and oversaturated, but that's once again rendered moot on the successor device -- a software setting called Background effect allows you to tweak saturation, so if you're feeling a little melancholy, you can tone down the intensity of your handset's colors to match your ennui. Basically, if we haven't made it clear already, this is everything that Super AMOLED was, minus the bad parts and plus an extra .3 inches in real estate. A triumph.