Here ya go! http://imgur.com/wWcpc
Your concerns are gravely misplaced.Uh, input acceleration has absolutely nothing to do with hardware. Mac OS X has native acceleration that cannot be turned off permanently. If Apple wants to cater to the competitive gaming community, they will have to update their input acceleration with an option for "no acceleration."
Mouse acceleration is one of the biggest things in competitive gaming... Please, do not comment on a subject in which you're ignorant on.
Halo doesn't have anything to do with Valve or even the Source engine
Yes but not Halo. The Halo series is published by Microsoft and it's not available on Steam or any other digital content delivery platform (except maybe Windows Live Games on Demand)But doesn't valve sell games by other companies through steam? Also, I thought Halo 2 & 3 used the same physics engine HL2 uses. I was just hoping there might be a connection.
Gaming brings everyone together.I have never seen such a one-sided positive reply on Mac Rumors. WOW. I didn't even know what Steam was until this week.
I like the commercialism of the Steam Mac introductions.
I wonder if Apple is going to start focusing on gaming more? I mean, it would need to take a serious look into its video cards (or lack thereof). But surely Apple could use added sales of gaming on Macs just like it gets added sales of games on iPod Touch?
I find it highly unlikely that after all this time Valve would port their Source engine, after all it is getting old now. They pretty much tied themselves to DirectX, whereas the original half life was just as good in OpenGL. Most likely it will be just a Steam client, so that cross platform games can be sold through it.
... Except there's a Source Engine game coming natively to the Mac this year.
http://en.wikipedia.org/wiki/Postal_III
That game isn't a Valve game. Will Valve port their engine for the sake of one developer?
I have never seen such a one-sided positive reply on Mac Rumors. WOW. I didn't even know what Steam was until this week.
No. Valve probably ported there engine to work on OS X and Postal III is the first game coming out that is using the new version of the engine. Valve licenses the engines to other developers.
Will my existing Steam PC games work on a Mac though?
I find it highly unlikely that after all this time Valve would port their Source engine, after all it is getting old now. They pretty much tied themselves to DirectX, whereas the original half life was just as good in OpenGL. Most likely it will be just a Steam client, so that cross platform games can be sold through it.
I have never seen such a one-sided positive reply on Mac Rumors. WOW. I didn't even know what Steam was until this week.
I like the commercialism of the Steam Mac introductions.
I wonder if Apple is going to start focusing on gaming more? I mean, it would need to take a serious look into its video cards (or lack thereof). But surely Apple could use added sales of gaming on Macs just like it gets added sales of games on iPod Touch?
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Still no big version of this floating around yet?
anyone deciphered the text on the leftmost picture?